diff options
author | Andrei Karas <akaras@inbox.ru> | 2014-09-19 17:33:16 +0300 |
---|---|---|
committer | Andrei Karas <akaras@inbox.ru> | 2014-09-19 17:33:16 +0300 |
commit | b7addc0a9a519cf9dcc3e804d9918ce4934a3e83 (patch) | |
tree | eed5cd349f7e9db512fd1e940ed7b070df1c6a35 /src/net/tmwa | |
parent | 403792db7d005066273bcbe138afcd1a98b3144c (diff) | |
download | manaverse-b7addc0a9a519cf9dcc3e804d9918ce4934a3e83.tar.gz manaverse-b7addc0a9a519cf9dcc3e804d9918ce4934a3e83.tar.bz2 manaverse-b7addc0a9a519cf9dcc3e804d9918ce4934a3e83.tar.xz manaverse-b7addc0a9a519cf9dcc3e804d9918ce4934a3e83.zip |
Add comments for all output packets header.
Diffstat (limited to 'src/net/tmwa')
-rw-r--r-- | src/net/tmwa/adminhandler.cpp | 8 | ||||
-rw-r--r-- | src/net/tmwa/beinghandler.cpp | 2 | ||||
-rw-r--r-- | src/net/tmwa/charserverhandler.cpp | 10 | ||||
-rw-r--r-- | src/net/tmwa/chathandler.cpp | 18 | ||||
-rw-r--r-- | src/net/tmwa/gamehandler.cpp | 8 | ||||
-rw-r--r-- | src/net/tmwa/inventoryhandler.cpp | 14 | ||||
-rw-r--r-- | src/net/tmwa/loginhandler.cpp | 10 | ||||
-rw-r--r-- | src/net/tmwa/npchandler.cpp | 20 | ||||
-rw-r--r-- | src/net/tmwa/partyhandler.cpp | 18 | ||||
-rw-r--r-- | src/net/tmwa/playerhandler.cpp | 24 | ||||
-rw-r--r-- | src/net/tmwa/skillhandler.cpp | 8 | ||||
-rw-r--r-- | src/net/tmwa/tradehandler.cpp | 14 |
12 files changed, 77 insertions, 77 deletions
diff --git a/src/net/tmwa/adminhandler.cpp b/src/net/tmwa/adminhandler.cpp index 44b6f9038..5a35ed3c4 100644 --- a/src/net/tmwa/adminhandler.cpp +++ b/src/net/tmwa/adminhandler.cpp @@ -76,27 +76,27 @@ void AdminHandler::handleMessage(Net::MessageIn &msg) void AdminHandler::announce(const std::string &text) const { - MessageOut outMsg(CMSG_ADMIN_ANNOUNCE); + createOutPacket(CMSG_ADMIN_ANNOUNCE); outMsg.writeInt16(static_cast<int16_t>(text.length() + 4), "len"); outMsg.writeString(text, static_cast<int>(text.length()), "message"); } void AdminHandler::localAnnounce(const std::string &text) const { - MessageOut outMsg(CMSG_ADMIN_LOCAL_ANNOUNCE); + createOutPacket(CMSG_ADMIN_LOCAL_ANNOUNCE); outMsg.writeInt16(static_cast<int16_t>(text.length() + 4), "len"); outMsg.writeString(text, static_cast<int>(text.length()), "message"); } void AdminHandler::hide(const bool h A_UNUSED) const { - MessageOut outMsg(CMSG_ADMIN_HIDE); + createOutPacket(CMSG_ADMIN_HIDE); outMsg.writeInt32(0, "unused"); } void AdminHandler::kick(const int playerId) const { - MessageOut outMsg(CMSG_ADMIN_KICK); + createOutPacket(CMSG_ADMIN_KICK); outMsg.writeInt32(playerId, "account id"); } diff --git a/src/net/tmwa/beinghandler.cpp b/src/net/tmwa/beinghandler.cpp index 5160930a2..7108f8ac8 100644 --- a/src/net/tmwa/beinghandler.cpp +++ b/src/net/tmwa/beinghandler.cpp @@ -103,7 +103,7 @@ BeingHandler::BeingHandler(const bool enableSync) : void BeingHandler::requestNameById(const int id) const { - MessageOut outMsg(CMSG_NAME_REQUEST); + createOutPacket(CMSG_NAME_REQUEST); outMsg.writeInt32(id, "being id"); } diff --git a/src/net/tmwa/charserverhandler.cpp b/src/net/tmwa/charserverhandler.cpp index a6c7ab178..512ef6e44 100644 --- a/src/net/tmwa/charserverhandler.cpp +++ b/src/net/tmwa/charserverhandler.cpp @@ -258,7 +258,7 @@ void CharServerHandler::chooseCharacter(Net::Character *const character) mSelectedCharacter = character; mCharSelectDialog = nullptr; - MessageOut outMsg(CMSG_CHAR_SELECT); + createOutPacket(CMSG_CHAR_SELECT); outMsg.writeInt8(static_cast<unsigned char>(mSelectedCharacter->slot), "slot"); } @@ -271,7 +271,7 @@ void CharServerHandler::newCharacter(const std::string &name, const int slot, const unsigned char look, const std::vector<int> &stats) const { - MessageOut outMsg(CMSG_CHAR_CREATE); + createOutPacket(CMSG_CHAR_CREATE); outMsg.writeString(name, 24, "name"); for (int i = 0; i < 6; i++) outMsg.writeInt8(static_cast<unsigned char>(stats[i]), "stat"); @@ -295,7 +295,7 @@ void CharServerHandler::deleteCharacter(Net::Character *const character) mSelectedCharacter = character; - MessageOut outMsg(CMSG_CHAR_DELETE); + createOutPacket(CMSG_CHAR_DELETE); outMsg.writeInt32(mSelectedCharacter->dummy->getId(), "id?"); outMsg.writeString("a@a.com", 40, "email"); } @@ -303,7 +303,7 @@ void CharServerHandler::deleteCharacter(Net::Character *const character) void CharServerHandler::switchCharacter() const { // This is really a map-server packet - MessageOut outMsg(CMSG_PLAYER_RESTART); + createOutPacket(CMSG_PLAYER_RESTART); outMsg.writeInt8(1, "flag"); } @@ -317,7 +317,7 @@ void CharServerHandler::connect() mNetwork->disconnect(); mNetwork->connect(charServer); - MessageOut outMsg(CMSG_CHAR_SERVER_CONNECT); + createOutPacket(CMSG_CHAR_SERVER_CONNECT); outMsg.writeInt32(token.account_ID, "account id"); outMsg.writeInt32(token.session_ID1, "session id1"); outMsg.writeInt32(token.session_ID2, "session id2"); diff --git a/src/net/tmwa/chathandler.cpp b/src/net/tmwa/chathandler.cpp index 52089d365..c2ffca0e3 100644 --- a/src/net/tmwa/chathandler.cpp +++ b/src/net/tmwa/chathandler.cpp @@ -129,7 +129,7 @@ void ChatHandler::talk(const std::string &restrict text, if (serverFeatures->haveChatChannels() && channel.size() == 3) { - MessageOut outMsg(CMSG_CHAT_MESSAGE2); + createOutPacket(CMSG_CHAT_MESSAGE2); // Added + 1 in order to let eAthena parse admin commands correctly outMsg.writeInt16(static_cast<int16_t>(mes.length() + 4 + 3 + 1), "len"); @@ -140,7 +140,7 @@ void ChatHandler::talk(const std::string &restrict text, } else { - MessageOut outMsg(CMSG_CHAT_MESSAGE); + createOutPacket(CMSG_CHAT_MESSAGE); // Added + 1 in order to let eAthena parse admin commands correctly outMsg.writeInt16(static_cast<int16_t>(mes.length() + 4 + 1), "len"); outMsg.writeString(mes, static_cast<int>(mes.length() + 1), "message"); @@ -149,7 +149,7 @@ void ChatHandler::talk(const std::string &restrict text, void ChatHandler::talkRaw(const std::string &mes) const { - MessageOut outMsg(CMSG_CHAT_MESSAGE); + createOutPacket(CMSG_CHAT_MESSAGE); outMsg.writeInt16(static_cast<int16_t>(mes.length() + 4), "len"); outMsg.writeString(mes, static_cast<int>(mes.length()), "message"); } @@ -157,7 +157,7 @@ void ChatHandler::talkRaw(const std::string &mes) const void ChatHandler::privateMessage(const std::string &restrict recipient, const std::string &restrict text) { - MessageOut outMsg(CMSG_CHAT_WHISPER); + createOutPacket(CMSG_CHAT_WHISPER); outMsg.writeInt16(static_cast<int16_t>(text.length() + 28), "len"); outMsg.writeString(recipient, 24, "recipient nick"); outMsg.writeString(text, static_cast<int>(text.length()), "message"); @@ -166,7 +166,7 @@ void ChatHandler::privateMessage(const std::string &restrict recipient, void ChatHandler::who() const { - MessageOut outMsg(CMSG_WHO_REQUEST); + createOutPacket(CMSG_WHO_REQUEST); } void ChatHandler::sendRaw(const std::string &args) const @@ -238,7 +238,7 @@ void ChatHandler::ignoreAll() const { if (!serverFeatures->haveServerIgnore()) return; - MessageOut outMsg(CMSG_IGNORE_ALL); + createOutPacket(CMSG_IGNORE_ALL); outMsg.writeInt8(0, "flag"); } @@ -246,20 +246,20 @@ void ChatHandler::unIgnoreAll() const { if (!serverFeatures->haveServerIgnore()) return; - MessageOut outMsg(CMSG_IGNORE_ALL); + createOutPacket(CMSG_IGNORE_ALL); outMsg.writeInt8(1, "flag"); } void ChatHandler::ignore(const std::string &nick) const { - MessageOut outMsg(CMSG_IGNORE_NICK); + createOutPacket(CMSG_IGNORE_NICK); outMsg.writeString(nick, 24, "nick"); outMsg.writeInt8(0, "flag"); } void ChatHandler::unIgnore(const std::string &nick) const { - MessageOut outMsg(CMSG_IGNORE_NICK); + createOutPacket(CMSG_IGNORE_NICK); outMsg.writeString(nick, 24, "nick"); outMsg.writeInt8(1, "flag"); } diff --git a/src/net/tmwa/gamehandler.cpp b/src/net/tmwa/gamehandler.cpp index 8815803c6..cad7a12dc 100644 --- a/src/net/tmwa/gamehandler.cpp +++ b/src/net/tmwa/gamehandler.cpp @@ -93,7 +93,7 @@ void GameHandler::handleMessage(Net::MessageIn &msg) void GameHandler::mapLoadedEvent() const { - MessageOut outMsg(CMSG_MAP_LOADED); + createOutPacket(CMSG_MAP_LOADED); } void GameHandler::connect() @@ -120,7 +120,7 @@ void GameHandler::connect() } // Send login infos - MessageOut outMsg(CMSG_MAP_SERVER_CONNECT); + createOutPacket(CMSG_MAP_SERVER_CONNECT); outMsg.writeInt32(token.account_ID, "account id"); outMsg.writeInt32(mCharID, "char id"); outMsg.writeInt32(token.session_ID1, "session id1"); @@ -156,7 +156,7 @@ void GameHandler::disconnect() void GameHandler::quit() const { - MessageOut outMsg(CMSG_CLIENT_QUIT); + createOutPacket(CMSG_CLIENT_QUIT); } void GameHandler::ping(const int tick) const @@ -167,7 +167,7 @@ void GameHandler::ping(const int tick) const void GameHandler::disconnect2() const { - MessageOut outMsg(CMSG_CLIENT_DISCONNECT); + createOutPacket(CMSG_CLIENT_DISCONNECT); } void GameHandler::processMapLogin(Net::MessageIn &msg) const diff --git a/src/net/tmwa/inventoryhandler.cpp b/src/net/tmwa/inventoryhandler.cpp index 359326e31..f222b3349 100644 --- a/src/net/tmwa/inventoryhandler.cpp +++ b/src/net/tmwa/inventoryhandler.cpp @@ -158,7 +158,7 @@ void InventoryHandler::equipItem(const Item *const item) const if (!item) return; - MessageOut outMsg(CMSG_PLAYER_EQUIP); + createOutPacket(CMSG_PLAYER_EQUIP); outMsg.writeInt16(static_cast<int16_t>( item->getInvIndex() + INVENTORY_OFFSET)); outMsg.writeInt16(0); @@ -169,7 +169,7 @@ void InventoryHandler::unequipItem(const