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authorAndrei Karas <akaras@inbox.ru>2016-08-02 03:15:18 +0300
committerAndrei Karas <akaras@inbox.ru>2016-08-02 03:15:18 +0300
commitd0d872ffeff89facdd35ce358bd4d9b73cf8332c (patch)
tree806e6d7b2c70a05de9b473505d0269945843e574 /src/gui
parent950c3109bcd8a69d77d22c316cfc6ab34abf5f22 (diff)
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Add all known windows into windows unit tests.
Diffstat (limited to 'src/gui')
-rw-r--r--src/gui/windowmanager_unittest.cc435
-rw-r--r--src/gui/windows/itemamountwindow.h2
-rw-r--r--src/gui/windows/ministatuswindow.cpp3
3 files changed, 405 insertions, 35 deletions
diff --git a/src/gui/windowmanager_unittest.cc b/src/gui/windowmanager_unittest.cc
index ccd027f98..567e0c96e 100644
--- a/src/gui/windowmanager_unittest.cc
+++ b/src/gui/windowmanager_unittest.cc
@@ -23,10 +23,13 @@
#include "configuration.h"
#include "graphicsmanager.h"
#include "settings.h"
+#include "units.h"
+#include "textcommand.h"
-#include "being/actorsprite.h"
+#include "being/being.h"
#include "gui/gui.h"
+#include "gui/mailmessage.h"
#include "gui/userpalette.h"
#include "gui/popups/beingpopup.h"
@@ -40,19 +43,72 @@
#include "gui/widgets/createwidget.h"
#include "gui/widgets/windowcontainer.h"
+#include "gui/windows/bankwindow.h"
+#include "gui/windows/buydialog.h"
+#include "gui/windows/buyingstoreselldialog.h"
+#include "gui/windows/buyselldialog.h"
+#include "gui/windows/changeemaildialog.h"
+#include "gui/windows/changepassworddialog.h"
+#include "gui/windows/chatwindow.h"
#include "gui/windows/connectiondialog.h"
+#include "gui/windows/confirmdialog.h"
+#include "gui/windows/cutinwindow.h"
+#include "gui/windows/debugwindow.h"
#include "gui/windows/didyouknowwindow.h"
+#include "gui/windows/editdialog.h"
+#include "gui/windows/editserverdialog.h"
+#include "gui/windows/eggselectiondialog.h"
+#include "gui/windows/emotewindow.h"
+#include "gui/windows/equipmentwindow.h"
#include "gui/windows/helpwindow.h"
+#include "gui/windows/insertcarddialog.h"
+#include "gui/windows/inventorywindow.h"
+#include "gui/windows/itemamountwindow.h"
+#include "gui/windows/killstats.h"
#include "gui/windows/logindialog.h"
-#include "gui/windows/setupwindow.h"
+#include "gui/windows/maileditwindow.h"
+#include "gui/windows/mailviewwindow.h"
+#include "gui/windows/mailwindow.h"
+#include "gui/windows/minimap.h"
+#include "gui/windows/ministatuswindow.h"
+#include "gui/windows/npcdialog.h"
+#include "gui/windows/npcselldialog.h"
+#include "gui/windows/okdialog.h"
+#include "gui/windows/outfitwindow.h"
+#include "gui/windows/questswindow.h"
+#include "gui/windows/quitdialog.h"
+#include "gui/windows/registerdialog.h"
#include "gui/windows/serverdialog.h"
+#include "gui/windows/setupwindow.h"
+#include "gui/windows/shopwindow.h"
+#include "gui/windows/shortcutwindow.h"
