From c28e2e8e0cfa0ae4358f798c3bd34c8678de9541 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Wed, 1 Jan 2014 13:17:34 +0300 Subject: add ability for auto backup main configuration file on startup. --- src/client.cpp | 18 ++++++++++++++++++ 1 file changed, 18 insertions(+) (limited to 'src/client.cpp') diff --git a/src/client.cpp b/src/client.cpp index 483b260ee..d27896a14 100644 --- a/src/client.cpp +++ b/src/client.cpp @@ -110,6 +110,7 @@ #include "utils/files.h" #include "utils/fuzzer.h" #include "utils/gettext.h" +#include "utils/files.h" #include "utils/mkdir.h" #include "utils/paths.h" #include "utils/physfstools.h" @@ -297,6 +298,7 @@ void Client::gameInit() #ifdef USE_FUZZER Fuzzer::init(); #endif + backupConfig(); initConfiguration(); paths.setDefaultValues(getPathsDefaults()); initFeatures(); @@ -2142,6 +2144,22 @@ void Client::initConfiguration() const } } +void Client::backupConfig() const +{ + const std::string confName = mConfigDir + "/config.xml.bak"; + const int maxFileIndex = 5; + ::remove((confName + toString(maxFileIndex)).c_str()); + for (int f = maxFileIndex; f > 1; f --) + { + const std::string fileName1 = confName + toString(f - 1); + const std::string fileName2 = confName + toString(f); + Files::renameFile(fileName1, fileName2); + } + const std::string fileName3 = mConfigDir + "/config.xml"; + const std::string fileName4 = confName + toString(1); + Files::copyFile(fileName3, fileName4); +} + /** * Parse the update host and determine the updates directory * Then verify that the directory exists (creating if needed). -- cgit v1.2.3-70-g09d2