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-rw-r--r--src/client.cpp9
-rw-r--r--src/game.cpp4
-rw-r--r--src/inputmanager.h1
-rw-r--r--src/keyboarddata.h4
4 files changed, 12 insertions, 6 deletions
diff --git a/src/client.cpp b/src/client.cpp
index a04a20512..a4d77298d 100644
--- a/src/client.cpp
+++ b/src/client.cpp
@@ -54,7 +54,9 @@
#include "gui/charselectdialog.h"
#include "gui/confirmdialog.h"
#include "gui/connectiondialog.h"
+#include "gui/didyouknowwindow.h"
#include "gui/gui.h"
+#include "gui/helpwindow.h"
#include "gui/logindialog.h"
#include "gui/okdialog.h"
#include "gui/quitdialog.h"
@@ -631,6 +633,8 @@ void Client::gameInit()
userPalette = new UserPalette;
setupWindow = new Setup;
+ helpWindow = new HelpWindow;
+ didYouKnowWindow = new DidYouKnowWindow;
soundManager.playMusic(branding.getValue(
"loginMusic", "Magick - Real.ogg"));
@@ -746,6 +750,11 @@ void Client::gameClear()
logger->log1("Quitting1");
config.removeListeners(this);
+ userPalette = nullptr;
+ setupWindow = nullptr;
+ helpWindow = nullptr;
+ didYouKnowWindow = nullptr;
+
SDL_RemoveTimer(mLogicCounterId);
SDL_RemoveTimer(mSecondsCounterId);
diff --git a/src/game.cpp b/src/game.cpp
index 962d8562e..0993ef34d 100644
--- a/src/game.cpp
+++ b/src/game.cpp
@@ -215,7 +215,6 @@ static void createGuiWindows()
shopWindow = new ShopWindow;
skillDialog = new SkillDialog;
minimap = new Minimap;
- helpWindow = new HelpWindow;
debugWindow = new DebugWindow;
itemShortcutWindow = new ShortcutWindow(
"ItemShortcut", "items.xml", 83, 460);
@@ -225,7 +224,6 @@ static void createGuiWindows()
itemShortcutWindow->addTab(toString(f + 1),
new ItemShortcutContainer(f));
}
- didYouKnowWindow = new DidYouKnowWindow;
if (config.getBoolValue("showDidYouKnow"))
{
didYouKnowWindow->setVisible(true);
@@ -355,7 +353,6 @@ static void destroyGuiWindows()
del_0(equipmentWindow)
del_0(beingEquipmentWindow)
del_0(tradeWindow)
- del_0(helpWindow)
del_0(debugWindow)
del_0(itemShortcutWindow)
del_0(emoteShortcutWindow)
@@ -370,7 +367,6 @@ static void destroyGuiWindows()
del_0(questsWindow);
del_0(whoIsOnline);
del_0(killStats);
- del_0(didYouKnowWindow);
if (auctionManager && AuctionManager::getEnableAuctionBot())
auctionManager->reload();
diff --git a/src/inputmanager.h b/src/inputmanager.h
index d3c245379..3e2ab8e41 100644
--- a/src/inputmanager.h
+++ b/src/inputmanager.h
@@ -87,6 +87,7 @@ enum KeyCondition
COND_NOFOLLOW = 1024, // follow mode disabled
COND_INGAME = 2048, // game must be started
COND_SHORTCUT = 2 + 4 + 16 + 512 + 2048, // flags for shortcut keys
+ COND_SHORTCUT0 = 2 + 4 + 16 + 512, // flags for shortcut keys
COND_GAME = 2 + 4 + 8 + 16 + 64 + 2048, // main game key
COND_GAME2 = 2 + 8 + 16 + 64 + 2048
};
diff --git a/src/keyboarddata.h b/src/keyboarddata.h
index c22ca08fc..42291c648 100644
--- a/src/keyboarddata.h
+++ b/src/keyboarddata.h
@@ -368,7 +368,7 @@ static const KeyData keyData[Input::KEY_TOTAL] = {
Input::GRP_DEFAULT | Input::GRP_GUI,
&ActionManager::helpWindowShow,
Input::KEY_NO_VALUE, 50,
- COND_SHORTCUT},
+ COND_SHORTCUT0},
{"keyWindowStatus",
INPUT_KEYBOARD, SDLK_F2,
INPUT_UNKNOWN, Input::KEY_NO_VALUE,
@@ -501,7 +501,7 @@ static const KeyData keyData[Input::KEY_TOTAL] = {
Input::GRP_DEFAULT | Input::GRP_GUI,
&ActionManager::didYouKnowWindowShow,
Input::KEY_NO_VALUE, 50,
- COND_GAME | COND_NOTARGET},
+ COND_SHORTCUT0},
{"keyWindowQuests",
INPUT_KEYBOARD, SDLK_LEFTBRACKET,
INPUT_UNKNOWN, Input::KEY_NO_VALUE,