From b2c9a0fa784997232141336dca358295bd57a75f Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Fri, 12 Aug 2011 04:03:26 +0300 Subject: Rename file name ministatus to correct ministatuswindow. --- src/gui/ministatuswindow.cpp | 473 +++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 473 insertions(+) create mode 100644 src/gui/ministatuswindow.cpp (limited to 'src/gui/ministatuswindow.cpp') diff --git a/src/gui/ministatuswindow.cpp b/src/gui/ministatuswindow.cpp new file mode 100644 index 000000000..08e3d0053 --- /dev/null +++ b/src/gui/ministatuswindow.cpp @@ -0,0 +1,473 @@ +/* + * The ManaPlus Client + * Copyright (C) 2004-2009 The Mana World Development Team + * Copyright (C) 2009-2010 The Mana Developers + * Copyright (C) 2011 The ManaPlus Developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ + +#include "gui/ministatuswindow.h" + +#include "animatedsprite.h" +#include "configuration.h" +#include "graphics.h" +#include "playerinfo.h" + +#include "gui/chatwindow.h" +#include "gui/gui.h" +#include "gui/statuswindow.h" +#include "gui/statuspopup.h" +#include "gui/textpopup.h" +#include "gui/theme.h" +#include "gui/viewport.h" + +#include "gui/widgets/chattab.h" +#include "gui/widgets/label.h" +#include "gui/widgets/progressbar.h" + +#include "net/net.h" +#include "net/playerhandler.h" +#include "net/gamehandler.h" + +#include "utils/dtor.h" +#include "utils/gettext.h" +#include "utils/stringutils.h" + +#include "debug.h" + +extern volatile int tick_time; + +MiniStatusWindow::MiniStatusWindow(): + Popup("MiniStatus") +{ + listen(Mana::CHANNEL_ATTRIBUTES); + + mHpBar = createBar(0, 100, 20, Theme::PROG_HP, "hp bar", _("health bar")); + StatusWindow::updateHPBar(mHpBar); + + if (Net::getGameHandler()->canUseMagicBar()) + { + mMpBar = createBar(0, 100, 20, Net::getPlayerHandler()->canUseMagic() + ? Theme::PROG_MP : Theme::PROG_NO_MP, "mp bar", _("mana bar")); + StatusWindow::updateMPBar(mMpBar); + } + else + { + mMpBar = 0; + } + + int job = Net::getPlayerHandler()->getJobLocation() + && serverConfig.getValueBool("showJob", false); + + mXpBar = createBar(0, 100, 20, Theme::PROG_EXP, + "xp bar", _("experience bar")); + StatusWindow::updateXPBar(mXpBar); + + if (job) + { + mJobBar = createBar(0, 100, 20, Theme::PROG_JOB, "job bar", + _("job bar")); + StatusWindow::updateJobBar(mJobBar); + } + else + { + mJobBar = 0; + } + + mWeightBar = createBar(0, 140, 20, Theme::PROG_WEIGHT, + "weight bar", _("weight bar")); + + mInvSlotsBar = createBar(0, 45, 20, Theme::PROG_INVY_SLOTS, + "inventory slots bar", _("inventory slots bar")); + + mMoneyBar = createBar(0, 130, 20, Theme::PROG_INVY_SLOTS, + "money bar", _("money bar")); + + mArrowsBar = createBar(0, 50, 20, Theme::PROG_INVY_SLOTS, + "arrows bar", _("arrows bar")); + + mStatusBar = createBar(100, 150, 20, Theme::PROG_EXP, + "status bar", _("status bar")); + + loadBars(); + updateBars(); + + setVisible(config.getValueBool(getPopupName() + "Visible", true)); + + mStatusPopup = new StatusPopup(); + mTextPopup = new TextPopup(); + + addMouseListener(this); + Inventory *inv = PlayerInfo::getInventory(); + if (inv) + inv->addInventoyListener(this); + + StatusWindow::updateMoneyBar(mMoneyBar); + StatusWindow::updateArrowsBar(mArrowsBar); + updateStatus(); +} + +MiniStatusWindow::~MiniStatusWindow() +{ + delete mTextPopup; + mTextPopup = 0; + delete mStatusPopup; + mStatusPopup = 0; + delete_all(mIcons); + mIcons.clear(); + + Inventory *inv = PlayerInfo::getInventory(); + if (inv) + inv->removeInventoyListener(this); + + std::vector ::iterator it, it_end; + for (it = mBars.begin(), it_end = mBars.end(); it != it_end; ++it) + { + ProgressBar *bar = *it; + if (!bar) + continue; + if (!bar->isVisible()) + delete