diff options
Diffstat (limited to 'src/net')
-rw-r--r-- | src/net/ea/buysellhandler.cpp | 8 | ||||
-rw-r--r-- | src/net/eathena/buysellhandler.cpp | 10 | ||||
-rw-r--r-- | src/net/tmwa/buysellhandler.cpp | 10 |
3 files changed, 14 insertions, 14 deletions
diff --git a/src/net/ea/buysellhandler.cpp b/src/net/ea/buysellhandler.cpp index 1b24c6b42..2838f8351 100644 --- a/src/net/ea/buysellhandler.cpp +++ b/src/net/ea/buysellhandler.cpp @@ -25,9 +25,9 @@ #include "actorspritemanager.h" #include "client.h" #include "configuration.h" -#include "depricatedevent.h" #include "inventory.h" #include "localplayer.h" +#include "notifymanager.h" #include "playerinfo.h" #include "gui/buydialog.h" @@ -160,7 +160,7 @@ void BuySellHandler::processNpcSell(Net::MessageIn &msg, int offset) } else { - SERVER_NOTICE(_("Nothing to sell.")) + NotifyManager::notify(NotifyManager::SELL_LIST_EMPTY); } } @@ -168,7 +168,7 @@ void BuySellHandler::processNpcBuyResponse(Net::MessageIn &msg) { if (msg.readInt8() == 0) { - SERVER_NOTICE(_("Thanks for buying.")) + NotifyManager::notify(NotifyManager::BUY_DONE); } else { @@ -176,7 +176,7 @@ void BuySellHandler::processNpcBuyResponse(Net::MessageIn &msg) // would go fine if (mBuyDialog) mBuyDialog->setMoney(PlayerInfo::getAttribute(PlayerInfo::MONEY)); - SERVER_NOTICE(_("Unable to buy.")) + NotifyManager::notify(NotifyManager::BUY_FAILED); } } diff --git a/src/net/eathena/buysellhandler.cpp b/src/net/eathena/buysellhandler.cpp index 4214a76f0..3e81304b0 100644 --- a/src/net/eathena/buysellhandler.cpp +++ b/src/net/eathena/buysellhandler.cpp @@ -24,9 +24,9 @@ #include "actorspritemanager.h" #include "configuration.h" -#include "depricatedevent.h" #include "inventory.h" #include "localplayer.h" +#include "notifymanager.h" #include "playerinfo.h" #include "gui/buydialog.h" @@ -124,17 +124,17 @@ void BuySellHandler::processNpcSellResponse(Net::MessageIn &msg) switch (msg.readInt8()) { case 0: - SERVER_NOTICE(_("Thanks for selling.")) + NotifyManager::notify(NotifyManager::SOLD); break; case 1: default: - SERVER_NOTICE(_("Unable to sell.")) + NotifyManager::notify(NotifyManager::SELL_FAILED); break; case 2: - SERVER_NOTICE(_("Unable to sell while trading.")) + NotifyManager::notify(NotifyManager::SELL_TRADE_FAILED); break; case 3: - SERVER_NOTICE(_("Unable to sell unsellable item.")) + NotifyManager::notify(NotifyManager::SELL_UNSELLABLE_FAILED); break; } } diff --git a/src/net/tmwa/buysellhandler.cpp b/src/net/tmwa/buysellhandler.cpp index 00cb16231..997a6220c 100644 --- a/src/net/tmwa/buysellhandler.cpp +++ b/src/net/tmwa/buysellhandler.cpp @@ -24,9 +24,9 @@ #include "actorspritemanager.h" #include "configuration.h" -#include "depricatedevent.h" #include "inventory.h" #include "localplayer.h" +#include "notifymanager.h" #include "playerinfo.h" #include "gui/buydialog.h" @@ -130,17 +130,17 @@ void BuySellHandler::processNpcSellResponse(Net::MessageIn &msg) switch (msg.readInt8()) { case 0: - SERVER_NOTICE(_("Thanks for selling.")) + NotifyManager::notify(NotifyManager::SOLD); break; case 1: default: - SERVER_NOTICE(_("Unable to sell.")) + NotifyManager::notify(NotifyManager::SELL_FAILED); break; case 2: - SERVER_NOTICE(_("Unable to sell while trading.")) + NotifyManager::notify(NotifyManager::SELL_TRADE_FAILED); break; case 3: - SERVER_NOTICE(_("Unable to sell unsellable item.")) + NotifyManager::notify(NotifyManager::SELL_UNSELLABLE_FAILED); break; } } |