summaryrefslogtreecommitdiff
path: root/src/inputmanager.h
diff options
context:
space:
mode:
authorAndrei Karas <akaras@inbox.ru>2013-04-14 17:06:02 +0300
committerAndrei Karas <akaras@inbox.ru>2013-04-14 17:06:02 +0300
commit6b5c7e7a5ed32abfc98d9acdebacc50c68a91a1d (patch)
treef1acb027394af1aec49790354df97da4665488b7 /src/inputmanager.h
parenta7d7346b9eb3fa62a8912e31d5c00f8e05390425 (diff)
downloadmanaverse-6b5c7e7a5ed32abfc98d9acdebacc50c68a91a1d.tar.gz
manaverse-6b5c7e7a5ed32abfc98d9acdebacc50c68a91a1d.tar.bz2
manaverse-6b5c7e7a5ed32abfc98d9acdebacc50c68a91a1d.tar.xz
manaverse-6b5c7e7a5ed32abfc98d9acdebacc50c68a91a1d.zip
another fixes from cpplint.
Diffstat (limited to 'src/inputmanager.h')
-rw-r--r--src/inputmanager.h26
1 files changed, 13 insertions, 13 deletions
diff --git a/src/inputmanager.h b/src/inputmanager.h
index da3095c81..ff07f6c85 100644
--- a/src/inputmanager.h
+++ b/src/inputmanager.h
@@ -73,19 +73,19 @@ struct KeyFunction final
enum KeyCondition
{
- COND_DEFAULT = 1, // default condition
- COND_ENABLED = 2, // keyboard must be enabled
- COND_NOINPUT = 4, // input items must be unfocused
- COND_NOAWAY = 8, // player not in away mode
- COND_NOSETUP = 16, // setup window is hidde
- COND_VALIDSPEED = 32, // valid speed
- COND_NOMODAL = 64, // modal windows inactive
- COND_NONPCINPUT = 128, // npc input field inactive
- COND_EMODS = 256, // game modifiers enabled
- COND_NOTARGET = 512, // no target/untarget keys pressed
- COND_NOFOLLOW = 1024, // follow mode disabled
- COND_SHORTCUT = 2 + 4 + 16 + 512, // flags for shortcut keys
- COND_GAME = 2 + 4 + 8 + 16 + 64, // main game key
+ COND_DEFAULT = 1, // default condition
+ COND_ENABLED = 2, // keyboard must be enabled
+ COND_NOINPUT = 4, // input items must be unfocused
+ COND_NOAWAY = 8, // player not in away mode
+ COND_NOSETUP = 16, // setup window is hidde
+ COND_VALIDSPEED = 32, // valid speed
+ COND_NOMODAL = 64, // modal windows inactive
+ COND_NONPCINPUT = 128, // npc input field inactive
+ COND_EMODS = 256, // game modifiers enabled
+ COND_NOTARGET = 512, // no target/untarget keys pressed
+ COND_NOFOLLOW = 1024, // follow mode disabled
+ COND_SHORTCUT = 2 + 4 + 16 + 512, // flags for shortcut keys
+ COND_GAME = 2 + 4 + 8 + 16 + 64, // main game key
COND_GAME2 = 2 + 8 + 16 + 64
};