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authorAndrei Karas <akaras@inbox.ru>2013-05-30 00:50:00 +0300
committerAndrei Karas <akaras@inbox.ru>2013-05-30 00:50:00 +0300
commita3f8e297c74534ceba6063e10cdeee558b215d6d (patch)
tree919c4cc0a7bd78fb4d6c8dda03a35e13f3b67532 /src/net/ea/beinghandler.cpp
parent82f54003e520947340823e8d86dcb8c57e182237 (diff)
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Limit hair color and hair style only for one byte.
Other bytes reserved for future usage.
Diffstat (limited to 'src/net/ea/beinghandler.cpp')
-rw-r--r--src/net/ea/beinghandler.cpp6
1 files changed, 4 insertions, 2 deletions
diff --git a/src/net/ea/beinghandler.cpp b/src/net/ea/beinghandler.cpp
index 71194520d..05b7c348a 100644
--- a/src/net/ea/beinghandler.cpp
+++ b/src/net/ea/beinghandler.cpp
@@ -200,7 +200,8 @@ void BeingHandler::processBeingVisibleOrMove(Net::MessageIn &msg,
if (dstBeing->getType() == ActorSprite::MONSTER && player_node)
player_node->checkNewName(dstBeing);
- const int hairStyle = msg.readInt16();
+ const int hairStyle = msg.readInt8();
+ msg.readInt8(); // free
const uint16_t weapon = msg.readInt16();
const uint16_t headBottom = msg.readInt16();
@@ -210,7 +211,8 @@ void BeingHandler::processBeingVisibleOrMove(Net::MessageIn &msg,
const uint16_t shield = msg.readInt16();
const uint16_t headTop = msg.readInt16();
const uint16_t headMid = msg.readInt16();
- const int hairColor = msg.readInt16();
+ const int hairColor = msg.readInt8();
+ msg.readInt8(); // free
const uint16_t shoes = msg.readInt16(); // clothes color
uint16_t gloves;