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author | Andrei Karas <akaras@inbox.ru> | 2017-10-10 22:14:45 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2017-10-10 22:15:57 +0300 |
commit | aa3f63fd497558a02feb3ddbc44f31eac091f39b (patch) | |
tree | 0e28b9b1f0501dd8be9e1a38db4ec1777fa3fbfa /src/particle/particle.cpp | |
parent | 7c10a6b61e9d06a4ae9cc9f942dfacb6fcfd9d3d (diff) | |
download | manaverse-aa3f63fd497558a02feb3ddbc44f31eac091f39b.tar.gz manaverse-aa3f63fd497558a02feb3ddbc44f31eac091f39b.tar.bz2 manaverse-aa3f63fd497558a02feb3ddbc44f31eac091f39b.tar.xz manaverse-aa3f63fd497558a02feb3ddbc44f31eac091f39b.zip |
Remove most unused files.
Diffstat (limited to 'src/particle/particle.cpp')
-rw-r--r-- | src/particle/particle.cpp | 590 |
1 files changed, 0 insertions, 590 deletions
diff --git a/src/particle/particle.cpp b/src/particle/particle.cpp deleted file mode 100644 index 40b1b7a5a..000000000 --- a/src/particle/particle.cpp +++ /dev/null @@ -1,590 +0,0 @@ -/* - * The ManaPlus Client - * Copyright (C) 2006-2009 The Mana World Development Team - * Copyright (C) 2009-2010 The Mana Developers - * Copyright (C) 2011-2017 The ManaPlus Developers - * - * This file is part of The ManaPlus Client. - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#include "particle/particle.h" - -#include "actormanager.h" -#include "logger.h" - -#include "being/actorsprite.h" - -#include "particle/animationparticle.h" -#include "particle/particleemitter.h" -#include "particle/rotationalparticle.h" - -#include "resources/animation/simpleanimation.h" - -#include "resources/dye/dye.h" - -#include "resources/image/image.h" - -#include "resources/loaders/imageloader.h" -#include "resources/loaders/xmlloader.h" - -#include "utils/delete2.h" -#include "utils/dtor.h" -#include "utils/foreach.h" -#include "utils/likely.h" -#include "utils/mathutils.h" -#include "utils/mrand.h" - -#include "debug.h" - -static const float SIN45 = 0.707106781F; -static const double PI = M_PI; -static const float PI2 = 2 * M_PI; - -class Graphics; - -Particle::Particle() : - Actor(), - mAlpha(1.0F), - mLifetimeLeft(-1), - mLifetimePast(0), - mFadeOut(0), - mFadeIn(0), - mVelocity(), - mAlive(AliveStatus::ALIVE), - mType(ParticleType::Normal), - mAnimation(nullptr), - mImage(nullptr), - mActor(BeingId_zero), - mChildEmitters(), - mChildParticles(), - mChildMoveParticles(), - mDeathEffect(), - mGravity(0.0F), - mBounce(0.0F), - mAcceleration(0.0F), - mInvDieDistance(-1.0F), - mMomentum(1.0F), - mTarget(nullptr), - mRandomness(0), - mDeathEffectConditions(0x00), - mAutoDelete(true), - mAllowSizeAdjust(false), - mFollow(false) -{ - ParticleEngine::particleCount++; -} - -Particle::~Particle() -{ - if (mActor != BeingId_zero && - (actorManager != nullptr)) - { - ActorSprite *const actor = actorManager->findActor(mActor); - if (actor != nullptr) - actor->controlParticleDeleted(this); - } - // Delete child emitters and child particles - clear(); - delete2(mAnimation); - if (mImage != nullptr) - { - if (mType == ParticleType::Image) - { - const std::string &restrict name = mImage->mIdPath; - StringIntMapIter it - = ImageParticle::imageParticleCountByName.find(name); - if (it != ImageParticle::imageParticleCountByName.end()) - { - int &cnt = (*it).second; - if (cnt > 0) - cnt --; - } - mImage->decRef(); - } - mImage = nullptr; - } - - ParticleEngine::particleCount--; -} - -void Particle::draw(Graphics *restrict const graphics A_UNUSED, - const int offsetX A_UNUSED, - const int offsetY A_UNUSED) const