+#include "gui/windows/skilldialog.h"
+#include "gui/windows/socialwindow.h"
+#include "gui/windows/statuswindow.h"
+#include "gui/windows/textcommandeditor.h"
+#include "gui/windows/textdialog.h"
+#include "gui/windows/textselectdialog.h"
+#include "gui/windows/tradewindow.h"
+#include "gui/windows/updaterwindow.h"
+#include "gui/windows/whoisonline.h"
+#include "gui/windows/worldselectdialog.h"
#include "input/touch/touchmanager.h"
+#include "net/logindata.h"
+
+#include "net/eathena/inventoryhandler.h"
+#include "net/eathena/serverfeatures.h"
+#include "net/eathena/playerhandler.h"
+
#include "render/sdlgraphics.h"
#include "resources/sdlimagehelper.h"
+#include "resources/item/item.h"
+
+#include "resources/map/map.h"
+
#include "resources/resourcemanager/resourcemanager.h"
#include "utils/delete2.h"
@@ -60,8 +116,12 @@
#include "utils/gettext.h"
#include "utils/physfstools.h"
+#include "utils/translation/translationmanager.h"
+
#include "debug.h"
+extern QuitDialog *quitDialog;
+
TEST_CASE("Windows tests", "windowmanager")
{
setEnv("SDL_VIDEODRIVER", "dummy");
@@ -84,24 +144,355 @@ TEST_CASE("Windows tests", "windowmanager")
gui = new Gui();
gui->postInit(mainGraphics);
touchManager.init();
+ Units::loadUnits();
+ serverFeatures = new EAthena::ServerFeatures;
+ inventoryHandler = new EAthena::InventoryHandler;
+ playerHandler = new EAthena::PlayerHandler;
+ paths.setValue("itemIcons", "");
+ TranslationManager::init();
mainGraphics->setVideoMode(640, 480, 1, 8, false, false, false, false);
- SECTION("setupWindow")
+ SECTION("bankWindow")
{
- CREATEWIDGETV0(setupWindow, SetupWindow);
- delete2(setupWindow);
+ CREATEWIDGETV0(bankWindow, BankWindow);
+ delete2(bankWindow);
}
- SECTION("helpWindow")
+ SECTION("buyDialog")
{
- CREATEWIDGETV0(helpWindow, HelpWindow);
- delete2(helpWindow);
+ BuyDialog *dialog;
+ CREATEWIDGETV(dialog, BuyDialog, BeingId_zero);
+ delete2(dialog);
+ }
+ SECTION("BuyingStoreSellDialog")
+ {
+ BuyingStoreSellDialog *dialog;
+ CREATEWIDGETV(dialog, BuyingStoreSellDialog,
+ BeingId_zero, 0);
+ delete2(dialog);
+ }
+ SECTION("BuySellDialog")
+ {
+ BuySellDialog *dialog;
+ CREATEWIDGETV(dialog, BuySellDialog, BeingId_zero);
+ delete2(dialog);
+ }
+ SECTION("ChangeEmailDialog")
+ {
+ LoginData data;
+ ChangeEmailDialog *dialog;
+ CREATEWIDGETV(dialog, ChangeEmailDialog, data);
+ delete2(dialog);
+ }
+ SECTION("ChangePasswordDialog")
+ {
+ LoginData data;
+ ChangePasswordDialog *dialog;
+ CREATEWIDGETV(dialog, ChangePasswordDialog, data);
+ delete2(dialog);
+ }
+/*
+ SECTION("CharSelectDialog")
+ {
+ LoginData data;
+ CharSelectDialog *dialog;
+ CREATEWIDGETV(dialog, CharSelectDialog, data);
+ }
+ SECTION("CharCreateDialog")
+ {
+ LoginData data;
+ CharSelectDialog *dialog2;
+ CREATEWIDGETV(dialog2, CharSelectDialog, data);
+ CharCreateDialog *dialog;
