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authorAndrei Karas <akaras@inbox.ru>2013-06-15 19:25:09 +0300
committerAndrei Karas <akaras@inbox.ru>2013-06-15 19:25:09 +0300
commit649fdb1c512e9608aa05c99a08b867c8758eeaf8 (patch)
tree36aefb040eefdc08cef57f760b3ac67a842b56b8 /src/resources/beinginfo.h
parentffabda4c473711ffa8fdfe37c2a4460fe31347ac (diff)
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Add support for monster look.
Diffstat (limited to 'src/resources/beinginfo.h')
-rw-r--r--src/resources/beinginfo.h6
1 files changed, 6 insertions, 0 deletions
diff --git a/src/resources/beinginfo.h b/src/resources/beinginfo.h
index e62dda149..d94e3db30 100644
--- a/src/resources/beinginfo.h
+++ b/src/resources/beinginfo.h
@@ -25,6 +25,7 @@
#include "actorsprite.h"
+#include "resources/colordb.h"
#include "resources/cursor.h"
#include "resources/soundinfo.h"
@@ -207,6 +208,10 @@ class BeingInfo final
void setHeight(const int n)
{ mHeight = n; }
+ void setColorsList(const std::string &name);
+
+ std::string getColor(const int idx) const;
+
static void init();
static void clear();
@@ -220,6 +225,7 @@ class BeingInfo final
Attacks mAttacks;
unsigned char mWalkMask;
Map::BlockType mBlockType;
+ const std::map <int, ColorDB::ItemColor> *mColors;
int mTargetOffsetX;
int mTargetOffsetY;
int mMaxHP;