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path: root/src/being/localplayer.cpp
AgeCommit message (Collapse)AuthorFilesLines
2016-09-08Remove itemslot.h.Andrei Karas1-2/+3
2016-08-29Fix wrong type in extern weightNoticeTime in localplayer.cppAndrei Karas1-1/+1
2016-08-29Use time_t for time values.Andrei Karas1-7/+7
2016-08-24Remove function PlayerInfo::updateMoveAI.Andrei Karas1-2/+0
2016-08-22Add some missing consts.Andrei Karas1-2/+2
2016-08-09Fix compilation after last commit.Andrei Karas1-0/+1
2016-08-07Add player wall collision type (5).Andrei Karas1-1/+4
2016-07-29Add some missing tmwa defines.Andrei Karas1-0/+2
2016-07-28Remove define EATHENA_SUPPORT from all code.Andrei Karas1-6/+0
Now eathena like support enabled always.
2016-07-27Impliment packet SMSG_HOMUNCULUS_EXP 0x0b22.Andrei Karas1-0/+13
For now it show homunculus exp over player ovner. But probably need show it over homunculus.
2016-07-25Add into player attributes prefix PLAYER_.Andrei Karas1-8/+8
2016-07-23Allow delete untracker being particle effects.Andrei Karas1-1/+1
This fix some possible memory leaks.
2016-07-21Fix style issue in localplayer.cppAndrei Karas1-1/+0
2016-07-21Fix initial reading configuration option sync player move distance.Andrei Karas1-2/+2
Also disable second sync check in code.
2016-07-21Add packet SMSG_WALK_ERROR 0x0b21.Andrei Karas1-1/+5
2016-07-17Freeze plater while casting skill.Andrei Karas1-2/+23
2016-07-10Add support for initial particle effect for effect from status-effects.xmlAndrei Karas1-2/+5
2016-05-20Fix code style.Andrei Karas1-1/+1
2016-05-09Add settings for set distance for start syncyng player.Andrei Karas1-1/+5
Default distance is 2 and it good for ping < 500. But for bigger ping probably need other values.
2016-05-09Fix distance to fix if auto fix position disabled to 7.Andrei Karas1-1/+1
2016-05-05Change follow from long distance move to naviate to point.Andrei Karas1-4/+4
2016-04-27Add packet SMSG_PLAYER_KILLED_BY 0x0b1d.Andrei Karas1-1/+2
Change protocol version to 17.
2016-04-17Fix code style.Andrei Karas1-1/+1
2016-04-05Remove quotes from pragmas.Andrei Karas1-3/+3
2016-03-26Fix code style.Andrei Karas1-1/+1
2016-03-23Add status effect id type from int to int32_t.Andrei Karas1-1/+1
2016-03-22Not allow moving from sit state if server not support it.Andrei Karas1-0/+7
2016-03-12Fix wrong moving to target if was used attack by mouse.Andrei Karas1-1/+1
2016-03-07Disable all legacy "magic" commands if server type not tmwa.Andrei Karas1-0/+6
2016-03-07Change desync detection to simpler way.Andrei Karas1-19/+7
Also use "sync move" option to enable/disable short/long range desync fix.
2016-03-05Replace in Being getter getName to mName.Andrei Karas1-15/+18
2016-03-05Replace most getters callc getTileX/getTileY to direct variables usage.Andrei Karas1-33/+33
2016-03-05Replace in Being speed field from vector to int.Andrei Karas1-1/+1
2016-03-05Use in most places int being positions and not float.Andrei Karas1-48/+51
2016-03-05Rename actor functions getPosition and setPosition.Andrei Karas1-11/+12
2016-03-05Removing usage getters getActorX/getActorY from being and localplayer.Andrei Karas1-3/+4
2016-03-04Remove getter getSprite from compoundsprite.Andrei Karas1-1/+1
2016-03-03Fix desync between client and server while moving.Andrei Karas1-49/+51
Sadly to fix it need warp player to real position, because this while moving, player some times twitch a bit.
2016-02-23Fix compilation with gcc 4.4 or older.Andrei Karas1-3/+3
2016-02-23Add pragmas for disable -Wswitch-bool in some places.Andrei Karas1-0/+3
2016-02-22Add more missing consts.Andrei Karas1-1/+1
2016-02-20Add missing const in being directory.Andrei Karas1-5/+9
2016-02-08Allow attack also if casting animation active.Andrei Karas1-2/+6
This need because casting animation not always can be stopped by request from server. Some times server not send stop packet by some reason.
2016-02-07Replace most static_cast<Type> to shorter versions from defines.Andrei Karas1-51/+51
2016-01-04Add missing TRANSLATORS comments to translation strings.Andrei Karas1-2/+3
2016-01-02Update copyrights year.Andrei Karas1-1/+1
2015-12-29Move item into item directory.Andrei Karas1-1/+2
2015-12-26Fix code style.Andrei Karas1-1/+0
2015-12-20Move animatedsprite into sprite directory.Andrei Karas1-1/+2
2015-12-14Move soundconsts.h into const directory.Andrei Karas1-2/+3