bar; + } +} + +ProgressBar *MiniStatusWindow::createBar(float progress, int width, int height, + int color, std::string name, + std::string description) +{ + ProgressBar *bar = new ProgressBar(progress, width, height, color); + bar->setActionEventId(name); + bar->setId(description); + mBars.push_back(bar); + mBarNames[name] = bar; + return bar; +} + +void MiniStatusWindow::updateBars() +{ + int x = 0; + std::vector ::iterator it, it_end; + ProgressBar* lastBar = 0; + for (it = mBars.begin(), it_end = mBars.end(); it != it_end; ++it) + safeRemove(*it); + for (it = mBars.begin(), it_end = mBars.end(); it != it_end; ++it) + { + ProgressBar *bar = *it; + if (!bar) + continue; + if (bar->isVisible()) + { + bar->setPosition(x, 3); + add(bar); + x += bar->getWidth() + 3; + lastBar = bar; + } + } + + if (lastBar) + { + setContentSize(lastBar->getX() + lastBar->getWidth(), + lastBar->getY() + lastBar->getHeight()); + } +} + +void MiniStatusWindow::setIcon(int index, AnimatedSprite *sprite) +{ + if (index >= static_cast(mIcons.size())) + mIcons.resize(index + 1, 0); + + delete mIcons[index]; + + mIcons[index] = sprite; +} + +void MiniStatusWindow::eraseIcon(int index) +{ + if (index < static_cast(mIcons.size())) + { + delete mIcons[index]; + mIcons.erase(mIcons.begin() + index); + } +} + +void MiniStatusWindow::drawIcons(Graphics *graphics) +{ + // Draw icons + int icon_x = mStatusBar->getX() + mStatusBar->getWidth() + 4; + for (unsigned int i = 0; i < mIcons.size(); i++) + { + if (mIcons[i]) + { + mIcons[i]->draw(graphics, icon_x, 3); + icon_x += 2 + mIcons[i]->getWidth(); + } + } +} + +void MiniStatusWindow::event(Mana::Channels channel A_UNUSED, + const Mana::Event &event) +{ + if (event.getName() == Mana::EVENT_UPDATEATTRIBUTE) + { + int id = event.getInt("id"); + if (id == HP || id == MAX_HP) + StatusWindow::updateHPBar(mHpBar); + else if (id == MP || id == MAX_MP) + StatusWindow::updateMPBar(mMpBar); + else if (id == EXP || id == EXP_NEEDED) + StatusWindow::updateXPBar(mXpBar); + else if (id == TOTAL_WEIGHT || id == MAX_WEIGHT) + StatusWindow::updateWeightBar(mWeightBar); + else if (id == MONEY) + StatusWindow::updateMoneyBar(mMoneyBar); + } + else if (event.getName() == Mana::EVENT_UPDATESTAT) + { + StatusWindow::updateMPBar(mMpBar); + StatusWindow::updateJobBar(mJobBar); + } +} + +void MiniStatusWindow::updateStatus() +{ + StatusWindow::updateStatusBar(mStatusBar); + if (mStatusPopup && mStatusPopup->isVisible()) + mStatusPopup->update(); +} + +void MiniStatusWindow::logic() +{ + Popup::logic(); + + for (unsigned int i = 0; i < mIcons.size(); i++) + { + if (mIcons[i]) + mIcons[i]->update(tick_time * 10); + } +} + +void MiniStatusWindow::draw(gcn::Graphics *graphics) +{ + drawChildren(graphics); +} + +void MiniStatusWindow::mouseMoved(gcn::MouseEvent &event) +{ + Popup::mouseMoved(event); + + const int x = event.getX(); + const int y = event.getY(); + + if (event.getSource() == mStatusBar) + { + mStatusPopup->view(x + getX(), y + getY()); + mTextPopup->hide(); + } + else if (event.getSource() == mXpBar) + { + if (PlayerInfo::getAttribute(EXP) + > PlayerInfo::getAttribute(EXP_NEEDED)) + { + mTextPopup->show(x + getX(), y + getY(), + event.getSource()->getId(), + strprintf("%u/%u", PlayerInfo::getAttribute(EXP), + PlayerInfo::getAttribute(EXP_NEEDED))); + } + else + { + mTextPopup->show(x + getX(), y + getY(), + event.getSource()->getId(), + strprintf("%u/%u", PlayerInfo::getAttribute(EXP), + PlayerInfo::getAttribute(EXP_NEEDED)), + strprintf("%s: %u", _("Need"), + PlayerInfo::getAttribute(EXP_NEEDED) + - PlayerInfo::getAttribute(EXP))); + } + mStatusPopup->hide(); + } + else if (event.getSource() == mHpBar) + { + mTextPopup->show(x + getX(), y + getY(), + event.getSource()->getId(), + strprintf("%u/%u", PlayerInfo::getAttribute(HP), + PlayerInfo::getAttribute(MAX_HP))); + mStatusPopup->hide(); + } + else if (event.getSource() == mMpBar) + { + mTextPopup->show(x + getX(), y + getY(), + event.getSource()->getId(), + strprintf("%u/%u", PlayerInfo::getAttribute(MP), + PlayerInfo::getAttribute(MAX_MP))); + mStatusPopup->hide(); + } + else if (event.getSource() == mJobBar) + { + std::pair exp = PlayerInfo::getStatExperience( + Net::getPlayerHandler()->getJobLocation()); + + if (exp.first > exp.second) + { + mTextPopup->show(x + getX(), y + getY(), + event.getSource()->getId(), + strprintf("%u/%u", exp.first, + exp.second)); + } + else + { + mTextPopup->show(x + getX(), y + getY(), + event.getSource()->getId(), + strprintf("%u/%u", exp.first, + exp.second), + strprintf("%s: %u", _("Need"), + exp.second + - exp.first)); + } + mStatusPopup->hide(); + } + else if (event.getSource() == mWeightBar) + { + mTextPopup->show(x + getX(), y + getY(), + event.getSource()->getId(), + strprintf("%u/%u", PlayerInfo::getAttribute(TOTAL_WEIGHT), + PlayerInfo::getAttribute(MAX_WEIGHT))); + mStatusPopup->hide(); + } + else if (event.getSource() == mInvSlotsBar) + { + Inventory *inv = PlayerInfo::getInventory(); + if (inv) + { + const int usedSlots = inv->getNumberOfSlotsUsed(); + const int maxSlots = inv->getSize(); + + mTextPopup->show(x + getX(), y + getY(), + event.getSource()->getId(), + strprintf("%u/%u", usedSlots, maxSlots)); + } + mStatusPopup->hide(); + } + else if (event.getSource() == mMoneyBar) + { + mTextPopup->show(x + getX(), y + getY(), + event.getSource()->getId(), + toString(PlayerInfo::getAttribute(MONEY))); + } + else + { + mTextPopup->hide(); + mStatusPopup->hide(); + } +} + +void MiniStatusWindow::mousePressed(gcn::MouseEvent &event) +{ + if (!viewport) + return; + + if (event.getButton() == gcn::MouseEvent::RIGHT) + { + ProgressBar *bar = dynamic_cast(event.getSource()); + if (!bar) + return; + if (viewport) + { + viewport->showPopup(getX() + event.getX(), + getY() + event.getY(), bar); + } + } +} + +void MiniStatusWindow::mouseExited(gcn::MouseEvent &event) +{ + Popup::mouseExited(event); + + mTextPopup->hide(); + mStatusPopup->hide(); +} + +void MiniStatusWindow::showBar(std::string name, bool isVisible) +{ + ProgressBar *bar = mBarNames[name]; + if (!bar) + return; + bar->setVisible(isVisible); + updateBars(); + saveBars(); +} + +void MiniStatusWindow::loadBars() +{ + if (!config.getValue("ministatussaved", 0)) + { + if (mWeightBar) + mWeightBar->setVisible(false); + if (mInvSlotsBar) + mInvSlotsBar->setVisible(false); + if (mMoneyBar) + mMoneyBar->setVisible(false); + if (mArrowsBar) + mArrowsBar->setVisible(false); + return; + } + + for (int f = 0; f < 10; f ++) + { + std::string str = config.getValue("ministatus" + toString(f), ""); + if (str == "" || str == "status bar") + continue; + ProgressBar *bar = mBarNames[str]; + if (!bar) + continue; + bar->setVisible(false); + } +} + +void MiniStatusWindow::saveBars() +{ + std::vector ::iterator it, it_end; + int i = 0; + for (it = mBars.begin(), it_end = mBars.end(); + it != it_end; ++it) + { + ProgressBar *bar = *it; + if (!bar->isVisible()) + { + config.setValue("ministatus" + toString(i), + bar->getActionEventId()); + i ++; + } + } + for (int f = i; f < 10; f ++) + config.deleteKey("ministatus" + toString(f)); + + config.setValue("ministatussaved", true); +} + +void MiniStatusWindow::slotsChanged(Inventory* inventory) +{ + if (!inventory) + return; + + if (inventory->getType() == Inventory::INVENTORY) + StatusWindow::updateInvSlotsBar(mInvSlotsBar); +} + +void MiniStatusWindow::updateArrows() +{ + StatusWindow::updateArrowsBar(mArrowsBar); +} -- cgit v1.2.3-70-g09d2