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-rw-r--r--src/gui/popups/popupmenu.cpp11
1 files changed, 1 insertions, 10 deletions
diff --git a/src/gui/popups/popupmenu.cpp b/src/gui/popups/popupmenu.cpp
index 0637cda3a..45236a727 100644
--- a/src/gui/popups/popupmenu.cpp
+++ b/src/gui/popups/popupmenu.cpp
@@ -291,7 +291,7 @@ void PopupMenu::showPopup(const int x, const int y, const Being *const being)
}
else
{
- mBrowserBox->addRow("add attack priority",
+ mBrowserBox->addRow("/addpriorityattack 'NAME'",
// TRANSLATORS: popup menu item
// TRANSLATORS: add monster to priotiry attack list
_("Add to priority attack list"));
@@ -1107,15 +1107,6 @@ void PopupMenu::handleLink(const std::string &link,
{
NpcDialog::copyToClipboard(mBeingId, mX, mY);
}
- else if (link == "add attack priority" && being)
- {
- if (actorManager && being->getType() == ActorType::Monster)
- {
- actorManager->addPriorityAttackMob(being->getName());
- if (socialWindow)
- socialWindow->updateAttackFilter();
- }
- }
else if (link == "add attack ignore" && being)
{
if (actorManager && being->getType() == ActorType::Monster)