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authorAndrei Karas <akaras@inbox.ru>2011-04-21 05:25:01 +0300
committerAndrei Karas <akaras@inbox.ru>2011-04-21 05:25:01 +0300
commit8037d33c9f429d4c0322da383cdda46776c3c14e (patch)
tree7460a6dd0c774817ff1dd92aa190776ae1684ed9 /src/localplayer.h
parentd7eae524bf7e88ebb5a324431b74a77ce1e7fded (diff)
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Impliment attack filter.
Add tab in social tab.
Diffstat (limited to 'src/localplayer.h')
-rw-r--r--src/localplayer.h47
1 files changed, 47 insertions, 0 deletions
diff --git a/src/localplayer.h b/src/localplayer.h
index f5e15e5f6..904ce74db 100644
--- a/src/localplayer.h
+++ b/src/localplayer.h
@@ -450,6 +450,48 @@ class LocalPlayer : public Being, public ActorSpriteListener,
void checkNewName(Being *being);
+ bool isInAttackList(const std::string &name)
+ { return mAttackMobsSet.find(name) != mAttackMobsSet.end(); }
+
+ bool isInIgnoreAttackList(const std::string &name)
+ { return mIgnoreAttackMobsSet.find(name)
+ != mIgnoreAttackMobsSet.end(); }
+
+ bool isInAttackOrIgnoreList(const std::string &name)
+ { return mAttackMobsSet.find(name) != mAttackMobsSet.end() ||
+ mIgnoreAttackMobsSet.find(name) != mIgnoreAttackMobsSet.end(); }
+
+ void removeAttackMob(const std::string &name);
+
+ void addAttackMob(std::string name);
+
+ void addIgnoreAttackMob(std::string name);
+
+ std::list<std::string> getAttackMobs()
+ { return mAttackMobs; }
+
+ void setAttackMobs(std::list<std::string> mobs)
+ { mAttackMobs = mobs; }
+
+ int getAttackMobsSize()
+ { return mAttackMobs.size(); }
+
+ std::list<std::string> getIgnoreAttackMobs()
+ { return mIgnoreAttackMobs; }
+
+ std::set<std::string> getAttackMobsSet()
+ { return mAttackMobsSet; }
+
+ std::set<std::string> getIgnoreAttackMobsSet()
+ { return mIgnoreAttackMobsSet; }
+
+ void rebuildAttackMobs();
+
+ std::map<std::string, int> getAttackMobsMap()
+ { return mAttackMobsMap; }
+
+ int getAttackMobIndex(std::string name);
+
protected:
/** Whether or not the name settings have changed */
bool mUpdateName;
@@ -576,6 +618,11 @@ class LocalPlayer : public Being, public ActorSpriteListener,
bool mServerAttack;
std::string mLastHitFrom;
std::string mWaitFor;
+ std::list<std::string> mAttackMobs;
+ std::list<std::string> mIgnoreAttackMobs;
+ std::set<std::string> mAttackMobsSet;
+ std::set<std::string> mIgnoreAttackMobsSet;
+ std::map<std::string, int> mAttackMobsMap;
};
extern LocalPlayer *player_node;