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authorAndrei Karas <akaras@inbox.ru>2012-09-04 23:47:11 +0300
committerAndrei Karas <akaras@inbox.ru>2012-09-04 23:47:11 +0300
commitf24ddad3fa0f843eb29a281426151cf1a5f31f4b (patch)
tree6f3faaf38f069f1e88435b7c976ff4070b7a1dcb /src/net/ea/buysellhandler.cpp
parent3a407bb6b73a186eafd99bcec570f88097c4b2e1 (diff)
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add const to more classes,
fix other small style issues.
Diffstat (limited to 'src/net/ea/buysellhandler.cpp')
-rw-r--r--src/net/ea/buysellhandler.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/net/ea/buysellhandler.cpp b/src/net/ea/buysellhandler.cpp
index 9cee4d434..7a66df305 100644
--- a/src/net/ea/buysellhandler.cpp
+++ b/src/net/ea/buysellhandler.cpp
@@ -151,7 +151,8 @@ void BuySellHandler::processNpcSell(Net::MessageIn &msg, int offset)
const int value = msg.readInt32();
msg.readInt32(); // value
- const Item *const item = PlayerInfo::getInventory()->getItem(index);
+ const Item *const item = PlayerInfo::getInventory()
+ ->getItem(index);
if (item && !(item->isEquipped()))
dialog->addItem(item, value);