Item *const item) const if (!item) return; - MessageOut outMsg(CMSG_PLAYER_UNEQUIP); + createOutPacket(CMSG_PLAYER_UNEQUIP); outMsg.writeInt16(static_cast<int16_t>( item->getInvIndex() + INVENTORY_OFFSET)); } @@ -179,7 +179,7 @@ void InventoryHandler::useItem(const Item *const item) const if (!item) return; - MessageOut outMsg(CMSG_PLAYER_INVENTORY_USE); + createOutPacket(CMSG_PLAYER_INVENTORY_USE); outMsg.writeInt16(static_cast<int16_t>( item->getInvIndex() + INVENTORY_OFFSET)); outMsg.writeInt32(item->getId()); // unused @@ -190,7 +190,7 @@ void InventoryHandler::dropItem(const Item *const item, const int amount) const if (!item) return; - MessageOut outMsg(CMSG_PLAYER_INVENTORY_DROP); + createOutPacket(CMSG_PLAYER_INVENTORY_DROP); outMsg.writeInt16(static_cast<int16_t>( item->getInvIndex() + INVENTORY_OFFSET)); outMsg.writeInt16(static_cast<int16_t>(amount)); @@ -198,7 +198,7 @@ void InventoryHandler::dropItem(const Item *const item, const int amount) const void InventoryHandler::closeStorage(const int type A_UNUSED) const { - MessageOut outMsg(CMSG_CLOSE_STORAGE); + createOutPacket(CMSG_CLOSE_STORAGE); } void InventoryHandler::moveItem2(const int source, const int slot, @@ -206,14 +206,14 @@ void InventoryHandler::moveItem2(const int source, const int slot, { if (source == Inventory::INVENTORY && destination == Inventory::STORAGE) { - MessageOut outMsg(CMSG_MOVE_TO_STORAGE); + createOutPacket(CMSG_MOVE_TO_STORAGE); outMsg.writeInt16(static_cast<int16_t>(slot + INVENTORY_OFFSET)); outMsg.writeInt32(amount); } else if (source == Inventory::STORAGE && destination == Inventory::INVENTORY) { - MessageOut outMsg(CSMG_MOVE_FROM_STORAGE); + createOutPacket(CSMG_MOVE_FROM_STORAGE); outMsg.writeInt16(static_cast<int16_t>(slot + STORAGE_OFFSET)); outMsg.writeInt32(amount); } diff --git a/src/net/tmwa/loginhandler.cpp b/src/net/tmwa/loginhandler.cpp index bcf0e6c2b..4e9120eae 100644 --- a/src/net/tmwa/loginhandler.cpp +++ b/src/net/tmwa/loginhandler.cpp @@ -111,7 +111,7 @@ void LoginHandler::connect() return; mNetwork->connect(mServer); - MessageOut outMsg(CMSG_SERVER_VERSION_REQUEST); + createOutPacket(CMSG_SERVER_VERSION_REQUEST); } bool LoginHandler::isConnected() const @@ -134,7 +134,7 @@ void LoginHandler::changePassword(const std::string &restrict username const std::string &restrict newPassword) const { - MessageOut outMsg(CMSG_CHAR_PASSWORD_CHANGE); + createOutPacket(CMSG_CHAR_PASSWORD_CHANGE); outMsg.writeStringNoLog(oldPassword, 24, "old password"); outMsg.writeStringNoLog(newPassword, 24, "new password"); } @@ -145,7 +145,7 @@ void LoginHandler::sendLoginRegister(const std::string &restrict username, { if (email.empty()) { - MessageOut outMsg(CMSG_LOGIN_REGISTER); + createOutPacket(CMSG_LOGIN_REGISTER); outMsg.writeInt32(0, "client version"); outMsg.writeString(username, 24, "login"); outMsg.writeStringNoLog(password, 24, "password"); @@ -160,7 +160,7 @@ void LoginHandler::sendLoginRegister(const std::string &restrict username, } else { - MessageOut outMsg(CMSG_LOGIN_REGISTER2); + createOutPacket(CMSG_LOGIN_REGISTER2); outMsg.writeInt32(0, "client