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authorAndrei Karas <akaras@inbox.ru>2011-01-02 01:48:38 +0200
committerAndrei Karas <akaras@inbox.ru>2011-01-02 02:41:24 +0200
commit3eeae12c498d1a4dbe969462d2ba841f77ee3ccb (patch)
treeff8eab35e732bc0749fc11677c8873a7b3a58704 /src/itemshortcut.h
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Initial commit.
This code based on mana client http://www.gitorious.org/mana/mana and my private repository.
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+/*
+ * The Mana Client
+ * Copyright (C) 2007-2009 The Mana World Development Team
+ * Copyright (C) 2009-2010 The Mana Developers
+ *
+ * This file is part of The Mana Client.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef ITEMSHORTCUT_H
+#define ITEMSHORTCUT_H
+
+#define SHORTCUT_ITEMS 20
+
+#define SHORTCUT_TABS 3
+
+class Item;
+
+/**
+ * The class which keeps track of the item shortcuts.
+ */
+class ItemShortcut
+{
+ public:
+ /**
+ * Constructor.
+ */
+ ItemShortcut(int number);
+
+ /**
+ * Destructor.
+ */
+ ~ItemShortcut();
+
+ /**
+ * Load the configuration information.
+ */
+ void load(bool oldConfig = 0);
+
+ /**
+ * Save the configuration information.
+ */
+ void save();
+
+ /**
+ * Returns the shortcut item ID specified by the index.
+ *
+ * @param index Index of the shortcut item.
+ */
+ int getItem(int index) const
+ { return mItems[index]; }
+
+ /**
+ * Returns the amount of shortcut items.
+ */
+ int getItemCount() const
+ { return SHORTCUT_ITEMS; }
+
+ /**
+ * Returns the item ID that is currently selected.
+ */
+ int getItemSelected() const
+ { return mItemSelected; }
+
+ /**
+ * Adds the selected item ID to the items specified by the index.
+ *
+ * @param index Index of the items.
+ */
+ void setItem(int index)
+ { mItems[index] = mItemSelected; save(); }
+
+ /**
+ * Adds an item to the items store specified by the index.
+ *
+ * @param index Index of the item.
+ * @param itemId ID of the item.
+ */
+ void setItems(int index, int itemId)
+ { mItems[index] = itemId; save(); }
+
+ /**
+ * Set the item that is selected.
+ *
+ * @param itemId The ID of the item that is to be assigned.
+ */
+ void setItemSelected(int itemId)
+ { mItemSelected = itemId; }
+
+ /**
+ * Returns selected shortcut item ID.
+ */
+ int getSelectedItem() const
+ { return mItemSelected; }
+
+ /**
+ * A flag to check if the item is selected.
+ */
+ bool isItemSelected() const
+ { return mItemSelected > -1; }
+
+ /**
+ * Remove a item from the shortcut.
+ */
+ void removeItem(int index)
+ { mItems[index] = -1; save(); }
+
+ /**
+ * Try to use the item specified by the index.
+ *
+ * @param index Index of the item shortcut.
+ */
+ void useItem(int index);
+
+ /**
+ * Equip a item from the shortcut.
+ */
+ void equipItem(int index);
+
+ /**
+ * UnEquip a item from the shortcut.
+ */
+ void unequipItem(int index);
+
+ private:
+
+ int mItems[SHORTCUT_ITEMS]; /**< The items stored. */
+ int mItemSelected; /**< The item held by cursor. */
+ int mNumber;
+};
+
+extern ItemShortcut *itemShortcut[SHORTCUT_TABS];
+
+#endif