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authorAndrei Karas <akaras@inbox.ru>2012-02-26 21:49:39 +0300
committerAndrei Karas <akaras@inbox.ru>2012-02-26 21:49:39 +0300
commite5272cde78d23a297dad05976e8579b3e5759de4 (patch)
tree598c3636e7409b1db5c5e618b1a31397a8bead20 /src/resources/spritedef.h
parent7d7a01211828a9484ae5fd617e855e349c32f76e (diff)
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Fix incorrect last dead frame delay for old servers.
Diffstat (limited to 'src/resources/spritedef.h')
-rw-r--r--src/resources/spritedef.h7
1 files changed, 7 insertions, 0 deletions
diff --git a/src/resources/spritedef.h b/src/resources/spritedef.h
index 0490bdcb3..e167cf188 100644
--- a/src/resources/spritedef.h
+++ b/src/resources/spritedef.h
@@ -176,6 +176,11 @@ class SpriteDef : public Resource
void substituteActions();
/**
+ * Fix bad timeout in last dead action frame
+ */
+ void fixDeadAction();
+
+ /**
* When there are no animations defined for the action "complete", its
* animations become a copy of those of the action "with".
*/
@@ -185,6 +190,8 @@ class SpriteDef : public Resource
typedef ImageSets::iterator ImageSetIterator;
typedef std::map<std::string, Action*> ActionMap;
typedef std::map<unsigned, ActionMap*> Actions;
+ typedef Actions::const_iterator ActionsConstIter;
+ typedef Actions::iterator ActionsIter;
ImageSets mImageSets;
Actions mActions;