version"); outMsg.writeString(username, 24, "login"); outMsg.writeStringNoLog(password, 24, "password"); @@ -183,7 +183,7 @@ ServerInfo *LoginHandler::getCharServer() const void LoginHandler::requestUpdateHosts() { - MessageOut outMsg(CMSG_SEND_CLIENT_INFO); + createOutPacket(CMSG_SEND_CLIENT_INFO); outMsg.writeInt8(CLIENT_PROTOCOL_VERSION); outMsg.writeInt8(0, "unused"); } diff --git a/src/net/tmwa/npchandler.cpp b/src/net/tmwa/npchandler.cpp index 5437d6920..d7b453058 100644 --- a/src/net/tmwa/npchandler.cpp +++ b/src/net/tmwa/npchandler.cpp @@ -111,20 +111,20 @@ void NpcHandler::handleMessage(Net::MessageIn &msg) void NpcHandler::talk(const int npcId) const { - MessageOut outMsg(CMSG_NPC_TALK); + createOutPacket(CMSG_NPC_TALK); outMsg.writeInt32(npcId); outMsg.writeInt8(0); // unused } void NpcHandler::nextDialog(const int npcId) const { - MessageOut outMsg(CMSG_NPC_NEXT_REQUEST); + createOutPacket(CMSG_NPC_NEXT_REQUEST); outMsg.writeInt32(npcId); } void NpcHandler::closeDialog(const int npcId) { - MessageOut outMsg(CMSG_NPC_CLOSE); + createOutPacket(CMSG_NPC_CLOSE); outMsg.writeInt32(npcId); const NpcDialogs::iterator it = NpcDialog::mNpcDialogs.find(npcId); @@ -141,21 +141,21 @@ void NpcHandler::closeDialog(const int npcId) void NpcHandler::listInput(const int npcId, const unsigned char value) const { - MessageOut outMsg(CMSG_NPC_LIST_CHOICE); + createOutPacket(CMSG_NPC_LIST_CHOICE); outMsg.writeInt32(npcId); outMsg.writeInt8(value); } void NpcHandler::integerInput(const int npcId, const int value) const { - MessageOut outMsg(CMSG_NPC_INT_RESPONSE); + createOutPacket(CMSG_NPC_INT_RESPONSE); outMsg.writeInt32(npcId); outMsg.writeInt32(value); } void NpcHandler::stringInput(const int npcId, const std::string &value) const { - MessageOut outMsg(CMSG_NPC_STR_RESPONSE); + createOutPacket(CMSG_NPC_STR_RESPONSE); outMsg.writeInt16(static_cast<int16_t>(value.length() + 9)); outMsg.writeInt32(npcId); outMsg.writeString(value, static_cast<int>(value.length())); @@ -164,14 +164,14 @@ void NpcHandler::stringInput(const int npcId, const std::string &value) const void NpcHandler::buy(const int beingId) const { - MessageOut outMsg(CMSG_NPC_BUY_SELL_REQUEST); + createOutPacket(CMSG_NPC_BUY_SELL_REQUEST); outMsg.writeInt32(beingId); outMsg.writeInt8(0); // Buy } void NpcHandler::sell(const int beingId) const { - MessageOut outMsg(CMSG_NPC_BUY_SELL_REQUEST); + createOutPacket(CMSG_NPC_BUY_SELL_REQUEST); outMsg.writeInt32(beingId); outMsg.writeInt8(1); // Sell } @@ -179,7 +179,7 @@ void NpcHandler::sell(const int beingId) const void NpcHandler::buyItem(const int beingId A_UNUSED, const int itemId, const unsigned char color, const int amount) const { - MessageOut outMsg(CMSG_NPC_BUY_REQUEST); + createOutPacket(CMSG_NPC_BUY_REQUEST); if (serverFeatures->haveItemColors()) { outMsg.writeInt16(10); // One item (length of packet) @@ -199,7 +199,7 @@ void NpcHandler::buyItem(const int beingId A_UNUSED, const int itemId, void NpcHandler::sellItem(const int beingId A_UNUSED, const int itemId, const int amount) const { - MessageOut