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authorAndrei Karas <akaras@inbox.ru>2012-04-08 21:05:01 +0300
committerAndrei Karas <akaras@inbox.ru>2012-04-08 21:05:01 +0300
commitbb258f09a0b50f6382be2ff36637191a8b103c3f (patch)
tree419eb77c8c1502968e89fddff7f1e7c167d86a11 /src
parent30ef016b0a14f36dc480284e2d775295b5501dd4 (diff)
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Move some more code from keyboardconfig to inputmanager.
Diffstat (limited to 'src')
-rw-r--r--src/inputevent.h10
-rw-r--r--src/inputmanager.cpp60
-rw-r--r--src/inputmanager.h5
-rw-r--r--src/keyboardconfig.cpp59
-rw-r--r--src/keyboardconfig.h11
5 files changed, 81 insertions, 64 deletions
diff --git a/src/inputevent.h b/src/inputevent.h
index 7b73bba11..b03c59669 100644
--- a/src/inputevent.h
+++ b/src/inputevent.h
@@ -21,6 +21,16 @@
#ifndef INPUTEVENT_H
#define INPUTEVENT_H
+#include <map>
+#include <vector>
+
+typedef std::vector<int> KeysVector;
+typedef KeysVector::iterator KeysVectorIter;
+typedef KeysVector::const_iterator KeysVectorCIter;
+
+typedef std::map<int, KeysVector> KeyToActionMap;
+typedef KeyToActionMap::iterator KeyToActionMapIter;
+
struct InputEvent
{
InputEvent(int action0, int mask0);
diff --git a/src/inputmanager.cpp b/src/inputmanager.cpp
index 3a0b22f3e..cc45a79cf 100644
--- a/src/inputmanager.cpp
+++ b/src/inputmanager.cpp
@@ -39,12 +39,27 @@
#include <guichan/exception.hpp>
#include <guichan/focushandler.hpp>
+#include <algorithm>
+
#include "debug.h"
InputManager inputManager;
extern QuitDialog *quitDialog;
+class KeyFunctor
+{
+ public:
+ bool operator() (int key1, int key2)
+ {
+ return keys[key1].priority >= keys[key2].priority;
+ }
+
+ const KeyData *keys;
+
+} keySorter;
+
+
InputManager::InputManager() :
mSetupKey(nullptr),
mNewKeyIndex(Input::KEY_NO_VALUE)
@@ -66,7 +81,7 @@ void InputManager::init()
makeDefault();
retrieve();
- keyboard.updateKeyActionMap();
+ keyboard.update();
}
void InputManager::retrieve()
@@ -332,7 +347,7 @@ void InputManager::setNewKey(const SDL_Event &event)
addActionKey(mNewKeyIndex, INPUT_KEYBOARD, val);
- keyboard.updateKeyActionMap();
+ keyboard.update();
}
void InputManager::unassignKey()
@@ -343,7 +358,7 @@ void InputManager::unassignKey()
key.values[i].type = INPUT_UNKNOWN;
key.values[i].value = -1;
}
- keyboard.updateKeyActionMap();
+ keyboard.update();
}
bool InputManager::handleEvent(const SDL_Event &event)
@@ -459,3 +474,42 @@ bool InputManager::checkKey(const KeyData *key, int mask)
return (key->modKeyIndex == Input::KEY_NO_VALUE
|| isActionActive(key->modKeyIndex));
}
+
+bool InputManager::invokeKey(const KeyData *key, int keyNum, int mask)
+{
+ if (checkKey(key, mask))
+ {
+ InputEvent evt(keyNum, mask);
+ if ((*(keyData[keyNum].action))(evt))
+ return true;
+ }
+ return false;
+}
+
+void InputManager::updateKeyActionMap(KeyToActionMap &actionMap, int type)
+{
+ actionMap.clear();
+
+ for (size_t i = 0; i < Input::KEY_TOTAL; i ++)
+ {
+ if (keyData[i].action)
+ {
+ KeyFunction &key = mKey[i];
+ for (size_t i2 = 0; i2 < KeyFunctionSize; i2 ++)
+ {
+ if (key.values[i2].type == INPUT_KEYBOARD)
+ actionMap[key.values[i2].value].push_back(i);
+ }
+ }
+ }
+
+ keySorter.keys = &keyData[0];
+ KeyToActionMapIter it = actionMap.begin();
+ KeyToActionMapIter it_end = actionMap.end();
+ for (; it != it_end; ++ it)
+ {
+ KeysVector *keys = &it->second;
+ if (keys->size() > 1)