restrict2 -{ -} - -void Particle::updateSelf() restrict2 -{ - // calculate particle movement - if (A_LIKELY(mMomentum != 1.0F)) - mVelocity *= mMomentum; - - if ((mTarget != nullptr) && mAcceleration != 0.0F) - { - Vector dist = mPos - mTarget->mPos; - dist.x *= SIN45; - float invHypotenuse; - - switch (ParticleEngine::fastPhysics) - { - case ParticlePhysics::Normal: - invHypotenuse = fastInvSqrt( - dist.x * dist.x + dist.y * dist.y + dist.z * dist.z); - break; - case ParticlePhysics::Fast: - if (dist.x == 0.0f) - { - invHypotenuse = 0; - break; - } - - invHypotenuse = 2.0F / (static_cast<float>(fabs(dist.x)) - + static_cast<float>(fabs(dist.y)) - + static_cast<float>(fabs(dist.z))); - break; - case ParticlePhysics::Best: - default: - invHypotenuse = 1.0F / static_cast<float>(sqrt( - dist.x * dist.x + dist.y * dist.y + dist.z * dist.z)); - break; - } - - if (invHypotenuse != 0.0f) - { - if (mInvDieDistance > 0.0F && invHypotenuse > mInvDieDistance) - mAlive = AliveStatus::DEAD_IMPACT; - const float accFactor = invHypotenuse * mAcceleration; - mVelocity -= dist * accFactor; - } - } - - if (A_LIKELY(mRandomness >= 10)) // reduce useless calculations - { - const int rand2 = mRandomness * 2; - mVelocity.x += static_cast<float>(mrand() % rand2 - mRandomness) - / 1000.0F; - mVelocity.y += static_cast<float>(mrand() % rand2 - mRandomness) - / 1000.0F; - mVelocity.z += static_cast<float>(mrand() % rand2 - mRandomness) - / 1000.0F; - } - - mVelocity.z -= mGravity; - - // Update position - mPos.x += mVelocity.x; - mPos.y += mVelocity.y * SIN45; - mPos.z += mVelocity.z * SIN45; - - // Update other stuff - if (A_LIKELY(mLifetimeLeft > 0)) - mLifetimeLeft--; - - mLifetimePast++; - - if (mPos.z < 0.0F) - { - if (mBounce > 0.0F) - { - mPos.z *= -mBounce; - mVelocity *= mBounce; - mVelocity.z = -mVelocity.z; - } - else - { - mAlive = AliveStatus::DEAD_FLOOR; - } - } - else if (mPos.z > ParticleEngine::PARTICLE_SKY) - { - mAlive = AliveStatus::DEAD_SKY; - } - - // Update child emitters - if ((ParticleEngine::emitterSkip != 0) && - (mLifetimePast - 1) % ParticleEngine::emitterSkip == 0) - { - FOR_EACH (EmitterConstIterator, e, mChildEmitters) - { - STD_VECTOR<Particle*> newParticles; - (*e)->createParticles(mLifetimePast, newParticles); - FOR_EACH (STD_VECTOR<Particle*>::const_iterator, - it, - newParticles) - { - Particle *const p = *it; - p->moveBy(mPos); - mChildParticles.push_back(p); - if (p->mFollow) - mChildMoveParticles.push_back(p); - } - } - } - - // create death effect when the particle died - if (A_UNLIKELY(mAlive != AliveStatus::ALIVE && - mAlive != AliveStatus::DEAD_LONG_AGO)) - { - if ((CAST_U32(mAlive) & mDeathEffectConditions) - > 0x00 && !mDeathEffect.empty()) - { - Particle *restrict const deathEffect = particleEngine->addEffect( - mDeathEffect, 0, 0); - if (deathEffect != nullptr) - deathEffect->moveBy(mPos); - } - mAlive = AliveStatus::DEAD_LONG_AGO; - } -} - -bool Particle::update() restrict2 -{ - if (A_LIKELY(mAlive == AliveStatus::ALIVE)) - { - if (A_UNLIKELY(mLifetimeLeft == 0)) - { - mAlive = AliveStatus::DEAD_TIMEOUT; - if (mChildParticles.empty()) - { - if (mAutoDelete) - return false; - return true; - } - } - else - { - if (mAnimation != nullptr) - { - if (mType == ParticleType::Animation) - { - // particle engine is updated every 10ms - mAnimation->update(10); - } - else // ParticleType::Rotational - { - // TODO: cache velocities to avoid spamming atan2() - const int size = mAnimation->getLength(); - if (size == 0) - return false; - - float rad = static_cast<float>(atan2(mVelocity.x, - mVelocity.y)); - if (rad < 0) - rad = PI2 + rad; - - const float range = static_cast<float>(PI / size); - - // Determines which frame the particle should play - if (A_UNLIKELY(rad < range || rad > PI2 - range)) - { - mAnimation->setFrame(0); - } - else - { - const float range2 = 2 * range; - // +++ need move condition outside of for - for (int c = 1; c < size; c++) - { - const float cRange = static_cast<float>(c) * - range2; - if (cRange - range < rad && - rad < cRange + range) - { - mAnimation->setFrame(c); - break; - } - } - } - } - mImage = mAnimation->getCurrentImage(); - } - const Vector oldPos = mPos; - - updateSelf(); - - const Vector change = mPos - oldPos; - if (mChildParticles.empty()) - { - if (mAlive != AliveStatus::ALIVE && - mAutoDelete) - { - return false; - } - return true; - } - for (ParticleIterator p = mChildMoveParticles.begin(), - fp2 = mChildMoveParticles.end(); p != fp2; ) - { - // move particle with its parent if desired - (*p)->moveBy(change); - ++p; - } - } - - // Update child particles - for (ParticleIterator p = mChildParticles.begin(), - fp2 = mChildParticles.end(); p != fp2; ) - { - Particle *restrict const particle = *p; - // update particle - if (A_LIKELY(particle->update())) - { - ++p; - } - else - { - mChildMoveParticles.remove(*p); - delete particle; - p = mChildParticles.erase(p); - } - } - if (A_UNLIKELY(mAlive != AliveStatus::ALIVE && - mChildParticles.empty() && - mAutoDelete)) - { - return false; - } - } - else - { - if (mChildParticles.empty()) - { - if (mAutoDelete) - return false; - return true; - } - // Update child particles - for (ParticleIterator p = mChildParticles.begin(), - fp2 = mChildParticles.end(); p != fp2; ) - { - Particle *restrict const particle = *p; - // update particle - if (A_LIKELY(particle->update())) - { - ++p; - } - else - { - mChildMoveParticles.remove(*p); - delete particle; - p = mChildParticles.erase(p); - } - } - if (A_UNLIKELY(mChildParticles.empty() && - mAutoDelete)) - { - return false; - } - } - - return true; -} - -void Particle::moveBy(const Vector &restrict change) restrict2 -{ - mPos += change; - FOR_EACH (ParticleConstIterator, p, mChildMoveParticles) - { - (*p)->moveBy(change); - } -} - -void Particle::moveTo(const float x, const float y) restrict2 -{ - moveTo(Vector(x, y, mPos.z)); -} - -Particle *Particle::addEffect(const std::string &restrict particleEffectFile, - const int pixelX, const int pixelY, - const int rotation) restrict2 -{ - Particle *newParticle = nullptr; - - const size_t pos = particleEffectFile.find('|'); - const std::string dyePalettes = (pos != std::string::npos) - ? particleEffectFile.substr(pos + 1) : ""; - XML::Document *doc = Loader::getXml(particleEffectFile.substr(0, pos), - UseVirtFs_true, - SkipError_false); - if (doc == nullptr) - return nullptr; - XmlNodeConstPtrConst rootNode = doc->rootNode(); - - if ((rootNode == nullptr) || !xmlNameEqual(rootNode, "effect")) - { - logger->log("Error loading particle: %s", particleEffectFile.c_str()); - doc->decRef(); - return nullptr; - } - - // Parse particles - for_each_xml_child_node(effectChildNode, rootNode) - { - // We're only interested in particles - if (!xmlNameEqual(effectChildNode, "particle")) - continue; - - // Determine the exact particle type - XmlNodePtr node; - - // Animation - if ((node = XML::findFirstChildByName(effectChildNode, "animation")) != - nullptr) - { - newParticle = new AnimationParticle(node, dyePalettes); - newParticle->setMap(mMap); - } - // Rotational - else