From 7e6d1a6e03052a08fd80ad2589295236ba40a3f1 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Sat, 13 Dec 2014 19:31:54 +0300 Subject: Add chat command for move item from storage to inventory. New chat command: /storagetoinv INDEX AMOUNT Alias: /storageinv INDEX AMOUNT This command accept ammount if format like /invtostorage. --- src/actions/actions.cpp | 50 ++++++++++++++++++++++++++++++++++++++++--------- src/actions/actions.h | 1 + 2 files changed, 42 insertions(+), 9 deletions(-) (limited to 'src/actions') diff --git a/src/actions/actions.cpp b/src/actions/actions.cpp index c29d90a50..1397791d1 100644 --- a/src/actions/actions.cpp +++ b/src/actions/actions.cpp @@ -211,18 +211,31 @@ static Being *findBeing(const std::string &name) return being; } -static Item *getItemByInvIndex(const InputEvent &event) +static Item *getItemByInvIndex(const InputEvent &event, const int invType) { const int index = atoi(event.args.c_str()); - const Inventory *const inv = PlayerInfo::getInventory(); + const Inventory *inv = nullptr; + switch (invType) + { + case Inventory::STORAGE: + inv = PlayerInfo::getStorageInventory(); + break; + + default: + case Inventory::INVENTORY: + inv = PlayerInfo::getInventory(); + break; + } if (inv) return inv->getItem(index); return nullptr; } -static int getAmountFromEvent(const InputEvent &event, Item *&item0) +static int getAmountFromEvent(const InputEvent &event, + Item *&item0, + const int invType) { - Item *const item = getItemByInvIndex(event); + Item *const item = getItemByInvIndex(event, invType); item0 = item; if (!item) return 0; @@ -430,7 +443,7 @@ impHandler(dropItemId) impHandler(dropItemInv) { - Item *const item = getItemByInvIndex(event); + Item *const item = getItemByInvIndex(event, Inventory::INVENTORY); if (item && !PlayerInfo::isItemProtected(item->getId())) { ItemAmountWindow::showWindow(ItemAmountWindow::ItemDrop, @@ -455,7 +468,7 @@ impHandler(dropItemIdAll) impHandler(dropItemInvAll) { - Item *const item = getItemByInvIndex(event); + Item *const item = getItemByInvIndex(event, Inventory::INVENTORY); if (item && !PlayerInfo::isItemProtected(item->getId())) PlayerInfo::dropItem(item, item->getQuantity(), true); return true; @@ -1418,7 +1431,7 @@ impHandler(useItem) impHandler(useItemInv) { - Item *const item = getItemByInvIndex(event); + Item *const item = getItemByInvIndex(event, Inventory::INVENTORY); PlayerInfo::useEquipItem(item, true); return true; } @@ -1426,7 +1439,7 @@ impHandler(useItemInv) impHandler(invToStorage) { Item *item = nullptr; - const int amount = getAmountFromEvent(event, item); + const int amount = getAmountFromEvent(event, item, Inventory::INVENTORY); if (amount) { inventoryHandler->moveItem2(Inventory::INVENTORY, @@ -1445,7 +1458,7 @@ impHandler(invToStorage) impHandler(tradeAdd) { Item *item = nullptr; - const int amount = getAmountFromEvent(event, item); + const int amount = getAmountFromEvent(event, item, Inventory::INVENTORY); if (!item || PlayerInfo::isItemProtected(item->getId())) return true; @@ -1461,4 +1474,23 @@ impHandler(tradeAdd) return true; } +impHandler(storageToInv) +{ + Item *item = nullptr; + const int amount = getAmountFromEvent(event, item, Inventory::STORAGE); + if (amount) + { + inventoryHandler->moveItem2(Inventory::STORAGE, + item->getInvIndex(), + amount, + Inventory::INVENTORY); + } + else + { + ItemAmountWindow::showWindow(ItemAmountWindow::StoreRemove, + storageWindow, item); + } + return true; +} + } // namespace Actions diff --git a/src/actions/actions.h b/src/actions/actions.h index 0fd1f71c5..1f0346caa 100644 --- a/src/actions/actions.h +++ b/src/actions/actions.h @@ -100,6 +100,7 @@ namespace Actions decHandler(useItemInv); decHandler(invToStorage); decHandler(tradeAdd); + decHandler(storageToInv); } // namespace Actions #undef decHandler -- cgit v1.2.3-70-g09d2