Age | Commit message (Collapse) | Author | Files | Lines |
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"take" played if take item from container like inventory
"put" played if put item into container.
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also remplace legacy headers.
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Move events logging into EventsManager.
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Using it in character selection dialog.
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using it in char creation dialog.
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Before was on mouse pressed.
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Before was 10 px.
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Works like equip/unequip effects.
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It using: "equip", "unequip", "use" effects from items.
If no item effect present, fallback to same effects from player race.
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Example:
/away /me sleeping
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