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authorAndrei Karas <akaras@inbox.ru>2012-06-24 19:34:08 +0300
committerAndrei Karas <akaras@inbox.ru>2012-06-24 21:41:20 +0300
commit3b537e109df901df3da4c706f827c8d3d39a7238 (patch)
treeae5a83f71954aaeb45ce3f8d609e6f4a8dc0678c /src/net/eathena/playerhandler.h
parent4ef35e9ef757da1db724c5d784048601144c934c (diff)
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Add basic support for eathena stable.
Can register, create char, connect to map server and get map info.
Diffstat (limited to 'src/net/eathena/playerhandler.h')
-rw-r--r--src/net/eathena/playerhandler.h66
1 files changed, 66 insertions, 0 deletions
diff --git a/src/net/eathena/playerhandler.h b/src/net/eathena/playerhandler.h
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+++ b/src/net/eathena/playerhandler.h
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+/*
+ * The ManaPlus Client
+ * Copyright (C) 2004-2009 The Mana World Development Team
+ * Copyright (C) 2009-2010 The Mana Developers
+ * Copyright (C) 2011-2012 The ManaPlus Developers
+ *
+ * This file is part of The ManaPlus Client.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef NET_EATHENA_PLAYERHANDLER_H
+#define NET_EATHENA_PLAYERHANDLER_H
+
+#include "net/net.h"
+#include "net/playerhandler.h"
+
+#include "net/ea/playerhandler.h"
+
+#include "net/eathena/messagehandler.h"
+
+namespace EAthena
+{
+
+class PlayerHandler : public MessageHandler, public Ea::PlayerHandler
+{
+ public:
+ PlayerHandler();
+
+ void handleMessage(Net::MessageIn &msg);
+
+ void attack(int id, bool keep = false);
+ void stopAttack();
+ void emote(uint8_t emoteId);
+
+ void increaseAttribute(int attr);
+ void increaseSkill(unsigned short skillId);
+
+ void pickUp(FloorItem *floorItem);
+ void setDirection(char direction);
+ void setDestination(int x, int y, int direction = -1);
+ void changeAction(Being::Action action);
+ void processOnlineList(Net::MessageIn &msg);
+ void requestOnlineList();
+ void updateStatus(uint8_t status);
+
+ void processPlayerShortcuts(Net::MessageIn &msg);
+ void processPlayerShowEquip(Net::MessageIn &msg);
+
+ void respawn();
+};
+
+} // namespace EAthena
+
+#endif // NET_EATHENA_PLAYERHANDLER_H