From 7d162145958fccfcc3ba32a7db3b8161cfe83fe2 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Tue, 10 Mar 2015 16:54:46 +0300 Subject: Mark all unimplimented packets with UNIMPLIMENTEDPACKET attribute. --- src/net/eathena/beinghandler.cpp | 10 ++++++++++ 1 file changed, 10 insertions(+) (limited to 'src/net/eathena/beinghandler.cpp') diff --git a/src/net/eathena/beinghandler.cpp b/src/net/eathena/beinghandler.cpp index f61847022..895ab5c77 100644 --- a/src/net/eathena/beinghandler.cpp +++ b/src/net/eathena/beinghandler.cpp @@ -1015,6 +1015,7 @@ void BeingHandler::processBeingSpawn(Net::MessageIn &msg) void BeingHandler::processMapTypeProperty(Net::MessageIn &msg) { + UNIMPLIMENTEDPACKET; msg.readInt16("type"); // +++ need get pvp and other flags from here msg.readInt32("flags"); @@ -1022,12 +1023,14 @@ void BeingHandler::processMapTypeProperty(Net::MessageIn &msg) void BeingHandler::processMapType(Net::MessageIn &msg) { + UNIMPLIMENTEDPACKET; // battle ground map or not msg.readInt16("type"); } void BeingHandler::processSkillCasting(Net::MessageIn &msg) { + UNIMPLIMENTEDPACKET; msg.readInt32("src id"); msg.readInt32("dst id"); msg.readInt16("dst x"); @@ -1241,6 +1244,7 @@ void BeingHandler::processMonsterHp(Net::MessageIn &msg) void BeingHandler::processSkillAutoCast(Net::MessageIn &msg) { + UNIMPLIMENTEDPACKET; msg.readInt16("skill id"); msg.readInt16("inf"); msg.readInt16("unused"); @@ -1253,6 +1257,7 @@ void BeingHandler::processSkillAutoCast(Net::MessageIn &msg) void BeingHandler::processRanksList(Net::MessageIn &msg) { + UNIMPLIMENTEDPACKET; // +++ here need window with rank tables. msg.readInt16("rank type"); for (int f = 0; f < 10; f ++) @@ -1316,6 +1321,7 @@ void BeingHandler::processBeingSpecialEffect(Net::MessageIn &msg) void BeingHandler::processBeingSpecialEffectNum(Net::MessageIn &msg) { + UNIMPLIMENTEDPACKET; // +++ need somhow show this effects. // type is not same with self/misc effect. msg.readInt32("account id"); @@ -1325,6 +1331,7 @@ void BeingHandler::processBeingSpecialEffectNum(Net::MessageIn &msg) void BeingHandler::processBeingSoundEffect(Net::MessageIn &msg) { + UNIMPLIMENTEDPACKET; // +++ need play this effect. msg.readString(24, "sound effect name"); msg.readUInt8("type"); @@ -1374,6 +1381,7 @@ void BeingHandler::viewPlayerEquipment(const Being *const being) void BeingHandler::processSkillGroundNoDamage(Net::MessageIn &msg) { + UNIMPLIMENTEDPACKET; msg.readInt16("skill id"); msg.readInt32("src id"); msg.readInt16("val"); @@ -1384,6 +1392,7 @@ void BeingHandler::processSkillGroundNoDamage(Net::MessageIn &msg) void BeingHandler::processSkillEntry(Net::MessageIn &msg) { + UNIMPLIMENTEDPACKET; msg.readInt16("len"); msg.readInt32("accound id"); msg.readInt32("creator accound id"); @@ -1508,6 +1517,7 @@ void BeingHandler::processPlayerGuilPartyInfo(Net::MessageIn &msg) void BeingHandler::processBeingRemoveSkil(Net::MessageIn &msg) { + UNIMPLIMENTEDPACKET; // +++ if skill unit was added, here need remove it from actors msg.readInt32("skill unit id"); } -- cgit v1.2.3-70-g09d2