From 5719a23f9b0729f04ed1fa5dc6cc680c58d514d4 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Tue, 31 Jan 2017 18:57:07 +0300 Subject: Move units into db directory. --- src/gui/windows/charselectdialog.cpp | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) (limited to 'src/gui/windows/charselectdialog.cpp') diff --git a/src/gui/windows/charselectdialog.cpp b/src/gui/windows/charselectdialog.cpp index 537ae57d4..f7edbfc24 100644 --- a/src/gui/windows/charselectdialog.cpp +++ b/src/gui/windows/charselectdialog.cpp @@ -24,7 +24,6 @@ #include "client.h" #include "configuration.h" -#include "units.h" #include "listeners/charrenamelistener.h" #include "listeners/pincodelistener.h" @@ -48,6 +47,8 @@ #include "net/logindata.h" #include "net/serverfeatures.h" +#include "resources/db/unitsdb.h" + #include "debug.h" // Character slots per row in the dialog @@ -251,7 +252,7 @@ void CharSelectDialog::action(const ActionEvent &event) character->data.mAttributes[Attributes::PLAYER_LEVEL]), CAST_U32( character->data.mAttributes[Attributes::PLAYER_EXP]), - Units::formatCurrency( + UnitsDb::formatCurrency( character->data.mAttributes[Attributes::MONEY]).c_str()); CREATEWIDGET(OkDialog, data->getName(), msg, // TRANSLATORS: ok dialog button -- cgit v1.2.3-70-g09d2