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author | Andrei Karas <akaras@inbox.ru> | 2015-04-26 01:06:59 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2015-04-26 16:44:05 +0300 |
commit | 52145379e45bf92a5dd6b9aaa961eb65da9749a1 (patch) | |
tree | 27cb2358a240baf78c69f70a7db999ef04599f57 /src/resources/map | |
parent | c558d40b8515202c37ba749d9ecd0c3cc4385ef4 (diff) | |
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Revert "Add CilkPlus support into map.cpp"
This reverts commit 30da377919524a96a385cbe16f8ab74d5a4a7fab.
This commit improve performance only a bit but heavy use all cores.
Diffstat (limited to 'src/resources/map')
-rw-r--r-- | src/resources/map/map.cpp | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/src/resources/map/map.cpp b/src/resources/map/map.cpp index c7eed522d..18e3dc7f5 100644 --- a/src/resources/map/map.cpp +++ b/src/resources/map/map.cpp @@ -331,7 +331,7 @@ void Map::draw(Graphics *const graphics, int scrollX, int scrollY) // Make sure actors are sorted ascending by Y-coordinate // so that they overlap correctly BLOCK_START("Map::draw sort") - cilk_spawn mActors.sort(actorCompare); + mActors.sort(actorCompare); BLOCK_END("Map::draw sort") // update scrolling of all ambient layers @@ -379,8 +379,6 @@ void Map::draw(Graphics *const graphics, int scrollX, int scrollY) } #endif - cilk_sync; - if (mDrawLayersFlags == MapType::SPECIAL3 || mDrawLayersFlags == MapType::SPECIAL4 || mDrawLayersFlags == MapType::BLACKWHITE) |