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authorAndrei Karas <akaras@inbox.ru>2011-01-02 01:48:38 +0200
committerAndrei Karas <akaras@inbox.ru>2011-01-02 02:41:24 +0200
commit3eeae12c498d1a4dbe969462d2ba841f77ee3ccb (patch)
treeff8eab35e732bc0749fc11677c8873a7b3a58704 /src/resources/imageloader.h
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Initial commit.
This code based on mana client http://www.gitorious.org/mana/mana and my private repository.
Diffstat (limited to 'src/resources/imageloader.h')
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1 files changed, 69 insertions, 0 deletions
diff --git a/src/resources/imageloader.h b/src/resources/imageloader.h
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+/*
+ * The Mana Client
+ * Copyright (C) 2007-2009 The Mana World Development Team
+ * Copyright (C) 2009-2010 The Mana Developers
+ *
+ * This file is part of The Mana Client.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef IMAGELOADER_H
+#define IMAGELOADER_H
+
+#include <guichan/image.hpp>
+#include <guichan/imageloader.hpp>
+
+#include <string>
+
+class Image;
+struct SDL_Surface;
+
+class ProxyImage : public gcn::Image
+{
+ public:
+ ProxyImage(SDL_Surface *);
+ ~ProxyImage();
+
+ void free();
+ int getWidth() const;
+ int getHeight() const;
+ gcn::Color getPixel(int x, int y);
+ void putPixel(int x, int y, gcn::Color const &color);
+ void convertToDisplayFormat();
+
+ /**
+ * Gets the image handled by this proxy.
+ */
+ ::Image *getImage() const
+ { return mImage; }
+
+ private:
+ ::Image *mImage; /**< The real image. */
+
+ /**
+ * An SDL surface kept around until Guichan is done reading pixels from
+ * an OpenGL texture.
+ */
+ SDL_Surface *mSDLImage;
+};
+
+class ImageLoader : public gcn::ImageLoader
+{
+ public:
+ gcn::Image *load(const std::string &filename,
+ bool convertToDisplayFormat);
+};
+
+#endif