From 19d5a1ca912c89d46ea567079777d0fff1211c25 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Thu, 25 Sep 2014 23:13:19 +0300 Subject: Add simple attack logic for mercenary and homunculus. --- src/being/playerinfo.h | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/being/playerinfo.h') diff --git a/src/being/playerinfo.h b/src/being/playerinfo.h index 784a3b8ea..c4ccfd4be 100644 --- a/src/being/playerinfo.h +++ b/src/being/playerinfo.h @@ -262,6 +262,8 @@ namespace PlayerInfo int getMercenaryId(); void updateMoveAI(); + + void updateAttackAi(const int targetId, const bool keep); } // namespace PlayerInfo #endif // BEING_PLAYERINFO_H -- cgit v1.2.3-70-g09d2