From eca890c92d3b43b8aae5f2c53cab49612f5efd1d Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Fri, 2 May 2014 21:57:51 +0300 Subject: Add option "use same ip" for each server. By default all servers using same ip for subservers. --- src/net/ea/loginhandler.cpp | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) (limited to 'src/net/ea/loginhandler.cpp') diff --git a/src/net/ea/loginhandler.cpp b/src/net/ea/loginhandler.cpp index af86aaf93..d4cf0e59e 100644 --- a/src/net/ea/loginhandler.cpp +++ b/src/net/ea/loginhandler.cpp @@ -75,7 +75,8 @@ void LoginHandler::loginAccount(LoginData *const loginData1) const } } -void LoginHandler::chooseServer(const unsigned int server) const +void LoginHandler::chooseServer(const unsigned int server, + const bool persistentIp) const { if (server >= mWorlds.size() || !mWorlds[server]) return; @@ -83,7 +84,7 @@ void LoginHandler::chooseServer(const unsigned int server) const ServerInfo *const charServer = getCharServer(); if (charServer) { - if (config.getBoolValue("usePersistentIP")) + if (config.getBoolValue("usePersistentIP") || persistentIp) charServer->hostname = client->getServerName(); else charServer->hostname = ipToString(mWorlds[server]->address); -- cgit v1.2.3-70-g09d2