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authorAndrei Karas <akaras@inbox.ru>2011-05-21 01:05:46 +0300
committerAndrei Karas <akaras@inbox.ru>2011-05-21 01:05:46 +0300
commit9a53f1a15bec5cf6559c3c78761424081a73c50e (patch)
treef8415d9443164e1d533630d3dd67b37aad52ac51 /src/gui
parent71d0606a0356e8f9a5fb605190aef7330b630b9e (diff)
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Fix removing home position from mouse and saving map objects/home position.
Diffstat (limited to 'src/gui')
-rw-r--r--src/gui/popupmenu.cpp6
1 files changed, 6 insertions, 0 deletions
diff --git a/src/gui/popupmenu.cpp b/src/gui/popupmenu.cpp
index 9048c53b2..9577d6107 100644
--- a/src/gui/popupmenu.cpp
+++ b/src/gui/popupmenu.cpp
@@ -1090,11 +1090,17 @@ void PopupMenu::handleLink(const std::string &link,
SpecialLayer *specialLayer = map->getSpecialLayer();
if (specialLayer)
{
+ bool isHome = (mMapItem->getType() == MapItem::HOME);
const int x = mMapItem->getX();
const int y = mMapItem->getY();
specialLayer->setTile(x, y, MapItem::EMPTY);
if (socialWindow)
socialWindow->removePortal(x, y);
+ if (isHome && player_node)
+ {
+ player_node->removeHome();
+ player_node->saveHomes();
+ }
}
}
}