+ CREATEWIDGETV(dialog, CharCreateDialog, dialog2, 0);
+ delete2(dialog);
+ delete2(dialog2);
+ }
+*/
+ SECTION("ChatWindow")
+ {
+ CREATEWIDGETV0(chatWindow, ChatWindow);
+ delete2(chatWindow);
+ }
+ SECTION("ConfirmDialog")
+ {
+ ConfirmDialog *dialog;
+ CREATEWIDGETV(dialog, ConfirmDialog,
+ "", "", "", false, Modal_false, nullptr);
+ delete2(dialog);
+ }
+ SECTION("CutinWindow")
+ {
+ CREATEWIDGETV0(cutInWindow, CutInWindow);
+ delete2(cutInWindow);
+ }
+ SECTION("DebugWindow")
+ {
+ CREATEWIDGETV0(debugWindow, DebugWindow);
+ delete2(debugWindow);
}
SECTION("didYouKnowWindow")
{
CREATEWIDGETV0(didYouKnowWindow, DidYouKnowWindow);
delete2(didYouKnowWindow);
}
+ SECTION("EditDialog")
+ {
+ EditDialog *dialog;
+ CREATEWIDGETV(dialog, EditDialog,
+ "", "", "", 100, nullptr, Modal_false);
+ delete2(dialog);
+ }
+ SECTION("EditServerDialog")
+ {
+ ServerInfo mCurrentServer;
+ settings.configDir = PhysFs::getRealDir("test/serverlistplus.xml");
+ ServerDialog *serverDialog = CREATEWIDGETR(ServerDialog,
+ &mCurrentServer,
+ settings.configDir);
+ EditServerDialog *editServerDialog = CREATEWIDGETR(EditServerDialog,
+ serverDialog, mCurrentServer, 0);
+ delete2(editServerDialog);
+ delete2(serverDialog);
+ }
+ SECTION("EggSelectionDialog")
+ {
+ EggSelectionDialog *dialog = CREATEWIDGETR0(EggSelectionDialog);
+ delete2(dialog);
+ }
+ SECTION("EmoteWindow")
+ {
+ EmoteWindow *dialog = CREATEWIDGETR0(EmoteWindow);
+ delete2(dialog);
+ }
+ SECTION("EquipmentWindow")
+ {
+ Equipment *equipment = new Equipment;
+ Map *map = new Map("test", 100, 100, 32, 32);
+ Being *being = new Being(BeingId_zero,
+ ActorType::Player,
+ BeingTypeId_zero,
+ map);
+ EquipmentWindow *dialog = CREATEWIDGETR(EquipmentWindow,
+ equipment, being, false);
+ delete2(dialog);
+ delete2(being);
+ delete2(map);
+ delete2(equipment);
+ }
+ SECTION("helpWindow")
+ {
+ CREATEWIDGETV0(helpWindow, HelpWindow);
+ delete2(helpWindow);
+ }
+ SECTION("InsertCardDialog")
+ {
+ Item *item = new Item(5000,
+ ItemType::Card,
+ 1,
+ 0,
+ ItemColor_one,
+ Identified_true,
+ Damaged_false,
+ Favorite_false,
+ Equipm_true,
+ Equipped_false);
+ InsertCardDialog *dialog = CREATEWIDGETR(InsertCardDialog,
+ 0, item);
+ delete2(dialog);
+ delete2(item);
+ }
+ SECTION("InventoryWindow")
+ {
+ Inventory *inventory = new Inventory(InventoryType::Inventory);
+ InventoryWindow *dialog = CREATEWIDGETR(InventoryWindow,
+ inventory);
+ delete2(dialog);
+ delete2(inventory);
+ }
+ SECTION("ItemAmountWindow")
+ {
+ Item *item = new Item(5000,
+ ItemType::Card,
+ 1,
+ 0,
+ ItemColor_one,
+ Identified_true,
+ Damaged_false,
+ Favorite_false,
+ Equipm_true,
+ Equipped_false);
+ ItemAmountWindow *dialog = CREATEWIDGETR(ItemAmountWindow,
+ ItemAmountWindowUsage::ItemDrop, nullptr, item);
+ delete2(dialog);
+ delete2(item);
+ }
+ SECTION("KillStats")
+ {
+ CREATEWIDGETV0(killStats, KillStats);
