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author | Andrei Karas <akaras@inbox.ru> | 2015-12-25 00:31:58 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2015-12-25 00:31:58 +0300 |
commit | f0f4f43d1263f946be23b75de4de28a4731cc93a (patch) | |
tree | a572d7d28c42f727c94a70d3eedb03c2c63248b2 /src/render/sdl2graphics.cpp | |
parent | 1f4cf5720cd6c432c2544d34a804c96b8c7858f0 (diff) | |
download | manaverse-f0f4f43d1263f946be23b75de4de28a4731cc93a.tar.gz manaverse-f0f4f43d1263f946be23b75de4de28a4731cc93a.tar.bz2 manaverse-f0f4f43d1263f946be23b75de4de28a4731cc93a.tar.xz manaverse-f0f4f43d1263f946be23b75de4de28a4731cc93a.zip |
Add restrict keyword into graphicsdef.hpp
Diffstat (limited to 'src/render/sdl2graphics.cpp')
-rw-r--r-- | src/render/sdl2graphics.cpp | 110 |
1 files changed, 56 insertions, 54 deletions
diff --git a/src/render/sdl2graphics.cpp b/src/render/sdl2graphics.cpp index fa0c4a0d1..4910e15aa 100644 --- a/src/render/sdl2graphics.cpp +++ b/src/render/sdl2graphics.cpp @@ -141,10 +141,10 @@ SDLGraphics::~SDLGraphics() { } -void SDLGraphics::drawRescaledImage(const Image *const image, +void SDLGraphics::drawRescaledImage(const Image *restrict const image, int dstX, int dstY, const int desiredWidth, - const int desiredHeight) + const int desiredHeight) restrict2 { FUNC_BLOCK("Graphics::drawRescaledImage", 1) // Check that preconditions for blitting are met. @@ -171,14 +171,14 @@ void SDLGraphics::drawRescaledImage(const Image *const image, MSDL_RenderCopy(mRenderer, image->mTexture, &srcRect, &dstRect); } -void SDLGraphics::drawImage(const Image *const image, - int dstX, int dstY) +void SDLGraphics::drawImage(const Image *restrict const image, + int dstX, int dstY) restrict2 { drawImageInline(image, dstX, dstY); } -void SDLGraphics::drawImageInline(const Image *const image, - int dstX, int dstY) +void SDLGraphics::drawImageInline(const Image *restrict const image, + int dstX, int dstY) restrict2 { FUNC_BLOCK("Graphics::drawImage", 1) // Check that preconditions for blitting are met. @@ -209,14 +209,14 @@ void SDLGraphics::drawImageInline(const Image *const image, MSDL_RenderCopy(mRenderer, image->mTexture, &srcRect, &dstRect); } -void SDLGraphics::copyImage(const Image *const image, - int dstX, int dstY) +void SDLGraphics::copyImage(const Image *restrict const image, + int dstX, int dstY) restrict2 { drawImageInline(image, dstX, dstY); } -void SDLGraphics::drawImageCached(const Image *const image, - int x, int y) +void SDLGraphics::drawImageCached(const Image *restrict const image, + int x, int y) restrict2 { FUNC_BLOCK("Graphics::drawImageCached", 1) // Check that preconditions for blitting are met. @@ -247,9 +247,9 @@ void SDLGraphics::drawImageCached(const Image *const image, MSDL_RenderCopy(mRenderer, image->mTexture, &srcRect, &dstRect); } -void SDLGraphics::drawPatternCached(const Image *const image, +void SDLGraphics::drawPatternCached(const Image *restrict const image, const int x, const int y, - const int w, const int h) + const int w, const int h) restrict2 { FUNC_BLOCK("Graphics::drawPatternCached", 1) // Check that preconditions for blitting are met. @@ -294,20 +294,20 @@ void SDLGraphics::drawPatternCached(const Image *const image, } } -void SDLGraphics::completeCache() +void SDLGraphics::completeCache() restrict2 { } -void SDLGraphics::drawPattern(const Image *const image, +void SDLGraphics::drawPattern(const Image *restrict const image, const int x, const int y, - const int w, const int h) + const int w, const int h) restrict2 { drawPatternInline(image, x, y, w, h); } -void SDLGraphics::drawPatternInline(const Image *const image, +void SDLGraphics::drawPatternInline(const Image *restrict const image, const int x, const int y, - const int w, const int h) + const int w, const int h) restrict2 { FUNC_BLOCK("Graphics::drawPattern", 1) // Check that preconditions for blitting are met. @@ -352,11 +352,11 @@ void SDLGraphics::drawPatternInline(const Image *const image, } } -void SDLGraphics::drawRescaledPattern(const Image *const image, +void SDLGraphics::drawRescaledPattern(const Image *restrict const image, const int x, const int y, const int w, const int h, const int scaledWidth, - const int scaledHeight) + const int scaledHeight) restrict2 { // Check that preconditions for blitting are met. if (!mWindow || !image) @@ -410,18 +410,18 @@ void SDLGraphics::drawRescaledPattern(const Image *const image, delete tmpImage; } -void SDLGraphics::calcPattern(ImageVertexes* const vert, - const Image *const image, +void SDLGraphics::calcPattern(ImageVertexes *restrict const vert, + const Image *restrict const image, const int x, const int y, - const int w, const int h) const + const int w, const int h) const restrict2 { calcPatternInline(vert, image, x, y, w, h); } -void SDLGraphics::calcPatternInline(ImageVertexes* const vert, - const Image *const image, +void SDLGraphics::calcPatternInline(ImageVertexes *restrict const vert, + const Image *restrict const image, const int x, const int y, - const int w, const int h) const + const int w, const int h) const restrict2 { // Check that preconditions for blitting are met. if (!vert || !mWindow || !image || !image->mTexture) @@ -468,10 +468,10 @@ void SDLGraphics::calcPatternInline(ImageVertexes* const vert, } } -void SDLGraphics::calcPattern(ImageCollection* const vertCol, - const Image *const image, +void SDLGraphics::calcPattern(ImageCollection *restrict const vertCol, + const Image *restrict const image, const int x, const int y, - const int w, const int h) const + const int w, const int h) const restrict2 { ImageVertexes *vert = nullptr; if (vertCol->currentImage != image) @@ -490,17 +490,17 @@ void SDLGraphics::calcPattern(ImageCollection* const vertCol, calcPatternInline(vert, image, x, y, w, h); } -void SDLGraphics::calcTileVertexes(ImageVertexes *const vert, - const Image *const image, - int x, int y) const +void SDLGraphics::calcTileVertexes(ImageVertexes *restrict const vert, + const Image *restrict const image, + int x, int y) const restrict2 { vert->image = image; calcTileSDL(vert, x, y); } -void SDLGraphics::calcTileVertexesInline(ImageVertexes *const vert, - const Image *const image, - int x, int y) const +void SDLGraphics::calcTileVertexesInline(ImageVertexes *restrict const vert, + const Image *restrict const image, + int x, int y) const restrict2 { vert->image = image; calcTileSDL(vert, x, y); @@ -538,9 +538,9 @@ void SDLGraphics::calcTileSDL(ImageVertexes *const vert, int x, int y) const vert->sdl.push_back(rect); } -void SDLGraphics::calcTileCollection(ImageCollection *const vertCol, - const Image *const image, - int x, int y) +void SDLGraphics::calcTileCollection(ImageCollection *restrict const vertCol, + const Image *restrict const image, + int x, int y) restrict2 { if (!vertCol) return; @@ -560,7 +560,7 @@ void SDLGraphics::calcTileCollection(ImageCollection *const vertCol, } void SDLGraphics::drawTileCollection(const ImageCollection - *const vertCol) + *restrict const vertCol) restrict2 { if (!vertCol) return; @@ -582,7 +582,8 @@ void SDLGraphics::drawTileCollection(const