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authorAndrei Karas <akaras@inbox.ru>2012-10-11 23:17:58 +0300
committerAndrei Karas <akaras@inbox.ru>2012-10-11 23:17:58 +0300
commit4dbda55f670866db29a64ca7a79500efbe6f8d00 (patch)
treeddf806b499dcb4896568278b05defad1f27bcd06 /src/normalopenglgraphics.cpp
parentfbb1186a319794dba7c23c466c07d6f45f940b8e (diff)
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Replace some getters to direct fileds using.
Diffstat (limited to 'src/normalopenglgraphics.cpp')
-rw-r--r--src/normalopenglgraphics.cpp28
1 files changed, 14 insertions, 14 deletions
diff --git a/src/normalopenglgraphics.cpp b/src/normalopenglgraphics.cpp
index 0004e2b59..39059d7c1 100644
--- a/src/normalopenglgraphics.cpp
+++ b/src/normalopenglgraphics.cpp
@@ -109,13 +109,13 @@ static inline void drawQuad(const Image *image,
{
// Find OpenGL normalized texture coordinates.
const float texX1 = static_cast<float>(srcX) /
- static_cast<float>(image->getTextureWidth());
+ static_cast<float>(image->mTexWidth);
const float texY1 = static_cast<float>(srcY) /
- static_cast<float>(image->getTextureHeight());
+ static_cast<float>(image->mTexHeight);
const float texX2 = static_cast<float>(srcX + width) /
- static_cast<float>(image->getTextureWidth());
+ static_cast<float>(image->mTexWidth);
const float texY2 = static_cast<float>(srcY + height) /
- static_cast<float>(image->getTextureHeight());
+ static_cast<float>(image->mTexHeight);
GLfloat tex[] =
{
@@ -171,13 +171,13 @@ static inline void drawRescaledQuad(const Image *const image,
{
// Find OpenGL normalized texture coordinates.
const float texX1 = static_cast<float>(srcX) /
- static_cast<float>(image->getTextureWidth());
+ static_cast<float>(image->mTexWidth);
const float texY1 = static_cast<float>(srcY) /
- static_cast<float>(image->getTextureHeight());
+ static_cast<float>(image->mTexHeight);
const float texX2 = static_cast<float>(srcX + width) /
- static_cast<float>(image->getTextureWidth());
+ static_cast<float>(image->mTexWidth);
const float texY2 = static_cast<float>(srcY + height) /
- static_cast<float>(image->getTextureHeight());
+ static_cast<float>(image->mTexHeight);
GLfloat tex[] =
{
@@ -339,8 +339,8 @@ void NormalOpenGLGraphics::drawImagePattern(const Image *const image,
if (iw == 0 || ih == 0)
return;
- const float tw = static_cast<float>(image->getTextureWidth());
- const float th = static_cast<float>(image->getTextureHeight());
+ const float tw = static_cast<float>(image->mTexWidth);
+ const float th = static_cast<float>(image->mTexHeight);
setColorAlpha(image->mAlpha);
@@ -489,8 +489,8 @@ void NormalOpenGLGraphics::drawRescaledImagePattern(const Image *const image,
// Draw a set of textured rectangles
if (OpenGLImageHelper::mTextureType == GL_TEXTURE_2D)
{
- const float tw = static_cast<float>(image->getTextureWidth());
- const float th = static_cast<float>(image->getTextureHeight());
+ const float tw = static_cast<float>(image->mTexWidth);
+ const float th = static_cast<float>(image->mTexHeight);
const float texX1 = static_cast<float>(srcX) / tw;
const float texY1 = static_cast<float>(srcY) / th;
@@ -687,8 +687,8 @@ void NormalOpenGLGraphics::calcImagePattern(GraphicsVertexes *const vert,
return;
}
- const float tw = static_cast<float>(image->getTextureWidth());
- const float th = static_cast<float>(image->getTextureHeight());
+ const float tw = static_cast<float>(image->mTexWidth);
+ const float th = static_cast<float>(image->mTexHeight);
unsigned int vp = 0;
const unsigned int vLimit = mMaxVertices * 4;