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+/* _______ __ __ __ ______ __ __ _______ __ __
+ * / _____/\ / /\ / /\ / /\ / ____/\ / /\ / /\ / ___ /\ / |\/ /\
+ * / /\____\// / // / // / // /\___\// /_// / // /\_/ / // , |/ / /
+ * / / /__ / / // / // / // / / / ___ / // ___ / // /| ' / /
+ * / /_// /\ / /_// / // / // /_/_ / / // / // /\_/ / // / | / /
+ * /______/ //______/ //_/ //_____/\ /_/ //_/ //_/ //_/ //_/ /|_/ /
+ * \______\/ \______\/ \_\/ \_____\/ \_\/ \_\/ \_\/ \_\/ \_\/ \_\/
+ *
+ * Copyright (c) 2004 - 2008 Olof Naessén and Per Larsson
+ *
+ *
+ * Per Larsson a.k.a finalman
+ * Olof Naessén a.k.a jansem/yakslem
+ *
+ * Visit: http://guichan.sourceforge.net
+ *
+ * License: (BSD)
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in
+ * the documentation and/or other materials provided with the
+ * distribution.
+ * 3. Neither the name of Guichan nor the names of its contributors may
+ * be used to endorse or promote products derived from this software
+ * without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
+ * TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
+ * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
+ * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#ifndef GCN_KEYINPUT_HPP
+#define GCN_KEYINPUT_HPP
+
+#include "guichan/key.hpp"
+#include "guichan/platform.hpp"
+
+namespace gcn
+{
+ /**
+ * Internal class that represents key input. Generally you won't have to
+ * bother using this class unless you implement an Input class for
+ * a back end.
+ *
+ * @since 0.1.0
+ */
+ class GCN_CORE_DECLSPEC KeyInput
+ {
+ public:
+
+ /**
+ * Constructor.
+ */
+ KeyInput() :
+ mType(0),
+ mShiftPressed(false),
+ mControlPressed(false),
+ mAltPressed(false),
+ mMetaPressed(false),
+ mNumericPad(false)
+ { };
+
+ /**
+ * Constructor.
+ *
+ * @param key The key of the key input.
+ * @param type The type of key input.
+ */
+ KeyInput(const Key& key, unsigned int type);
+
+ /**
+ * Sets the type of the key input.
+ *
+ * @param type The type of key input.
+ * @see getType
+ */
+ void setType(unsigned int type);
+
+ /**
+ * Gets the type of the key input.
+ *
+ * @return the input type.
+ * @see setType
+ */
+ int getType() const;
+
+ /**
+ * Sets the key of the key input.
+ *
+ * @param key The key of the key input.
+ * @see getKey
+ */
+ void setKey(const Key& key);
+
+ /**
+ * Gets the key of the key input.
+ *
+ * @return The key of the key input.
+ * @see setKey
+ */
+ const Key& getKey() const;
+
+ /**
+ * Checks if shift is pressed.
+ *
+ * @return True if shift was pressed at the same
+ * time as the key, false otherwise.
+ * @see setShiftPressed
+ * @since 0.6.0
+ */
+ bool isShiftPressed() const;
+
+ /**
+ * Sets shift to be pressed at the same time as the key,
+ * or not.
+ *
+ * @param pressed True if shift is pressed, false otherwise.
+ * @see isShiftPressed
+ * @since 0.6.0
+ */
+ void setShiftPressed(bool pressed);
+
+ /**
+ * Checks if control is pressed.
+ *
+ * @return True if control was pressed at the same
+ * time as the key, false otherwise.
+ * @see setControlPressed
+ * @since 0.6.0
+ */
+ bool isControlPressed() const;
+
+ /**
+ * Sets control to be pressed at the same time as the key,
+ * or not.
+ *
+ * @param pressed True if control is pressed, false otherwise.
+ * @see isControlPressed
+ * @since 0.6.0
+ */
+ void setControlPressed(bool pressed);
+
+ /**
+ * Checks if alt is pressed.
+ *
+ * @return True if alt was pressed at the same
+ * time as the key, false otherwise.
+ * @see setAltPressed
+ * @since 0.6.0
+ */
+ bool isAltPressed() const;
+
+ /**
+ * Sets the alt to be pressed at the same time as the key,
+ * or not.
+ *
+ * @param pressed True if alt is pressed at the same
+ * time as the key, , false otherwise.
+ * @see isAltPressed
+ * @since 0.6.0
+ */
+ void setAltPressed(bool pressed);
+
+ /**
+ * Checks if meta is pressed.
+ *
+ * @return True if meta was pressed at the same
+ * time as the key, false otherwise.
+ * @see setMetaPressed
+ * @since 0.6.0
+ */
+ bool isMetaPressed() const;
+
+ /**
+ * Sets meta to be pressed at the same time as the key,
+ * or not.
+ *
+ * @param pressed True if meta is pressed at the same
+ * time as the key, false otherwise.
+ * @see isMetaPressed
+ * @since 0.6.0
+ */
+ void setMetaPressed(bool pressed);
+
+ /**
+ * Checks if the key was pressed at the numeric pad.
+ *
+ * @return True if key pressed at the numeric pad,
+ * false otherwise.
+ * @setNumericPad
+ * @since 0.6.0
+ */
+ bool isNumericPad() const;
+
+ /**
+ * Sets the key to be pressed at the numeric pad.
+ *
+ * @param numpad True if the key was pressed at the numeric
+ * pad, false otherwise.
+ * @see isNumericPad
+ * @since 0.6.0
+ */
+ void setNumericPad(bool numpad);
+
+ /**
+ * Key input types. This enum corresponds to the enum with event
+ * types on KeyEvent for easy mapping.
+ */
+ enum
+ {
+ PRESSED = 0,
+ RELEASED
+ };
+
+ protected:
+ /**
+ * Holds the key of the key input.
+ */
+ Key mKey;
+
+ /**
+ * Holds the type of the key input.
+ */
+ unsigned int mType;
+
+ /**
+ * True if shift was pressed at the same time as the key,
+ * false otherwise.
+ */
+ bool mShiftPressed;
+
+ /**
+ * True if control was pressed at the same time as the key,
+ * false otherwise.
+ */
+ bool mControlPressed;
+
+ /**
+ * True if alt was pressed at the same time as the key,
+ * false otherwise.
+ */
+ bool mAltPressed;
+
+ /**
+ * True if meta was pressed at the same time as the key,
+ * false otherwise.
+ */
+ bool mMetaPressed;
+
+ /**
+ * True if the numeric pad was used when the key was pressed,
+ * false otherwise.
+ */
+ bool mNumericPad;
+ };
+}
+
+#endif // end GCN_KEYINPUT_HPP