ImageCollection } } -void SDLGraphics::drawTileVertexes(const ImageVertexes *const vert) +void SDLGraphics::drawTileVertexes(const ImageVertexes *restrict const vert) + restrict2 { if (!vert) return; @@ -598,7 +599,7 @@ void SDLGraphics::drawTileVertexes(const ImageVertexes *const vert) } } -void SDLGraphics::updateScreen() +void SDLGraphics::updateScreen() restrict2 { BLOCK_START("Graphics::updateScreen") SDL_RenderPresent(mRenderer); @@ -606,10 +607,10 @@ void SDLGraphics::updateScreen() BLOCK_END("Graphics::updateScreen") } -void SDLGraphics::calcWindow(ImageCollection *const vertCol, +void SDLGraphics::calcWindow(ImageCollection *restrict const vertCol, const int x, const int y, const int w, const int h, - const ImageRect &imgRect) + const ImageRect &restrict imgRect) restrict2 { ImageVertexes *vert = nullptr; Image *const image = imgRect.grid[4]; @@ -630,7 +631,7 @@ void SDLGraphics::calcWindow(ImageCollection *const vertCol, calcImageRect(vert, x, y, w, h, imgRect); } -void SDLGraphics::fillRectangle(const Rect &rectangle) +void SDLGraphics::fillRectangle(const Rect &restrict rectangle) restrict2 { const ClipRect &top = mClipStack.top(); const SDL_Rect rect = @@ -645,17 +646,17 @@ void SDLGraphics::fillRectangle(const Rect &rectangle) SDL_RenderFillRects(mRenderer, &rect, 1); } -void SDLGraphics::beginDraw() +void SDLGraphics::beginDraw() restrict2 { pushClipArea(Rect(0, 0, mRect.w, mRect.h)); } -void SDLGraphics::endDraw() +void SDLGraphics::endDraw() restrict2 { popClipArea(); } -void SDLGraphics::pushClipArea(const Rect &area) +void SDLGraphics::pushClipArea(const Rect &restrict area) restrict2 { Graphics::pushClipArea(area); @@ -664,7 +665,7 @@ void SDLGraphics::pushClipArea(const Rect &area) SDL_RenderSetClipRect(mRenderer, &rect); } -void SDLGraphics::popClipArea() +void SDLGraphics::popClipArea() restrict2 { Graphics::popClipArea(); @@ -676,7 +677,7 @@ void SDLGraphics::popClipArea() SDL_RenderSetClipRect(mRenderer, &rect); } -void SDLGraphics::drawPoint(int x, int y) +void SDLGraphics::drawPoint(int x, int y) restrict2 { if (mClipStack.empty()) return; @@ -700,7 +701,7 @@ void SDLGraphics::drawPoint(int x, int y) } -void SDLGraphics::drawRectangle(const Rect &rectangle) +void SDLGraphics::drawRectangle(const Rect &restrict rectangle) restrict2 { const ClipRect &top = mClipStack.top(); setRenderDrawColor(mColor); @@ -721,7 +722,8 @@ void SDLGraphics::drawRectangle(const Rect &rectangle) SDL_RenderDrawLines(mRenderer, points, 5); } -void SDLGraphics::drawLine(int x1, int y1, int x2, int y2) +void SDLGraphics::drawLine(int x1, int y1, + int x2, int y2) restrict2 { const ClipRect &top = mClipStack.top(); setRenderDrawColor(mColor); @@ -744,7 +746,7 @@ bool SDLGraphics::setVideoMode(const int w, const int h, const bool fs, const bool hwaccel, const bool resize, - const bool noFrame) + const bool noFrame) restrict2 { setMainFlags(w, h, scale, bpp, fs, hwaccel, resize, noFrame); @@ -769,15 +771,15 @@ bool SDLGraphics::setVideoMode(const int w, const int h, void SDLGraphics::drawImageRect(const int x, const int y, const int w, const int h, - const ImageRect &imgRect) + const ImageRect &restrict imgRect) restrict2 { #include "render/graphics_drawImageRect.hpp" } -void SDLGraphics::calcImageRect(ImageVertexes *const vert, +void SDLGraphics::calcImageRect(ImageVertexes *restrict const vert, const int x, const int y, const int w, const int h, - const ImageRect &imgRect) + const ImageRect &restrict imgRect) { #include "render/graphics_calcImageRect.hpp" } |