From 64d81679e4fbaba26cd538669a394070e9aa7c44 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Wed, 12 Jul 2017 18:34:00 +0300 Subject: Add packet SMSG_PLAYER_ATTRS 0x0b25. It allow set local player attributes from server. For now it send real group id. --- src/net/eathena/beingrecv.cpp | 17 +++++++---------- 1 file changed, 7 insertions(+), 10 deletions(-) (limited to 'src/net/eathena/beingrecv.cpp') diff --git a/src/net/eathena/beingrecv.cpp b/src/net/eathena/beingrecv.cpp index d99fa241e..2166205f6 100644 --- a/src/net/eathena/beingrecv.cpp +++ b/src/net/eathena/beingrecv.cpp @@ -1741,26 +1741,23 @@ void BeingRecv::processBeingAttrs(Net::MessageIn &msg) Being *const dstBeing = actorManager->findBeing( msg.readBeingId("player id")); - const int gmLevel = msg.readInt32("gm level"); + const int gmLevel = msg.readInt32("group id"); uint16_t mount = 0; mount = msg.readInt16("mount"); int language = -1; - if (serverVersion >= 17) + if (serverVersion >= 17 && len > 14) language = msg.readInt16("language"); if (dstBeing != nullptr) { - if (gmLevel != 0) + if (serverVersion <= 17 && + dstBeing == localPlayer) { - if (dstBeing == localPlayer) - localPlayer->setGMLevel(gmLevel); - dstBeing->setGM(true); + localPlayer->setGMLevel(gmLevel); } + if (gmLevel != 0) + dstBeing->setGM(true); else - { - if (dstBeing == localPlayer) - localPlayer->setGMLevel(0); dstBeing->setGM(false); - } dstBeing->setHorse(mount); dstBeing->setLanguageId(language); if (dstBeing == localPlayer) -- cgit v1.2.3-70-g09d2