From 30a2658b93cebebeddf9aa9e7d9d37cc4fc80d3c Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Thu, 18 Jul 2013 12:35:51 +0300 Subject: add name offsets for npc and monster names. New attributes: nameOffsetX, nameOffsetY Example for monsters.xml: Example for npcs.xml: --- src/being.cpp | 32 ++++++++++++++++++++++---------- 1 file changed, 22 insertions(+), 10 deletions(-) (limited to 'src/being.cpp') diff --git a/src/being.cpp b/src/being.cpp index e92dccaa3..fc0f9a9c3 100644 --- a/src/being.cpp +++ b/src/being.cpp @@ -1551,16 +1551,18 @@ void Being::updateCoords() if (!mDispName) return; - // Monster names show above the sprite instead of below it - if (mType == MONSTER) + int offsetX = getPixelX(); + int offsetY = getPixelY(); + if (mInfo) { - mDispName->adviseXY(getPixelX(), - getPixelY() - getHeight() - mDispName->getHeight(), mMoveNames); - } - else - { - mDispName->adviseXY(getPixelX(), getPixelY(), mMoveNames); + offsetX += mInfo->getNameOffsetX(); + offsetY += mInfo->getNameOffsetY(); } + // Monster names show above the sprite instead of below it + if (mType == MONSTER) + offsetY += - getHeight() - mDispName->getHeight(); + + mDispName->adviseXY(offsetX, offsetY, mMoveNames); } void Being::optionChanged(const std::string &value) @@ -1654,8 +1656,18 @@ void Being::showName() font = gui->getSecureFont(); } - mDispName = new FlashText(displayName, getPixelX(), getPixelY(), - gcn::Graphics::CENTER, mNameColor, font); + if (mInfo) + { + mDispName = new FlashText(displayName, + getPixelX() + mInfo->getNameOffsetX(), + getPixelY() + mInfo->getNameOffsetY(), + gcn::Graphics::CENTER, mNameColor, font); + } + else + { + mDispName = new FlashText(displayName, getPixelX(), getPixelY(), + gcn::Graphics::CENTER, mNameColor, font); + } updateCoords(); } -- cgit v1.2.3-70-g09d2