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authorAndrei Karas <akaras@inbox.ru>2016-06-20 19:49:01 +0300
committerAndrei Karas <akaras@inbox.ru>2016-06-20 19:49:01 +0300
commit0cf09f63f5c626738f2dfdec82da876723b0db89 (patch)
treeb6b9d22c0b4cc2f51957355271eedbc26fd42aee /src/net/tmwa
parent682ae29f4861c1434db7f5f885cd5062d73b0d1a (diff)
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Add explicit keyword into CardsList.
Diffstat (limited to 'src/net/tmwa')
-rw-r--r--src/net/tmwa/beinghandler.cpp10
-rw-r--r--src/net/tmwa/beingrecv.cpp26
-rw-r--r--src/net/tmwa/charserverrecv.cpp24
3 files changed, 30 insertions, 30 deletions
diff --git a/src/net/tmwa/beinghandler.cpp b/src/net/tmwa/beinghandler.cpp
index 8aa01bb9c..9a67b9358 100644
--- a/src/net/tmwa/beinghandler.cpp
+++ b/src/net/tmwa/beinghandler.cpp
@@ -53,27 +53,27 @@ void BeingHandler::undress(Being *const being) const
0,
std::string(),
ItemColor_one,
- nullptr);
+ zeroCards);
being->setSprite(SPRITE_HEAD_BOTTOM,
0,
std::string(),
ItemColor_one,
- nullptr);
+ zeroCards);
being->setSprite(SPRITE_CLOTHES_COLOR,
0,
std::string(),
ItemColor_one,
- nullptr);
+ zeroCards);
being->setSprite(SPRITE_HAIR,
0,
std::string(),
ItemColor_one,
- nullptr);
+ zeroCards);
being->setSprite(SPRITE_SHOES,
0,
std::string(),
ItemColor_one,
- nullptr);
+ zeroCards);
}
#ifdef EATHENA_SUPPORT
diff --git a/src/net/tmwa/beingrecv.cpp b/src/net/tmwa/beingrecv.cpp
index 73fa7b87c..16c2f1599 100644
--- a/src/net/tmwa/beingrecv.cpp
+++ b/src/net/tmwa/beingrecv.cpp
@@ -147,13 +147,13 @@ void BeingRecv::processBeingChangeLookContinue(const Net::MessageIn &msg,
id,
"",
ItemColor_one,
- nullptr);
+ zeroCards);
dstBeing->setWeaponId(id);
dstBeing->setSprite(SPRITE_FLOOR,
id2,
std::string(),
ItemColor_one,
- nullptr);
+ zeroCards);
localPlayer->imitateOutfit(dstBeing, SPRITE_FLOOR);
break;
case 3: // Change lower headgear for eAthena, pants for us
@@ -161,7 +161,7 @@ void BeingRecv::processBeingChangeLookContinue(const Net::MessageIn &msg,
id,
color,
ItemColor_one,
- nullptr);
+ zeroCards);
localPlayer->imitateOutfit(dstBeing, SPRITE_WEAPON);
break;
case 4: // Change upper headgear for eAthena, hat for us
@@ -169,7 +169,7 @@ void BeingRecv::processBeingChangeLookContinue(const Net::MessageIn &msg,
id,
color,
ItemColor_one,
- nullptr);
+ zeroCards);
localPlayer->imitateOutfit(dstBeing, SPRITE_CLOTHES_COLOR);
break;
case 5: // Change middle headgear for eathena, armor for us
@@ -177,7 +177,7 @@ void BeingRecv::processBeingChangeLookContinue(const Net::MessageIn &msg,
id,
color,
ItemColor_one,
- nullptr);
+ zeroCards);
localPlayer->imitateOutfit(dstBeing, SPRITE_HEAD_BOTTOM);
break;
case 6: // eAthena LOOK_HAIR_COLOR
@@ -192,7 +192,7 @@ void BeingRecv::processBeingChangeLookContinue(const Net::MessageIn &msg,
id,
color,
ItemColor_one,
- nullptr);
+ zeroCards);
localPlayer->imitateOutfit(dstBeing, SPRITE_FLOOR);
break;
case 9: // eAthena LOOK_SHOES
@@ -200,7 +200,7 @@ void BeingRecv::processBeingChangeLookContinue(const Net::MessageIn &msg,
id,
color,
ItemColor_one,
- nullptr);
+ zeroCards);
localPlayer->imitateOutfit(dstBeing, SPRITE_HAIR);
break;
case 10: // LOOK_GLOVES
