diff options
Diffstat (limited to 'src/resources/inventory')
-rw-r--r-- | src/resources/inventory/complexinventory.cpp | 2 | ||||
-rw-r--r-- | src/resources/inventory/complexinventory.h | 2 | ||||
-rw-r--r-- | src/resources/inventory/inventory.cpp | 32 | ||||
-rw-r--r-- | src/resources/inventory/inventory.h | 6 |
4 files changed, 31 insertions, 11 deletions
diff --git a/src/resources/inventory/complexinventory.cpp b/src/resources/inventory/complexinventory.cpp index 60f6092e6..724b89762 100644 --- a/src/resources/inventory/complexinventory.cpp +++ b/src/resources/inventory/complexinventory.cpp @@ -116,7 +116,7 @@ bool ComplexInventory::addVirtualItem(const Item *const item, void ComplexInventory::setItem(const int index, const int id, - const int type, + const ItemTypeT type, const int quantity, const uint8_t refine, const ItemColor color, diff --git a/src/resources/inventory/complexinventory.h b/src/resources/inventory/complexinventory.h index 95183cb7f..996212d18 100644 --- a/src/resources/inventory/complexinventory.h +++ b/src/resources/inventory/complexinventory.h @@ -51,7 +51,7 @@ class ComplexInventory final : public Inventory void setItem(const int index, const int id, - const int type, + const ItemTypeT type, const int quantity, const uint8_t refine, const ItemColor color, diff --git a/src/resources/inventory/inventory.cpp b/src/resources/inventory/inventory.cpp index 7d78605dc..d732874be 100644 --- a/src/resources/inventory/inventory.cpp +++ b/src/resources/inventory/inventory.cpp @@ -54,7 +54,8 @@ namespace }; } // namespace -Inventory::Inventory(const InventoryTypeT type, const int size1) : +Inventory::Inventory(const InventoryTypeT type, + const int size1) : mInventoryListeners(), mVirtualRemove(), mType(type), @@ -109,7 +110,7 @@ Item *Inventory::findItem(const int itemId, } int Inventory::addItem(const int id, - const int type, + const ItemTypeT type, const int quantity, const uint8_t refine, const ItemColor color, @@ -120,14 +121,23 @@ int Inventory::addItem(const int id, const Equipped equipped) { const int slot = getFreeSlot(); - setItem(slot, id, type, quantity, refine, color, - identified, damaged, favorite, equipment, equipped); + setItem(slot, + id, + type, + quantity, + refine, + color, + identified, + damaged, + favorite, + equipment, + equipped); return slot; } void Inventory::setItem(const int index, const int id, - const int type, + const ItemTypeT type, const int quantity, const uint8_t refine, const ItemColor color, @@ -146,8 +156,16 @@ void Inventory::setItem(const int index, Item *const item1 = mItems[index]; if (!item1 && id > 0) { - Item *const item = new Item(id, type, quantity, refine, color, - identified, damaged, favorite, equipment, equipped); + Item *const item = new Item(id, + type, + quantity, + refine, + color, + identified, + damaged, + favorite, + equipment, + equipped); item->setInvIndex(index); mItems[index] = item; mUsed++; diff --git a/src/resources/inventory/inventory.h b/src/resources/inventory/inventory.h index 9186fbd73..f687339cb 100644 --- a/src/resources/inventory/inventory.h +++ b/src/resources/inventory/inventory.h @@ -25,6 +25,8 @@ #include "enums/inventorytype.h" +#include "enums/resources/itemtype.h" + #include "enums/simpletypes/beingtypeid.h" #include "enums/simpletypes/damaged.h" #include "enums/simpletypes/equipm.h" @@ -90,7 +92,7 @@ class Inventory notfinal * Adds a new item in a free slot. */ int addItem(const int id, - const int type, + const ItemTypeT type, const int quantity, const uint8_t refine, const ItemColor color, @@ -105,7 +107,7 @@ class Inventory notfinal */ virtual void setItem(const int index, const int id, - const int type, + const ItemTypeT type, const int quantity, const uint8_t refine, const ItemColor color, |