+ delete2(killStats);
+ }
+ SECTION("loginDialog")
+ {
+ ServerInfo mCurrentServer;
+ LoginDialog *loginDialog = CREATEWIDGETR(LoginDialog,
+ loginData,
+ &mCurrentServer,
+ &settings.options.updateHost);
+ delete2(loginDialog);
+ }
+ SECTION("MailEditWindow")
+ {
+ CREATEWIDGETV0(mailEditWindow, MailEditWindow);
+ delete2(mailEditWindow);
+ }
+ SECTION("MailViewWindow")
+ {
+ MailMessage *message = new MailMessage;
+ CREATEWIDGETV(mailViewWindow, MailViewWindow,
+ message);
+ delete2(mailViewWindow);
+ }
+ SECTION("MailWindow")
+ {
+ CREATEWIDGETV0(mailWindow, MailWindow);
+ delete2(mailWindow);
+ }
+ SECTION("Minimap")
+ {
+ CREATEWIDGETV0(minimap, Minimap);
+ delete2(minimap);
+ }
+ SECTION("MiniStatusWindow")
+ {
+ CREATEWIDGETV0(miniStatusWindow, MiniStatusWindow);
+ delete2(miniStatusWindow);
+ }
+ SECTION("NpcDialog")
+ {
+ NpcDialog *dialog = CREATEWIDGETR(NpcDialog, BeingId_zero);
+ delete2(dialog);
+ }
+ SECTION("NpcSellDialog")
+ {
+ NpcSellDialog *dialog = CREATEWIDGETR(NpcSellDialog, BeingId_zero);
+ delete2(dialog);
+ }
+ SECTION("OkDialog")
+ {
+ OkDialog *dialog = CREATEWIDGETR(OkDialog,
+ "", "", "", DialogType::SILENCE, Modal_false,
+ ShowCenter_true, nullptr, 100);
+ delete2(dialog);
+ }
+ SECTION("OutfitWindow")
+ {
+ CREATEWIDGETV0(outfitWindow, OutfitWindow);
+ delete2(outfitWindow);
+ }
+ SECTION("QuestsWindow")
+ {
+ CREATEWIDGETV0(questsWindow, QuestsWindow);
+ delete2(questsWindow);
+ }
+ SECTION("QuitDialog")
+ {
+ CREATEWIDGETV(quitDialog, QuitDialog,
+ &quitDialog);
+ delete2(quitDialog);
+ }
+ SECTION("RegisterDialog")
+ {
+ RegisterDialog *dialog = CREATEWIDGETR(RegisterDialog,
+ loginData);
+ delete2(dialog);
+ }
+ SECTION("serversDialog")
+ {
+ ServerInfo mCurrentServer;
+ settings.configDir = PhysFs::getRealDir("test/serverlistplus.xml");
+ ServerDialog *serverDialog = CREATEWIDGETR(ServerDialog,
+ &mCurrentServer,
+ settings.configDir);
+ delete2(serverDialog);
+ }
+ SECTION("setupWindow")
+ {
+ CREATEWIDGETV0(setupWindow, SetupWindow);
+ delete2(setupWindow);
+ }
+ SECTION("ShopSellDialog")
+ {
+ // only tmwa skipping
+ }
+ SECTION("ShopWindow")
+ {
+ CREATEWIDGETV0(shopWindow, ShopWindow);
+ delete2(shopWindow);
+ }
+ SECTION("ShortcutWindow")
+ {
+ CREATEWIDGETV(itemShortcutWindow, ShortcutWindow, "");
+ delete2(itemShortcutWindow);
+ }
+ SECTION("SkillDialog")
+ {
+ CREATEWIDGETV0(skillDialog, SkillDialog);
+ delete2(skillDialog);
+ }
+ SECTION("SocialWindow")
+ {
+ CREATEWIDGETV0(socialWindow, SocialWindow);
+ delete2(socialWindow);
+ }
+ SECTION("StatusWindow")
+ {
+ CREATEWIDGETV0(statusWindow, StatusWindow);
+ delete2(statusWindow);
+ }
+ SECTION("TextCommandEditor")
+ {
+ TextCommand *textCommand = new TextCommand(1, "", "", "",
+ CommandTarget::NoTarget, "");
+ TextCommandEditor *dialog = CREATEWIDGETR(TextCommandEditor,
+ textCommand);
+ delete2(dialog);
+ }
