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author | Andrei Karas <akaras@inbox.ru> | 2016-12-29 17:50:31 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2016-12-29 17:50:31 +0300 |
commit | 11f9e4c95d1e30005240f6e00204faa93bb315db (patch) | |
tree | 450f25a32d52fd5840fdfcaf4729cdd3013496d3 /src | |
parent | 1dda8c604a46e39bf726dd88a7482988038f8b93 (diff) | |
download | manaverse-11f9e4c95d1e30005240f6e00204faa93bb315db.tar.gz manaverse-11f9e4c95d1e30005240f6e00204faa93bb315db.tar.bz2 manaverse-11f9e4c95d1e30005240f6e00204faa93bb315db.tar.xz manaverse-11f9e4c95d1e30005240f6e00204faa93bb315db.zip |
Use power of two texture sizes in all OpenGL modes (even with rectangular textures)
Diffstat (limited to 'src')
-rw-r--r-- | src/resources/openglimagehelper.cpp | 14 | ||||
-rw-r--r-- | src/resources/safeopenglimagehelper.cpp | 14 |
2 files changed, 6 insertions, 22 deletions
diff --git a/src/resources/openglimagehelper.cpp b/src/resources/openglimagehelper.cpp index 06c40388b..38e1a6e9a 100644 --- a/src/resources/openglimagehelper.cpp +++ b/src/resources/openglimagehelper.cpp @@ -132,17 +132,9 @@ Image *OpenGLImageHelper::createTextSurface(SDL_Surface *const tmpImage, int OpenGLImageHelper::powerOfTwo(const int input) { - int value; - if (mTextureType == GL_TEXTURE_2D) - { - value = 1; - while (value < input && value < mTextureSize) - value <<= 1; - } - else - { - value = input; - } + int value = 1; + while (value < input && value < mTextureSize) + value <<= 1; return value >= mTextureSize ? mTextureSize : value; } diff --git a/src/resources/safeopenglimagehelper.cpp b/src/resources/safeopenglimagehelper.cpp index d83c1b711..0256e81ea 100644 --- a/src/resources/safeopenglimagehelper.cpp +++ b/src/resources/safeopenglimagehelper.cpp @@ -130,17 +130,9 @@ Image *SafeOpenGLImageHelper::createTextSurface(SDL_Surface *const tmpImage, int SafeOpenGLImageHelper::powerOfTwo(const int input) { - int value; - if (mTextureType == GL_TEXTURE_2D) - { - value = 1; - while (value < input && value < mTextureSize) - value <<= 1; - } - else - { - value = input; - } + int value = 1; + while (value < input && value < mTextureSize) + value <<= 1; return value >= mTextureSize ? mTextureSize : value; } |