+ sort(keys->begin(), keys->end(), keySorter);
+ }
+}
diff --git a/src/inputmanager.h b/src/inputmanager.h
index b04f15726..0efe2d85e 100644
--- a/src/inputmanager.h
+++ b/src/inputmanager.h
@@ -21,6 +21,7 @@
#ifndef INPUTMANAGER_H
#define INPUTMANAGER_H
+#include "inputevent.h"
#include "keydata.h"
#include "gui/sdlinput.h"
@@ -134,6 +135,10 @@ class InputManager
int getNewKeyIndex() const
{ return mNewKeyIndex; }
+ void updateKeyActionMap(KeyToActionMap &actionMap, int type);
+
+ bool invokeKey(const KeyData *key, int keyNum, int mask);
+
protected:
Setup_Keyboard *mSetupKey; /**< Reference to setup window */
diff --git a/src/keyboardconfig.cpp b/src/keyboardconfig.cpp
index a56f2cfa6..4dfab8852 100644
--- a/src/keyboardconfig.cpp
+++ b/src/keyboardconfig.cpp
@@ -35,27 +35,11 @@
#include <SDL_events.h>
-#include <algorithm>
-
#include "debug.h"
-class KeyFunctor
-{
- public:
- bool operator() (int key1, int key2)
- {
- return keys[key1].priority >= keys[key2].priority;
- }
-
- const KeyData *keys;
-
-} keySorter;
-
void KeyboardConfig::init()
{
mEnabled = true;
-
- updateKeyActionMap();
}
int KeyboardConfig::getKeyValueFromEvent(const SDL_Event &event) const
@@ -120,34 +104,6 @@ SDLKey KeyboardConfig::getKeyFromEvent(const SDL_Event &event) const
return event.key.keysym.sym;
}
-void KeyboardConfig::updateKeyActionMap()
-{
- mKeyToAction.clear();
-
- for (size_t i = 0; i < Input::KEY_TOTAL; i ++)
- {
- if (keyData[i].action)
- {
- KeyFunction &key = inputManager.getKey(i);
- for (size_t i2 = 0; i2 < KeyFunctionSize; i2 ++)
- {
- if (key.values[i2].type == INPUT_KEYBOARD)
- mKeyToAction[key.values[i2].value].push_back(i);
- }
- }
- }
-
- keySorter.keys = &keyData[0];
- KeyToActionMapIter it = mKeyToAction.begin();
- KeyToActionMapIter it_end = mKeyToAction.end();
- for (; it != it_end; ++ it)
- {
- KeysVector *keys = &it->second;
- if (keys->size() > 1)
- sort(keys->begin(), keys->end(), keySorter);
- }
-}
-
bool KeyboardConfig::triggerAction(const SDL_Event &event)
{
const int i = getKeyValueFromEvent(event);
@@ -167,14 +123,8 @@ bool KeyboardConfig::triggerAction(const SDL_Event &event)
if (keyNum < 0 || keyNum >= Input::KEY_TOTAL)
continue;
- if (inputManager.checkKey(&keyData[keyNum], mask))
- {
- InputEvent evt(keyNum, mask);
- if ((*(keyData[keyNum].action))(evt))
- {
- return true;
- }
- }
+ if (inputManager.invokeKey(&keyData[keyNum], keyNum, mask))
+ return true;
}
}
return false;
@@ -193,3 +143,8 @@ bool KeyboardConfig::isActionActive(int index) const
}
return false;
}
+
+void KeyboardConfig::update()
+{
+ inputManager.updateKeyActionMap(mKeyToAction, INPUT_KEYBOARD);
+}
diff --git a/src/keyboardconfig.h b/src/keyboardconfig.h
index 3f3e5f95d..71e43c230 100644
--- a/src/keyboardconfig.h
+++ b/src/keyboardconfig.h
@@ -35,13 +35,6 @@
union SDL_Event;
-typedef std::vector<int> KeysVector;
-typedef KeysVector::iterator KeysVectorIter;
-typedef KeysVector::const_iterator KeysVectorCIter;
-
-typedef std::map<int, KeysVector> KeyToActionMap;
-typedef KeyToActionMap::iterator KeyToActionMapIter;
-
class KeyboardConfig
{
public:
@@ -78,14 +71,14 @@ class KeyboardConfig
int getKeyValueFromEvent(const SDL_Event &event) const;
- void updateKeyActionMap();
-
bool triggerAction(const SDL_Event &event);
std::string getKeyName(int key);
bool isActionActive(int index) const;
+ void update();
+
private:
bool mEnabled; /**< Flag to respond to key input */