outMsg(CMSG_NPC_SELL_REQUEST); + createOutPacket(CMSG_NPC_SELL_REQUEST); outMsg.writeInt16(8); // One item (length of packet) outMsg.writeInt16(static_cast<int16_t>(itemId + INVENTORY_OFFSET)); outMsg.writeInt16(static_cast<int16_t>(amount)); diff --git a/src/net/tmwa/partyhandler.cpp b/src/net/tmwa/partyhandler.cpp index 701fb9bff..6d59cd0ce 100644 --- a/src/net/tmwa/partyhandler.cpp +++ b/src/net/tmwa/partyhandler.cpp @@ -114,7 +114,7 @@ void PartyHandler::handleMessage(Net::MessageIn &msg) void PartyHandler::create(const std::string &name) const { - MessageOut outMsg(CMSG_PARTY_CREATE); + createOutPacket(CMSG_PARTY_CREATE); outMsg.writeString(name.substr(0, 23), 24); } @@ -127,7 +127,7 @@ void PartyHandler::invite(const std::string &name) const name, ActorType::Player); if (being) { - MessageOut outMsg(CMSG_PARTY_INVITE); + createOutPacket(CMSG_PARTY_INVITE); outMsg.writeInt32(being->getId()); } } @@ -137,7 +137,7 @@ void PartyHandler::inviteResponse(const std::string &inviter A_UNUSED, { if (localPlayer) { - MessageOut outMsg(CMSG_PARTY_INVITED); + createOutPacket(CMSG_PARTY_INVITED); outMsg.writeInt32(localPlayer->getId()); outMsg.writeInt32(accept ? 1 : 0); } @@ -145,14 +145,14 @@ void PartyHandler::inviteResponse(const std::string &inviter A_UNUSED, void PartyHandler::leave() const { - MessageOut outMsg(CMSG_PARTY_LEAVE); + createOutPacket(CMSG_PARTY_LEAVE); } void PartyHandler::kick(const Being *const being) const { if (being) { - MessageOut outMsg(CMSG_PARTY_KICK); + createOutPacket(CMSG_PARTY_KICK); outMsg.writeInt32(being->getId()); outMsg.writeString("", 24); // unused } @@ -170,14 +170,14 @@ void PartyHandler::kick(const std::string &name) const return; } - MessageOut outMsg(CMSG_PARTY_KICK); + createOutPacket(CMSG_PARTY_KICK); outMsg.writeInt32(m->getID()); outMsg.writeString(name, 24); // unused } void PartyHandler::chat(const std::string &text) const { - MessageOut outMsg(CMSG_PARTY_MESSAGE); + createOutPacket(CMSG_PARTY_MESSAGE); outMsg.writeInt16(static_cast<int16_t>(text.length() + 4)); outMsg.writeString(text, static_cast<int>(text.length())); } @@ -187,7 +187,7 @@ void PartyHandler::setShareExperience(const Net::PartyShare::Type share) const if (share == Net::PartyShare::NOT_POSSIBLE) return; - MessageOut outMsg(CMSG_PARTY_SETTINGS); + createOutPacket(CMSG_PARTY_SETTINGS); outMsg.writeInt16(static_cast<int16_t>(share)); outMsg.writeInt16(static_cast<int16_t>(mShareItems)); } @@ -197,7 +197,7 @@ void PartyHandler::setShareItems(const Net::PartyShare::Type share) const if (share == Net::PartyShare::NOT_POSSIBLE) return; - MessageOut outMsg(CMSG_PARTY_SETTINGS); + createOutPacket(CMSG_PARTY_SETTINGS); outMsg.writeInt16(static_cast<int16_t>(mShareExp)); outMsg.writeInt16(static_cast<int16_t>(share)); } diff --git a/src/net/tmwa/playerhandler.cpp b/src/net/tmwa/playerhandler.cpp index baf8e43a4..08be2f53a 100644 --- a/src/net/tmwa/playerhandler.cpp +++ b/src/net/tmwa/playerhandler.cpp @@ -140,7 +140,7 @@ void PlayerHandler::handleMessage(Net::MessageIn &msg) void PlayerHandler::attack(const int id, const bool keep) const { - MessageOut