if ((node = XML::findFirstChildByName( - effectChildNode, "rotation")) != nullptr) - { - newParticle = new RotationalParticle(node, dyePalettes); - newParticle->setMap(mMap); - } - // Image - else if ((node = XML::findFirstChildByName(effectChildNode, - "image")) != nullptr) - { - std::string imageSrc; - if (XmlHaveChildContent(node)) - imageSrc = XmlChildContent(node); - if (!imageSrc.empty() && !dyePalettes.empty()) - Dye::instantiate(imageSrc, dyePalettes); - Image *const img = Loader::getImage(imageSrc); - - newParticle = new ImageParticle(img); - newParticle->setMap(mMap); - } - // Other - else - { - newParticle = new Particle; - newParticle->setMap(mMap); - } - - // Read and set the basic properties of the particle - const float offsetX = XML::getFloatProperty( - effectChildNode, "position-x", 0); - const float offsetY = XML::getFloatProperty( - effectChildNode, "position-y", 0); - const float offsetZ = XML::getFloatProperty( - effectChildNode, "position-z", 0); - const Vector position(mPos.x + static_cast<float>(pixelX) + offsetX, - mPos.y + static_cast<float>(pixelY) + offsetY, - mPos.z + offsetZ); - newParticle->moveTo(position); - - const int lifetime = XML::getProperty(effectChildNode, "lifetime", -1); - newParticle->setLifetime(lifetime); - const bool resizeable = "false" != XML::getProperty(effectChildNode, - "size-adjustable", "false"); - - newParticle->setAllowSizeAdjust(resizeable); - - // Look for additional emitters for this particle - for_each_xml_child_node(emitterNode, effectChildNode) - { - if (xmlNameEqual(emitterNode, "emitter")) - { - ParticleEmitter *restrict const newEmitter = - new ParticleEmitter( - emitterNode, - newParticle, - mMap, - rotation, - dyePalettes); - newParticle->addEmitter(newEmitter); - } - else if (xmlNameEqual(emitterNode, "deatheffect")) - { - std::string deathEffect; - if ((node != nullptr) && XmlHaveChildContent(node)) - deathEffect = XmlChildContent(emitterNode); - - char deathEffectConditions = 0x00; - if (XML::getBoolProperty(emitterNode, "on-floor", true)) - { - deathEffectConditions += CAST_S8( - AliveStatus::DEAD_FLOOR); - } - if (XML::getBoolProperty(emitterNode, "on-sky", true)) - { - deathEffectConditions += CAST_S8( - AliveStatus::DEAD_SKY); - } - if (XML::getBoolProperty(emitterNode, "on-other", false)) - { - deathEffectConditions += CAST_S8( - AliveStatus::DEAD_OTHER); - } - if (XML::getBoolProperty(emitterNode, "on-impact", true)) - { - deathEffectConditions += CAST_S8( - AliveStatus::DEAD_IMPACT); - } - if (XML::getBoolProperty(emitterNode, "on-timeout", true)) - { - deathEffectConditions += CAST_S8( - AliveStatus::DEAD_TIMEOUT); - } - newParticle->setDeathEffect( - deathEffect, deathEffectConditions); - } - } - - mChildParticles.push_back(newParticle); - } - - doc->decRef(); - return newParticle; -} - -void Particle::adjustEmitterSize(const int w, const int h) restrict2 -{ - if (mAllowSizeAdjust) - { - FOR_EACH (EmitterConstIterator, e, mChildEmitters) - (*e)->adjustSize(w, h); - } -} - -void Particle::prepareToDie() restrict2 -{ - FOR_EACH (ParticleIterator, p, mChildParticles) - { - Particle *restrict const particle = *p; - if (particle == nullptr) - continue; - particle->prepareToDie(); - if (particle->isAlive() && - particle->mLifetimeLeft == -1 && - particle->mAutoDelete) - { - particle->kill(); - } - } -} - -void Particle::clear() restrict2 -{ - delete_all(mChildEmitters); - mChildEmitters.clear(); - - delete_all(mChildParticles); - mChildParticles.clear(); - - mChildMoveParticles.clear(); -} |