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authorAndrei Karas <akaras@inbox.ru>2012-06-17 20:13:48 +0300
committerAndrei Karas <akaras@inbox.ru>2012-06-17 20:13:48 +0300
commitc2efedab22275302f0a10cc197424d345a021d18 (patch)
tree7488abbb3655451a3f6a1621e0708f72011af5f6 /src/net/tmwa/charserverhandler.cpp
parent79aba82be3de5b6b571e2f59f7a34ded4b03160f (diff)
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Replace SDL int types to C++ types.
Diffstat (limited to 'src/net/tmwa/charserverhandler.cpp')
-rw-r--r--src/net/tmwa/charserverhandler.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/net/tmwa/charserverhandler.cpp b/src/net/tmwa/charserverhandler.cpp
index e18c33a5a..3146c994f 100644
--- a/src/net/tmwa/charserverhandler.cpp
+++ b/src/net/tmwa/charserverhandler.cpp
@@ -55,7 +55,7 @@ extern ServerInfo mapServer;
CharServerHandler::CharServerHandler()
{
- static const Uint16 _messages[] =
+ static const uint16_t _messages[] =
{
SMSG_CHAR_LOGIN,
SMSG_CHAR_LOGIN_ERROR,
@@ -203,7 +203,7 @@ void CharServerHandler::readPlayerData(Net::MessageIn &msg,
msg.readInt16(); // speed
tempPlayer->setSubtype(msg.readInt16()); // class (used for race)
int hairStyle = msg.readInt16();
- Uint16 weapon = msg.readInt16(); // server not used it. may be need use?
+ uint16_t weapon = msg.readInt16(); // server not used it. may be need use?
tempPlayer->setSprite(SPRITE_WEAPON, weapon, "", 1, true);
data.mAttributes[LEVEL] = msg.readInt16();