outMsg(CMSG_PLAYER_CHANGE_ACT); + createOutPacket(CMSG_PLAYER_CHANGE_ACT); outMsg.writeInt32(id); if (keep) outMsg.writeInt8(7); @@ -150,12 +150,12 @@ void PlayerHandler::attack(const int id, const bool keep) const void PlayerHandler::stopAttack() const { - MessageOut outMsg(CMSG_PLAYER_STOP_ATTACK); + createOutPacket(CMSG_PLAYER_STOP_ATTACK); } void PlayerHandler::emote(const uint8_t emoteId) const { - MessageOut outMsg(CMSG_PLAYER_EMOTE); + createOutPacket(CMSG_PLAYER_EMOTE); outMsg.writeInt8(emoteId); } @@ -163,7 +163,7 @@ void PlayerHandler::increaseAttribute(const int attr) const { if (attr >= STR && attr <= LUK) { - MessageOut outMsg(CMSG_STAT_UPDATE_REQUEST); + createOutPacket(CMSG_STAT_UPDATE_REQUEST); outMsg.writeInt16(static_cast<int16_t>(attr)); outMsg.writeInt8(1); } @@ -174,7 +174,7 @@ void PlayerHandler::increaseSkill(const uint16_t skillId) const if (PlayerInfo::getAttribute(Attributes::SKILL_POINTS) <= 0) return; - MessageOut outMsg(CMSG_SKILL_LEVELUP_REQUEST); + createOutPacket(CMSG_SKILL_LEVELUP_REQUEST); outMsg.writeInt16(skillId); } @@ -183,7 +183,7 @@ void PlayerHandler::pickUp(const FloorItem *const floorItem) const if (!floorItem) return; - MessageOut outMsg(CMSG_ITEM_PICKUP); + createOutPacket(CMSG_ITEM_PICKUP); outMsg.writeInt32(floorItem->getId()); TmwAthena::InventoryHandler *const handler = static_cast<TmwAthena::InventoryHandler*>(inventoryHandler); @@ -193,7 +193,7 @@ void PlayerHandler::pickUp(const FloorItem *const floorItem) const void PlayerHandler::setDirection(const unsigned char direction) const { - MessageOut outMsg(CMSG_PLAYER_CHANGE_DIR); + createOutPacket(CMSG_PLAYER_CHANGE_DIR); outMsg.writeInt16(0); outMsg.writeInt8(direction); } @@ -201,7 +201,7 @@ void PlayerHandler::setDirection(const unsigned char direction) const void PlayerHandler::setDestination(const int x, const int y, const int direction) const { - MessageOut outMsg(CMSG_PLAYER_CHANGE_DEST); + createOutPacket(CMSG_PLAYER_CHANGE_DEST); outMsg.writeCoordinates(static_cast<uint16_t>(x), static_cast<uint16_t>(y), static_cast<unsigned char>(direction)); @@ -227,20 +227,20 @@ void PlayerHandler::changeAction(const BeingAction::Action &action) const return; } - MessageOut outMsg(CMSG_PLAYER_CHANGE_ACT); + createOutPacket(CMSG_PLAYER_CHANGE_ACT); outMsg.writeInt32(0); outMsg.writeInt8(type); } void PlayerHandler::respawn() const { - MessageOut outMsg(CMSG_PLAYER_RESTART); + createOutPacket(CMSG_PLAYER_RESTART); outMsg.writeInt8(0); } void PlayerHandler::requestOnlineList() const { - MessageOut outMsg(CMSG_ONLINE_LIST); + createOutPacket(CMSG_ONLINE_LIST); } void PlayerHandler::removeOption() const @@ -327,7 +327,7 @@ void PlayerHandler::processOnlineList(Net::MessageIn &msg) void PlayerHandler::updateStatus(const uint8_t status) const { - MessageOut outMsg(CMSG_SET_STATUS); + createOutPacket(CMSG_SET_STATUS); outMsg.writeInt8(status); outMsg.writeInt8(0); } diff --git a/src/net/tmwa/skillhandler.cpp b/src/net/tmwa/skillhandler.cpp index 26902f18e..05f7b0d90 100644 --- a/src/net/tmwa/skillhandler.cpp +++ b/src/net/tmwa/skillhandler.cpp @@ -77,7 +77,7 @@ void SkillHandler::handleMessage(Net::MessageIn &msg) void SkillHandler::useBeing(const int id, const int level, const int beingId) const { - MessageOut outMsg(CMSG_SKILL_USE_BEING); + createOutPacket(CMSG_SKILL_USE_BEING); outMsg.writeInt16(static_cast<int16_t>(id)); outMsg.writeInt16(static_cast<int16_t>(level)); outMsg.writeInt32(beingId); @@ -86,7 +86,7 @@ void SkillHandler::useBeing(const int id, const int level, void SkillHandler::usePos(const int id, const int level, const int x, const int y) const { - MessageOut outMsg(CMSG_SKILL_USE_POSITION); + createOutPacket(CMSG_SKILL_USE_POSITION); outMsg.writeInt16(static_cast<int16_t>(level)); outMsg.writeInt16(static_cast<int16_t>(id)); outMsg.writeInt16(static_cast<int16_t>(x)); @@ -97,7 +97,7 @@ void SkillHandler::usePos(const int id, const int level, const int x, const int y, const std::string &text) const { - MessageOut outMsg(CMSG_SKILL_USE_POSITION_MORE); + createOutPacket(CMSG_SKILL_USE_POSITION_MORE); outMsg.writeInt16(static_cast<int16_t>(level), "level"); outMsg.writeInt16(static_cast<int16_t>(id), "id"); outMsg.writeInt16(static_cast<int16_t>(x), "x"); @@ -107,7 +107,7 @@ void SkillHandler::usePos(const int id, const int level, void SkillHandler::useMap(const int id, const std::string &map) const { - MessageOut outMsg(CMSG_SKILL_USE_MAP); + createOutPacket(CMSG_SKILL_USE_MAP); outMsg.writeInt16(static_cast<int16_t>(id)); outMsg.writeString(map, 16); } diff --git a/src/net/tmwa/tradehandler.cpp b/src/net/tmwa/tradehandler.cpp index 073fe78ed..a07b58c15 100644 --- a/src/net/tmwa/tradehandler.cpp +++ b/src/net/tmwa/tradehandler.cpp @@ -104,7 +104,7 @@ void TradeHandler::request(const Being *const being) const if (!being) return; - MessageOut outMsg(CMSG_TRADE_REQUEST); + createOutPacket(CMSG_TRADE_REQUEST); outMsg.writeInt32(being->getId()); } @@ -113,7 +113,7 @@ void TradeHandler::respond(const bool accept) const if (!accept) PlayerInfo::setTrading(false); - MessageOut outMsg(CMSG_TRADE_RESPONSE); + createOutPacket(CMSG_TRADE_RESPONSE); outMsg.writeInt8(static_cast<int8_t>(accept ? 3 : 4)); } @@ -122,7 +122,7 @@ void TradeHandler::addItem(const Item *const item, const int amount) const if (!item) return; - MessageOut outMsg(CMSG_TRADE_ITEM_ADD_REQUEST); + createOutPacket(CMSG_TRADE_ITEM_ADD_REQUEST); outMsg.writeInt16(static_cast<int16_t>( item->getInvIndex() + INVENTORY_OFFSET)); outMsg.writeInt32(amount); @@ -130,24 +130,24 @@ void TradeHandler::addItem(const Item *const item, const int amount) const void TradeHandler::setMoney(const int amount) const { - MessageOut outMsg(CMSG_TRADE_ITEM_ADD_REQUEST); + createOutPacket(CMSG_TRADE_ITEM_ADD_REQUEST); outMsg.writeInt16(0); outMsg.writeInt32(amount); } void TradeHandler::confirm() const { - MessageOut outMsg(CMSG_TRADE_ADD_COMPLETE); + createOutPacket(CMSG_TRADE_ADD_COMPLETE); } void TradeHandler::finish() const { - MessageOut outMsg(CMSG_TRADE_OK); + createOutPacket(CMSG_TRADE_OK); } void TradeHandler::cancel() const { - MessageOut outMsg(CMSG_TRADE_CANCEL_REQUEST); + createOutPacket(CMSG_TRADE_CANCEL_REQUEST); } void TradeHandler::processTradeRequest(Net::MessageIn &msg) const |