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author | Andrei Karas <akaras@inbox.ru> | 2013-03-24 15:13:34 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2013-03-24 15:13:34 +0300 |
commit | f71b05916f639b230ed7f484fdbeaee15599d7e0 (patch) | |
tree | 4f18ff68c3ec203d698cf649bbe6fdc68bd72959 /src/touchmanager.cpp | |
parent | 39d19da4f4e882e561c080ed443ddf596008649f (diff) | |
download | manaverse-f71b05916f639b230ed7f484fdbeaee15599d7e0.tar.gz manaverse-f71b05916f639b230ed7f484fdbeaee15599d7e0.tar.bz2 manaverse-f71b05916f639b230ed7f484fdbeaee15599d7e0.tar.xz manaverse-f71b05916f639b230ed7f484fdbeaee15599d7e0.zip |
improve touchmanager class.
Diffstat (limited to 'src/touchmanager.cpp')
-rw-r--r-- | src/touchmanager.cpp | 41 |
1 files changed, 20 insertions, 21 deletions
diff --git a/src/touchmanager.cpp b/src/touchmanager.cpp index 8f9f20964..4dbffdf06 100644 --- a/src/touchmanager.cpp +++ b/src/touchmanager.cpp @@ -94,16 +94,20 @@ void TouchManager::init() loadButtons(); } -void TouchManager::loadTouchItem(TouchItem **item, std::string name, - std::string imageName, - int x, int y, int width, int height, int type, +void TouchManager::loadTouchItem(TouchItem **item, const std::string &name, + const std::string &imageName, + int x, int y, + const int width, const int height, + const int type, const std::string &eventPressed, const std::string &eventReleased, - TouchFuncPtr fAll, TouchFuncPtr fPressed, - TouchFuncPtr fReleased, TouchFuncPtr fOut) + const TouchFuncPtr fAll, + const TouchFuncPtr fPressed, + const TouchFuncPtr fReleased, + const TouchFuncPtr fOut) { *item = nullptr; - Theme *theme = Theme::instance(); + Theme *const theme = Theme::instance(); if (!theme) return; ImageRect *images = new ImageRect; @@ -119,7 +123,7 @@ void TouchManager::loadTouchItem(TouchItem **item, std::string name, Skin *const skin = theme->loadSkinRect(*images, name, ""); if (skin) { - Image *image = images->grid[0]; + Image *const image = images->grid[0]; if (image) { if (x == -1) @@ -166,9 +170,6 @@ void TouchManager::loadTouchItem(TouchItem **item, std::string name, void TouchManager::clear() { - Theme *theme = Theme::instance(); - if (!theme) - return; FOR_EACH (TouchItemVectorCIter, it, mObjects) unload(*it); mObjects.clear(); @@ -278,9 +279,12 @@ bool TouchManager::isActionActive(const int index) const return mActions[index]; } -void TouchManager::resize(int width, int height) +void TouchManager::resize(const int width, const int height) { mRedraw = true; + const int maxHeight = mainGraphics->mHeight; + const int diffW = width - mainGraphics->mWidth; + const int diffH = height - maxHeight; FOR_EACH (TouchItemVectorCIter, it, mObjects) { TouchItem *const item = *it; @@ -290,7 +294,7 @@ void TouchManager::resize(int width, int height) switch (item->type) { case LEFT: - if (height != mainGraphics->mHeight) + if (height != maxHeight) { item->y += (height - item->height) / 2; item->rect.y += (height - item->rect.y) / 2; @@ -298,8 +302,6 @@ void TouchManager::resize(int width, int height) break; case RIGHT: { - const int diffW = width - mainGraphics->mWidth; - const int diffH = height - mainGraphics->mHeight; item->x += diffW; item->rect.x += diffW; item->y += diffH; @@ -313,7 +315,7 @@ void TouchManager::resize(int width, int height) } } -void TouchManager::unload(TouchItem *item) +void TouchManager::unload(TouchItem *const item) { if (item) { @@ -337,9 +339,6 @@ void TouchManager::unload(TouchItem *item) void TouchManager::unloadTouchItem(TouchItem **unloadItem) { - Theme *theme = Theme::instance(); - if (!theme) - return; FOR_EACH (TouchItemVectorIter, it, mObjects) { TouchItem *item = *it; @@ -362,7 +361,7 @@ void TouchManager::loadPad() void TouchManager::loadButtons() { const int sz = (mButtonsSize + 1) * 50; - Theme *theme = Theme::instance(); + Theme *const theme = Theme::instance(); if (!theme) return; Skin *const skin = theme->load("dbutton.xml", ""); @@ -489,14 +488,14 @@ void TouchManager::optionChanged(const std::string &value) } } -void TouchManager::setInGame(bool b) +void TouchManager::setInGame(const bool b) { mInGame = b; mShow = mInGame && !mTempHideButtons; mRedraw = true; } -void TouchManager::setTempHide(bool b) +void TouchManager::setTempHide(const bool b) { mTempHideButtons = b; mShow = mInGame && !mTempHideButtons; |