From d9994f114b1febf4c075d77c0fb3e7a44e510e20 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Sat, 20 Oct 2012 17:42:43 +0300 Subject: Fix code style and some minor issues. --- src/localplayer.cpp | 21 ++++++++++----------- 1 file changed, 10 insertions(+), 11 deletions(-) (limited to 'src/localplayer.cpp') diff --git a/src/localplayer.cpp b/src/localplayer.cpp index 3f08ef643..ede9f412c 100644 --- a/src/localplayer.cpp +++ b/src/localplayer.cpp @@ -49,7 +49,6 @@ #include "gui/sdlfont.h" #include "gui/skilldialog.h" #include "gui/socialwindow.h" -#include "gui/theme.h" #include "gui/viewport.h" #include "gui/widgets/whispertab.h" @@ -1903,7 +1902,7 @@ void LocalPlayer::invertDirection() &LocalPlayer::getInvertDirectionString, 0, false); } -static const char *invertDirectionStrings[] = +static const char *const invertDirectionStrings[] = { N_("(D) default moves"), N_("(I) invert moves"), @@ -1953,7 +1952,7 @@ void LocalPlayer::changeMoveToTargetType() &LocalPlayer::getMoveToTargetTypeString); } -static const char *moveToTargetTypeStrings[] = +static const char *const moveToTargetTypeStrings[] = { N_("(0) default moves to target"), N_("(1) moves to target in distance 1"), @@ -1981,7 +1980,7 @@ void LocalPlayer::changeFollowMode() &LocalPlayer::getFollowModeString); } -static const char *followModeStrings[] = +static const char *const followModeStrings[] = { N_("(D) default follow"), N_("(R) relative follow"), @@ -2027,7 +2026,7 @@ void LocalPlayer::changeAttackType() &LocalPlayer::getAttackTypeString); } -static const char *attackTypeStrings[] = +static const char *const attackTypeStrings[] = { N_("(D) default attack"), N_("(G) go and attack"), @@ -2082,7 +2081,7 @@ void LocalPlayer::changePickUpType() &LocalPlayer::getPickUpTypeString); } -static const char *pickUpTypeStrings[] = +static const char *const pickUpTypeStrings[] = { N_("(S) small pick up 1x1 cells"), N_("(D) default pick up 2x1 cells"), @@ -2102,7 +2101,7 @@ std::string LocalPlayer::getPickUpTypeString() const unsigned debugPathSize = 5; -static const char *debugPathStrings[] = +static const char *const debugPathStrings[] = { N_("(N) normal map view"), N_("(D) debug map view"), @@ -2126,7 +2125,7 @@ void LocalPlayer::switchMagicAttack() &LocalPlayer::getMagicAttackString); } -static const char *magicAttackStrings[] = +static const char *const magicAttackStrings[] = { N_("(f) use #flar for magic attack"), N_("(c) use #chiza for magic attack"), @@ -2150,7 +2149,7 @@ void LocalPlayer::switchPvpAttack() &LocalPlayer::getPvpAttackString); } -static const char *pvpAttackStrings[] = +static const char *const pvpAttackStrings[] = { N_("(a) attack all players"), N_("(f) attack all except friends"), @@ -2173,7 +2172,7 @@ void LocalPlayer::changeImitationMode() &LocalPlayer::getImitationModeString); } -static const char *imitationModeStrings[] = +static const char *const imitationModeStrings[] = { N_("(D) default imitation"), N_("(O) outfits imitation"), @@ -2264,7 +2263,7 @@ void LocalPlayer::switchGameModifiers() debugMsg(str.substr(4)); } -static const char *gameModifiersStrings[] = +static const char *const gameModifiersStrings[] = { _("Game modifiers are enabled"), _("Game modifiers are disabled"), -- cgit v1.2.3-70-g09d2