+ SECTION("TextDialog")
+ {
+ TextDialog *dialog = CREATEWIDGETR(TextDialog,
+ "", "", nullptr, false);
+ delete2(dialog);
+ }
+ SECTION("TextSelectDialog")
+ {
+ TextSelectDialog *dialog = CREATEWIDGETR(TextSelectDialog,
+ "", "", AllowQuit_false);
+ delete2(dialog);
+ }
+ SECTION("TradeWindow")
+ {
+ CREATEWIDGETV0(tradeWindow, TradeWindow);
+ delete2(tradeWindow);
+ }
+ SECTION("UpdaterWindow")
+ {
+ CREATEWIDGETV(updaterWindow, UpdaterWindow,
+ "", "", false, UpdateType::Skip);
+ delete2(updaterWindow);
+ }
+ SECTION("WhoIsOnline")
+ {
+ CREATEWIDGETV0(whoIsOnline, WhoIsOnline);
+ delete2(whoIsOnline);
+ }
+ SECTION("WorldSelectDialog")
+ {
+ Worlds worlds;
+ WorldSelectDialog *dialog = CREATEWIDGETR(WorldSelectDialog,
+ worlds);
+ delete2(dialog);
+ }
SECTION("popupMenu")
{
CREATEWIDGETV0(popupMenu, PopupMenu);
@@ -137,32 +528,6 @@ TEST_CASE("Windows tests", "windowmanager")
CREATEWIDGETV(desktop, Desktop, nullptr);
delete2(desktop);
}
- SECTION("serversDialog")
- {
- ServerInfo mCurrentServer;
- settings.configDir = PhysFs::getRealDir("test/serverlistplus.xml");;
- ServerDialog *serverDialog = CREATEWIDGETR(ServerDialog,
- &mCurrentServer,
- settings.configDir);
- delete2(serverDialog);
- }
- SECTION("connectionDialog")
- {
- ConnectionDialog *connectionDialog = CREATEWIDGETR(ConnectionDialog,
- // TRANSLATORS: connection dialog header
- _("Connecting to server"),
- State::SWITCH_SERVER);
- delete2(connectionDialog);
- }
- SECTION("loginDialog")
- {
- ServerInfo mCurrentServer;
- LoginDialog *loginDialog = CREATEWIDGETR(LoginDialog,
- loginData,
- &mCurrentServer,
- &settings.options.updateHost);
- delete2(loginDialog);
- }
SECTION("connectionDialog")
{
ConnectionDialog *connectionDialog = CREATEWIDGETR(ConnectionDialog,
@@ -177,5 +542,7 @@ TEST_CASE("Windows tests", "windowmanager")
delete2(userPalette);
delete2(client);
+ delete2(serverFeatures);
+ delete2(inventoryHandler);
windowContainer = nullptr;
}
diff --git a/src/gui/windows/itemamountwindow.h b/src/gui/windows/itemamountwindow.h
index c9cbd4227..a89bb83f5 100644
--- a/src/gui/windows/itemamountwindow.h
+++ b/src/gui/windows/itemamountwindow.h
@@ -85,7 +85,9 @@ class ItemAmountWindow final : public Window,
~ItemAmountWindow();
+#ifndef UNITTESTS
private:
+#endif
static void finish(Item *const item,
const int amount,
const int price,
diff --git a/src/gui/windows/ministatuswindow.cpp b/src/gui/windows/ministatuswindow.cpp
index c9c6248e6..0f3ea0a4d 100644
--- a/src/gui/windows/ministatuswindow.cpp
+++ b/src/gui/windows/ministatuswindow.cpp
@@ -301,7 +301,8 @@ void MiniStatusWindow::attributeChanged(const AttributesT id,
void MiniStatusWindow::updateStatus()
{
- statusWindow->updateStatusBar(mStatusBar);
+ if (statusWindow)
+ statusWindow->updateStatusBar(mStatusBar);
if (mStatusPopup && mStatusPopup->isPopupVisible())
mStatusPopup->update();
}