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authorAndrei Karas <akaras@inbox.ru>2011-04-14 21:41:38 +0300
committerAndrei Karas <akaras@inbox.ru>2011-04-14 21:41:38 +0300
commit1884c7ebfce2f9a2723da41be09cde5e7e14938e (patch)
treebd0ca87ffdacdb97af37eaf2fcdd835f7ebe877e /src/net
parent91a0b8f7e497be66225e0e24679bb515daefe7cf (diff)
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Stop protected pickups flood.
Diffstat (limited to 'src/net')
-rw-r--r--src/net/tmwa/inventoryhandler.cpp18
-rw-r--r--src/net/tmwa/inventoryhandler.h7
-rw-r--r--src/net/tmwa/playerhandler.cpp5
3 files changed, 28 insertions, 2 deletions
diff --git a/src/net/tmwa/inventoryhandler.cpp b/src/net/tmwa/inventoryhandler.cpp
index e5ccc9110..dcbc06e07 100644
--- a/src/net/tmwa/inventoryhandler.cpp
+++ b/src/net/tmwa/inventoryhandler.cpp
@@ -159,6 +159,7 @@ void InventoryHandler::handleMessage(Net::MessageIn &msg)
int number, flag;
int index, amount, itemId, equipType, arrow, refine;
int cards[4], itemType;
+ int floorId;
unsigned char identified;
Inventory *inventory = 0;
if (player_node)
@@ -289,17 +290,30 @@ void InventoryHandler::handleMessage(Net::MessageIn &msg)
const ItemInfo &itemInfo = ItemDB::get(itemId);
unsigned char err = msg.readInt8();
+ if (mSentPickups.empty())
+ {
+ floorId = 0;
+ }
+ else
+ {
+ floorId = mSentPickups.front();
+ mSentPickups.pop();
+ }
+
if (err)
{
if (player_node)
- player_node->pickedUp(itemInfo, 0, identified, err);
+ {
+ player_node->pickedUp(itemInfo, 0, identified,
+ floorId, err);
+ }
}
else
{
if (player_node)
{
player_node->pickedUp(itemInfo, amount,
- identified, PICKUP_OKAY);
+ identified, floorId, PICKUP_OKAY);
}
if (inventory)
diff --git a/src/net/tmwa/inventoryhandler.h b/src/net/tmwa/inventoryhandler.h
index c91fb01f7..5f674eab0 100644
--- a/src/net/tmwa/inventoryhandler.h
+++ b/src/net/tmwa/inventoryhandler.h
@@ -35,6 +35,7 @@
#include "net/tmwa/messagehandler.h"
#include <list>
+#include <queue>
#ifdef __GNUC__
#define _UNUSED_ __attribute__ ((unused))
@@ -170,11 +171,17 @@ class InventoryHandler : public MessageHandler, public Net::InventoryHandler
int convertFromServerSlot(int serverSlot);
+ void pushPickup(int floorId)
+ { mSentPickups.push(floorId); }
+
private:
EquipBackend mEquips;
InventoryItems mInventoryItems;
Inventory *mStorage;
InventoryWindow *mStorageWindow;
+
+ typedef std::queue<int> PickupQueue;
+ PickupQueue mSentPickups;
};
} // namespace TmwAthena
diff --git a/src/net/tmwa/playerhandler.cpp b/src/net/tmwa/playerhandler.cpp
index 3f8bdab7b..50f47e532 100644
--- a/src/net/tmwa/playerhandler.cpp
+++ b/src/net/tmwa/playerhandler.cpp
@@ -41,6 +41,7 @@
#include "net/tmwa/protocol.h"
#include "net/tmwa/npchandler.h"
+#include "net/tmwa/inventoryhandler.h"
#include "utils/stringutils.h"
#include "utils/gettext.h"
@@ -685,6 +686,10 @@ void PlayerHandler::pickUp(FloorItem *floorItem)
MessageOut outMsg(CMSG_ITEM_PICKUP);
outMsg.writeInt32(floorItem->getId());
+ TmwAthena::InventoryHandler *handler =
+ static_cast<TmwAthena::InventoryHandler*>(Net::getInventoryHandler());
+ if (handler)
+ handler->pushPickup(floorItem->getId());
}
void PlayerHandler::setDirection(char direction)