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author | Andrei Karas <akaras@inbox.ru> | 2015-08-27 19:58:59 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2015-08-27 19:58:59 +0300 |
commit | 2dbb62e760853f88a19e6e783870de156d52f8c6 (patch) | |
tree | 45bdc2d1de608a9f6580bd183c515f4282dcdfc7 /src/net/eathena/mercenaryhandler.cpp | |
parent | a23b30e3a3051393c8abd309be7376daf699a527 (diff) | |
download | manaverse-2dbb62e760853f88a19e6e783870de156d52f8c6.tar.gz manaverse-2dbb62e760853f88a19e6e783870de156d52f8c6.tar.bz2 manaverse-2dbb62e760853f88a19e6e783870de156d52f8c6.tar.xz manaverse-2dbb62e760853f88a19e6e783870de156d52f8c6.zip |
Move receive code from mercenaryhandler into separate file.
Diffstat (limited to 'src/net/eathena/mercenaryhandler.cpp')
-rw-r--r-- | src/net/eathena/mercenaryhandler.cpp | 109 |
1 files changed, 4 insertions, 105 deletions
diff --git a/src/net/eathena/mercenaryhandler.cpp b/src/net/eathena/mercenaryhandler.cpp index 3d5f0a72c..c4c6741a7 100644 --- a/src/net/eathena/mercenaryhandler.cpp +++ b/src/net/eathena/mercenaryhandler.cpp @@ -33,6 +33,7 @@ #include "net/serverfeatures.h" +#include "net/eathena/mercenaryrecv.h" #include "net/eathena/messageout.h" #include "net/eathena/protocol.h" @@ -62,15 +63,15 @@ void MercenaryHandler::handleMessage(Net::MessageIn &msg) switch (msg.getId()) { case SMSG_MERCENARY_UPDATE: - processMercenaryUpdate(msg); + MercenaryRecv::processMercenaryUpdate(msg); break; case SMSG_MERCENARY_INFO: - processMercenaryInfo(msg); + MercenaryRecv::processMercenaryInfo(msg); break; case SMSG_MERCENARY_SKILLS: - processMercenarySkills(msg); + MercenaryRecv::processMercenarySkills(msg); break; default: @@ -78,108 +79,6 @@ void MercenaryHandler::handleMessage(Net::MessageIn &msg) } } -void MercenaryHandler::processMercenaryUpdate(Net::MessageIn &msg) -{ - UNIMPLIMENTEDPACKET; - // +++ need create if need mercenary being and update stats - msg.readInt16("type"); - msg.readInt32("value"); -} - -void MercenaryHandler::processMercenaryInfo(Net::MessageIn &msg) -{ - // +++ need create if need mercenary being and update stats - Being *const dstBeing = actorManager->findBeing( - msg.readBeingId("being id")); - msg.readInt16("atk"); - msg.readInt16("matk"); - msg.readInt16("hit"); - msg.readInt16("crit/10"); - msg.readInt16("def"); - msg.readInt16("mdef"); - msg.readInt16("flee"); - msg.readInt16("attack speed"); - const std::string name = msg.readString(24, "name"); - const int level = msg.readInt16("level"); - msg.readInt32("hp"); - msg.readInt32("max hp"); - msg.readInt32("sp"); - msg.readInt32("max sp"); - msg.readInt32("expire time"); - msg.readInt16("faith"); - msg.readInt32("calls"); - msg.readInt32("kills"); - const int range = msg.readInt16("attack range"); - if (dstBeing && localPlayer) - { - MercenaryInfo *const mercenary = new MercenaryInfo; - mercenary->id = dstBeing->getId(); - mercenary->name = name; - mercenary->level = level; - mercenary->range = range; - PlayerInfo::setMercenary(mercenary); - PlayerInfo::setMercenaryBeing(dstBeing); - } -} - -void MercenaryHandler::processMercenarySkills(Net::MessageIn &msg) -{ - if (skillDialog) - skillDialog->hideSkills(SkillOwner::Mercenary); - const int count = (msg.readInt16("len") - 4) / 37; - for (int f = 0; f < count; f ++) - { - const int skillId = msg.readInt16("skill id"); - const SkillType::SkillType inf = static_cast<SkillType::SkillType>( - msg.readInt32("inf")); - const int level = msg.readInt16("skill level"); - const int sp = msg.readInt16("sp"); - const int range = msg.readInt16("range"); - const std::string name = msg.readString(24, "skill name"); - const Modifiable up = fromBool(msg.readUInt8("up flag"), Modifiable); - PlayerInfo::setSkillLevel(skillId, level); - if (skillDialog) - { - if (!skillDialog->updateSkill(skillId, range, up, inf, sp)) - { - skillDialog->addSkill(SkillOwner::Mercenary, - skillId, name, level, range, up, inf, sp); - } - } - } - if (skillDialog) - skillDialog->updateModels(); -} - -void MercenaryHandler::handleMercenaryMessage(const int cmd) -{ - PlayerInfo::setMercenary(nullptr); - if (skillDialog) - { - skillDialog->hideSkills(SkillOwner::Mercenary); - skillDialog->updateModels(); - } - - switch (cmd) - { - case 0: - NotifyManager::notify(NotifyTypes::MERCENARY_EXPIRED); - break; - case 1: - NotifyManager::notify(NotifyTypes::MERCENARY_KILLED); - break; - case 2: - NotifyManager::notify(NotifyTypes::MERCENARY_FIRED); - break; - case 3: - NotifyManager::notify(NotifyTypes::MERCENARY_RUN); - break; - default: - NotifyManager::notify(NotifyTypes::MERCENARY_UNKNOWN); - break; - } -} - void MercenaryHandler::fire() { createOutPacket(CMSG_MERCENARY_ACTION); |