@@ -208,7 +208,7 @@ void BeingRecv::processBeingChangeLookContinue(const Net::MessageIn &msg,
id,
color,
ItemColor_one,
- nullptr);
+ zeroCards);
localPlayer->imitateOutfit(dstBeing, SPRITE_SHOES);
break;
case 11: // LOOK_CAPE
@@ -216,7 +216,7 @@ void BeingRecv::processBeingChangeLookContinue(const Net::MessageIn &msg,
id,
color,
ItemColor_one,
- nullptr);
+ zeroCards);
localPlayer->imitateOutfit(dstBeing, SPRITE_SHIELD);
break;
case 12:
@@ -224,7 +224,7 @@ void BeingRecv::processBeingChangeLookContinue(const Net::MessageIn &msg,
id,
color,
ItemColor_one,
- nullptr);
+ zeroCards);
localPlayer->imitateOutfit(dstBeing, SPRITE_HEAD_TOP);
break;
case 13:
@@ -232,7 +232,7 @@ void BeingRecv::processBeingChangeLookContinue(const Net::MessageIn &msg,
id,
color,
ItemColor_one,
- nullptr);
+ zeroCards);
localPlayer->imitateOutfit(dstBeing, SPRITE_HEAD_MID);
break;
case 14:
@@ -240,7 +240,7 @@ void BeingRecv::processBeingChangeLookContinue(const Net::MessageIn &msg,
id,
color,
ItemColor_one,
- nullptr);
+ zeroCards);
localPlayer->imitateOutfit(dstBeing, SPRITE_ROBE);
break;
case 15:
@@ -248,7 +248,7 @@ void BeingRecv::processBeingChangeLookContinue(const Net::MessageIn &msg,
id,
color,
ItemColor_one,
- nullptr);
+ zeroCards);
localPlayer->imitateOutfit(dstBeing, SPRITE_EVOL2);
break;
case 16:
diff --git a/src/net/tmwa/charserverrecv.cpp b/src/net/tmwa/charserverrecv.cpp
index 7a5c6adae..2fd768870 100644
--- a/src/net/tmwa/charserverrecv.cpp
+++ b/src/net/tmwa/charserverrecv.cpp
@@ -108,7 +108,7 @@ void CharServerRecv::readPlayerData(Net::MessageIn &msg,
weapon,
"",
ItemColor_one,
- nullptr);
+ zeroCards);
tempPlayer->setWeaponId(weapon);
data.mAttributes[Attributes::LEVEL] = msg.readInt16("level");
@@ -129,7 +129,7 @@ void CharServerRecv::readPlayerData(Net::MessageIn &msg,
0,
std::string(),
ItemColor_one,
- nullptr);
+ zeroCards);
}
else
{
@@ -137,7 +137,7 @@ void CharServerRecv::readPlayerData(Net::MessageIn &msg,
hairStyle * -1,
ItemDB::get(-hairStyle).getDyeColorsString(hairColor),
ItemColor_one,
- nullptr);
+ zeroCards);
}
tempPlayer->setHairColor(hairColor);
@@ -157,47 +157,47 @@ void CharServerRecv::readPlayerData(Net::MessageIn &msg,
shoes,
std::string(),
ItemColor_one,
- nullptr);
+ zeroCards);
tempPlayer->setSprite(SPRITE_SHOES,
gloves,
std::string(),
ItemColor_one,
- nullptr);
+ zeroCards);
tempPlayer->setSprite(SPRITE_SHIELD,
cape,
std::string(),
ItemColor_one,
- nullptr);
+ zeroCards);
tempPlayer->setSprite(SPRITE_HEAD_TOP,
misc1,
std::string(),
ItemColor_one,
- nullptr);
+ zeroCards);
tempPlayer->setSprite(SPRITE_WEAPON,
bottomClothes,
std::string(),
ItemColor_one,
- nullptr);
+ zeroCards);
tempPlayer->setSprite(SPRITE_FLOOR,
shield,
std::string(),
ItemColor_one,
- nullptr);
+ zeroCards);
tempPlayer->setSprite(SPRITE_CLOTHES_COLOR,
hat,
std::string(),
ItemColor_one,
- nullptr);
+ zeroCards);
tempPlayer->setSprite(SPRITE_HEAD_BOTTOM,
topClothes,
std::string(),
ItemColor_one,
- nullptr);
+ zeroCards);
tempPlayer->setSprite(SPRITE_HEAD_MID,
misc2,
std::string(),
ItemColor_one,
- nullptr);
+ zeroCards);
character->slot = msg.readUInt8("slot");
const uint8_t sex = CAST_U8(msg.readUInt8("gender"));