From 2cdf1b18d5593dfecacfc7b2e113c404dc64d1f4 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Fri, 5 Sep 2014 12:20:58 +0300 Subject: Use skill type struct in skill info. --- src/gui/widgets/skillinfo.cpp | 2 +- src/gui/widgets/skillinfo.h | 4 +++- 2 files changed, 4 insertions(+), 2 deletions(-) (limited to 'src/gui/widgets') diff --git a/src/gui/widgets/skillinfo.cpp b/src/gui/widgets/skillinfo.cpp index 93b9bcf60..bd889865d 100644 --- a/src/gui/widgets/skillinfo.cpp +++ b/src/gui/widgets/skillinfo.cpp @@ -48,7 +48,7 @@ SkillInfo::SkillInfo() : skillLevelWidth(0), id(0), range(0), - type(0), + type(SkillType::Unknown), modifiable(false), visible(false) { diff --git a/src/gui/widgets/skillinfo.h b/src/gui/widgets/skillinfo.h index f096da9ac..10d6191df 100644 --- a/src/gui/widgets/skillinfo.h +++ b/src/gui/widgets/skillinfo.h @@ -25,6 +25,8 @@ #include "gui/color.h" +#include "resources/skilltype.h" + #include #include #include @@ -53,7 +55,7 @@ struct SkillInfo final int skillLevelWidth; unsigned int id; int range; - int type; + SkillType::SkillType type; bool modifiable; bool visible; -- cgit v1.2.3-70-g09d2