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author | Andrei Karas <akaras@inbox.ru> | 2011-01-02 01:48:38 +0200 |
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committer | Andrei Karas <akaras@inbox.ru> | 2011-01-02 02:41:24 +0200 |
commit | 3eeae12c498d1a4dbe969462d2ba841f77ee3ccb (patch) | |
tree | ff8eab35e732bc0749fc11677c8873a7b3a58704 /src/resources/soundeffect.cpp | |
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Initial commit.
This code based on mana client http://www.gitorious.org/mana/mana
and my private repository.
Diffstat (limited to 'src/resources/soundeffect.cpp')
-rw-r--r-- | src/resources/soundeffect.cpp | 58 |
1 files changed, 58 insertions, 0 deletions
diff --git a/src/resources/soundeffect.cpp b/src/resources/soundeffect.cpp new file mode 100644 index 000000000..823529c63 --- /dev/null +++ b/src/resources/soundeffect.cpp @@ -0,0 +1,58 @@ +/* + * The Mana Client + * Copyright (C) 2004-2009 The Mana World Development Team + * Copyright (C) 2009-2010 The Mana Developers + * + * This file is part of The Mana Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include "resources/soundeffect.h" + +#include "log.h" + +SoundEffect::~SoundEffect() +{ + Mix_FreeChunk(mChunk); +} + +Resource *SoundEffect::load(void *buffer, unsigned bufferSize) +{ + if (!buffer) + return NULL; + + // Load the raw file data from the buffer in an RWops structure + SDL_RWops *rw = SDL_RWFromMem(buffer, bufferSize); + + // Load the music data and free the RWops structure + Mix_Chunk *tmpSoundEffect = Mix_LoadWAV_RW(rw, 1); + + if (tmpSoundEffect) + { + return new SoundEffect(tmpSoundEffect); + } + else + { + logger->log("Error, failed to load sound effect: %s", Mix_GetError()); + return NULL; + } +} + +bool SoundEffect::play(int loops, int volume) +{ + Mix_VolumeChunk(mChunk, volume); + + return Mix_PlayChannel(-1, mChunk, loops) != -1; +} |