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author | Andrei Karas <akaras@inbox.ru> | 2012-03-01 02:43:22 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2012-03-01 02:43:22 +0300 |
commit | d97fabc2a9408a35ecfab733573b6b7592922f0d (patch) | |
tree | 8edb9801f0ce4ca5274c3421d95cf417eaeb7820 /src/net | |
parent | f1e7947192d72d1807eb0497756a5d09c91a1766 (diff) | |
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Fix modal state for some dialogs.
Diffstat (limited to 'src/net')
-rw-r--r-- | src/net/ea/playerhandler.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/net/ea/playerhandler.cpp b/src/net/ea/playerhandler.cpp index a0cddc219..bfbef0798 100644 --- a/src/net/ea/playerhandler.cpp +++ b/src/net/ea/playerhandler.cpp @@ -432,7 +432,7 @@ void PlayerHandler::processPlayerStatUpdate1(Net::MessageIn &msg) if (PlayerInfo::getAttribute(HP) == 0 && !deathNotice) { deathNotice = new OkDialog(_("Message"), - randomDeathMessage(), false); + randomDeathMessage(), DIALOG_OK, false); deathNotice->addActionListener(&deathListener); player_node->setAction(Being::DEAD); } |