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author | Andrei Karas <akaras@inbox.ru> | 2015-02-11 16:23:03 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2015-02-11 16:23:03 +0300 |
commit | ae0ade61326aa52df63aeb7742133160b8c78047 (patch) | |
tree | b04c09807058b593949fe634098e73474a58589d /src/net/ea | |
parent | 4a337b7a42d0c92bc2ed26b7e206188dc04c569d (diff) | |
download | manaverse-ae0ade61326aa52df63aeb7742133160b8c78047.tar.gz manaverse-ae0ade61326aa52df63aeb7742133160b8c78047.tar.bz2 manaverse-ae0ade61326aa52df63aeb7742133160b8c78047.tar.xz manaverse-ae0ade61326aa52df63aeb7742133160b8c78047.zip |
Add typed bool type Equipped.
Diffstat (limited to 'src/net/ea')
-rw-r--r-- | src/net/ea/buysellhandler.cpp | 2 | ||||
-rw-r--r-- | src/net/ea/equipbackend.h | 6 | ||||
-rw-r--r-- | src/net/ea/inventoryhandler.cpp | 2 |
3 files changed, 5 insertions, 5 deletions
diff --git a/src/net/ea/buysellhandler.cpp b/src/net/ea/buysellhandler.cpp index 11785fec0..537a741ea 100644 --- a/src/net/ea/buysellhandler.cpp +++ b/src/net/ea/buysellhandler.cpp @@ -162,7 +162,7 @@ void BuySellHandler::processNpcSell(Net::MessageIn &msg) const Item *const item = PlayerInfo::getInventory() ->getItem(index); - if (item && !(item->isEquipped())) + if (item && item->isEquipped() == Equipped_false) dialog->addItem(item, value); } } diff --git a/src/net/ea/equipbackend.h b/src/net/ea/equipbackend.h index 6f09e8e9c..3b3297315 100644 --- a/src/net/ea/equipbackend.h +++ b/src/net/ea/equipbackend.h @@ -67,7 +67,7 @@ class EquipBackend final : public Equipment::Backend { Item* item = inv->getItem(i); if (item) - item->setEquipped(false); + item->setEquipped(Equipped_false); } mEquipment[i] = -1; @@ -87,14 +87,14 @@ class EquipBackend final : public Equipment::Backend Item *item = inv->getItem(mEquipment[index]); if (item) - item->setEquipped(false); + item->setEquipped(Equipped_false); // not checking index because it must be safe mEquipment[index] = inventoryIndex; item = inv->getItem(inventoryIndex); if (item) - item->setEquipped(true); + item->setEquipped(Equipped_true); if (inventoryWindow) inventoryWindow->updateButtons(); diff --git a/src/net/ea/inventoryhandler.cpp b/src/net/ea/inventoryhandler.cpp index e81b0a490..026359d76 100644 --- a/src/net/ea/inventoryhandler.cpp +++ b/src/net/ea/inventoryhandler.cpp @@ -262,7 +262,7 @@ void InventoryHandler::processPlayerStorageStatus(Net::MessageIn &msg) (*it).damaged, (*it).favorite, (*it).equip, - false); + Equipped_false); } mInventoryItems.clear(); |