diff options
author | Andrei Karas <akaras@inbox.ru> | 2012-12-16 22:03:21 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2012-12-16 22:33:53 +0300 |
commit | 4520aa5631f5dfa9d941231a11c2ba782f456dd0 (patch) | |
tree | a01027e50987230d63aaeeccc65c074c3a6dca7c /src/gui | |
parent | 99fc034012a3c97805014d578c8bb910beabfbc5 (diff) | |
download | manaverse-4520aa5631f5dfa9d941231a11c2ba782f456dd0.tar.gz manaverse-4520aa5631f5dfa9d941231a11c2ba782f456dd0.tar.bz2 manaverse-4520aa5631f5dfa9d941231a11c2ba782f456dd0.tar.xz manaverse-4520aa5631f5dfa9d941231a11c2ba782f456dd0.zip |
Allow different skill images/names etc for each skill level.
Diffstat (limited to 'src/gui')
-rw-r--r-- | src/gui/skilldialog.cpp | 127 | ||||
-rw-r--r-- | src/gui/skilldialog.h | 14 | ||||
-rw-r--r-- | src/gui/widgets/itemshortcutcontainer.cpp | 4 |
3 files changed, 94 insertions, 51 deletions
diff --git a/src/gui/skilldialog.cpp b/src/gui/skilldialog.cpp index 8447ed27d..26050585c 100644 --- a/src/gui/skilldialog.cpp +++ b/src/gui/skilldialog.cpp @@ -75,7 +75,7 @@ class SkillModel final : public gcn::ListModel std::string getElementAt(int i) { if (getSkillAt(i)) - return getSkillAt(i)->data.name; + return getSkillAt(i)->data->name; else return ""; } @@ -185,7 +185,7 @@ class SkillListBox final : public ListBox return; mPopup->show(viewport->getMouseX(), viewport->getMouseY(), - skill->data.dispName); + skill->data->dispName); } void mouseExited(gcn::MouseEvent &event A_UNUSED) @@ -346,7 +346,7 @@ std::string SkillDialog::update(const int id) if (info) { info->update(); - return info->data.name; + return info->data->name; } } @@ -405,11 +405,11 @@ void SkillDialog::loadSkills() SkillInfo *const skill = new SkillInfo; skill->id = 1; - skill->data.name = _("basic"); - skill->data.description = ""; - skill->data.dispName = _("Skill: basic, Id: 1"); - skill->data.shortName = "bas"; - skill->setIcon(""); + skill->data->name = _("basic"); + skill->data->description = ""; + skill->data->dispName = _("Skill: basic, Id: 1"); + skill->data->shortName = "bas"; + skill->data->setIcon(""); skill->modifiable = true; skill->visible = true; skill->model = model; @@ -455,34 +455,44 @@ void SkillDialog::loadSkills() { const int id = atoi(XML::getProperty( node, "id", "-1").c_str()); + + SkillInfo *skill = getSkill(id); + if (!skill) + { + skill = new SkillInfo; + skill->id = static_cast<short unsigned>(id); + skill->modifiable = false; + skill->visible = false; + skill->model = model; + skill->update(); + model->addSkill(skill); + mSkills[id] = skill; + } + std::string name = XML::langProperty(node, "name", strprintf(_("Skill %d"), id)); std::string icon = XML::getProperty(node, "icon", ""); - - SkillInfo *const skill = new SkillInfo; - skill->id = static_cast<short unsigned>(id); - skill->data.name = name; - skill->data.dispName = strprintf(_("Skill: %s, Id: %d"), + const int level = XML::getProperty(node, "level", 0); + SkillData *data = skill->getData(level); + if (!data) + data = new SkillData(); + + data->name = name; + data->setIcon(icon); + data->dispName = strprintf(_("Skill: %s, Id: %d"), name.c_str(), skill->id); - skill->data.shortName = XML::langProperty(node, + data->shortName = XML::langProperty(node, "shortName", name.substr(0, 3)); - skill->data.description = XML::langProperty( + data->description = XML::langProperty( node, "description", ""); - skill->setIcon(icon); - skill->modifiable = false; - skill->visible = false; - skill->data.particle = XML::getProperty( + data->particle = XML::getProperty( node, "particle", ""); - skill->data.soundHit = XML::getProperty( + data->soundHit = XML::getProperty( node, "soundHit", ""); - skill->data.soundMiss = XML::getProperty( + data->soundMiss = XML::getProperty( node, "soundMiss", ""); - skill->model = model; - skill->update(); - - model->addSkill(skill); - mSkills[id] = skill; + skill->addData(level, data); } } @@ -531,10 +541,10 @@ void SkillDialog::addSkill(const int id, const int level, const int range, { SkillInfo *const skill = new SkillInfo; skill->id = static_cast<short unsigned>(id); - skill->data.name = "Unknown skill Id: " + toString(id); - skill->data.dispName = "Unknown skill Id: " + toString(id); - skill->data.description = ""; - skill->setIcon(""); + skill->data->name = "Unknown skill Id: " + toString(id); + skill->data->dispName = "Unknown skill Id: " + toString(id); + skill->data->description = ""; + skill->data->setIcon(""); skill->modifiable = modifiable; skill->visible = false; skill->model = mDefaultModel; @@ -608,25 +618,18 @@ SkillInfo::SkillInfo() : level(0), skillLevelWidth(0), id(0), modifiable(false), visible(false), model(nullptr), progress(0.0f), range(0) { + dataMap[0] = new SkillData(); + data = dataMap[0]; } SkillInfo::~SkillInfo() { -} - -void SkillInfo::setIcon(const std::string &iconPath) -{ - ResourceManager *const res = ResourceManager::getInstance(); - if (!iconPath.empty()) - { - data.icon = res->getImage(iconPath); - } - - if (!data.icon) + for (SkillDataMapIter it = dataMap.begin(), it_end = dataMap.end(); + it != it_end; ++ it) { - data.icon = Theme::getImageFromTheme( - paths.getStringValue("unknownItemFile")); + delete (*it).second; } + dataMap.clear(); } void SkillInfo::update() @@ -685,6 +688,10 @@ void SkillInfo::update() if (updateVisibility && model) model->updateVisibilities(); + + data = getData(level); + if (!data) + data = dataMap[0]; } void SkillInfo::draw(Graphics *const graphics, const int padding, @@ -692,10 +699,10 @@ void SkillInfo::draw(Graphics *const graphics, const int padding, const int y, const int width) { const int yPad = y + padding; - graphics->drawImage(data.icon, padding, yPad); - graphics->drawText(data.name, paddingText, yPad); - if (!data.description.empty()) - graphics->drawText(data.description, paddingText, yPad + spacingText); + graphics->drawImage(data->icon, padding, yPad); + graphics->drawText(data->name, paddingText, yPad); + if (!data->description.empty()) + graphics->drawText(data->description, paddingText, yPad + spacingText); if (skillLevelWidth < 0) { @@ -706,6 +713,19 @@ void SkillInfo::draw(Graphics *const graphics, const int padding, graphics->drawText(skillLevel, width - skillLevelWidth, yPad); } +void SkillInfo::addData(const int l, SkillData *const d) +{ + dataMap[l] = d; +} + +SkillData *SkillInfo::getData(const int l) +{ + SkillDataMapIter it = dataMap.find(l); + if (it == dataMap.end()) + return nullptr; + return (*it).second; +} + SkillData::SkillData() : icon(nullptr) { @@ -719,3 +739,16 @@ SkillData::~SkillData() icon = nullptr; } } + +void SkillData::setIcon(const std::string &iconPath) +{ + ResourceManager *const res = ResourceManager::getInstance(); + if (!iconPath.empty()) + icon = res->getImage(iconPath); + + if (!icon) + { + icon = Theme::getImageFromTheme( + paths.getStringValue("unknownItemFile")); + } +} diff --git a/src/gui/skilldialog.h b/src/gui/skilldialog.h index e77bde935..3cfff0c84 100644 --- a/src/gui/skilldialog.h +++ b/src/gui/skilldialog.h @@ -55,8 +55,14 @@ struct SkillData final SkillData(); A_DELETE_COPY(SkillData) ~SkillData(); + + void setIcon(const std::string &iconPath); }; +typedef std::map<int, SkillData*> SkillDataMap; +typedef SkillDataMap::iterator SkillDataMapIter; +typedef SkillDataMap::const_iterator SkillDataMapCIter; + struct SkillInfo final { int level; @@ -71,7 +77,8 @@ struct SkillInfo final int range; gcn::Color color; - SkillData data; + SkillData *data; + SkillDataMap dataMap; SkillInfo(); A_DELETE_COPY(SkillInfo) @@ -83,10 +90,13 @@ struct SkillInfo final const int paddingText, const int spacingText, const int y, const int width); - void setIcon(const std::string &iconPath); + SkillData *getData(const int level); + + void addData(const int level, SkillData *const data); }; typedef std::vector<SkillInfo*> SkillList; +typedef SkillList::iterator SkillListIter; /** * The skill dialog. diff --git a/src/gui/widgets/itemshortcutcontainer.cpp b/src/gui/widgets/itemshortcutcontainer.cpp index 520a92ea6..2e3d60d65 100644 --- a/src/gui/widgets/itemshortcutcontainer.cpp +++ b/src/gui/widgets/itemshortcutcontainer.cpp @@ -200,7 +200,7 @@ void ItemShortcutContainer::draw(gcn::Graphics *graphics) itemId - SKILL_MIN_ID); if (skill) { - Image *const image = skill->data.icon; + Image *const image = skill->data->icon; if (image) { @@ -208,7 +208,7 @@ void ItemShortcutContainer::draw(gcn::Graphics *graphics) g->drawImage(image, itemX, itemY); } - g->drawText(skill->data.shortName, itemX + 2, + g->drawText(skill->data->shortName, itemX + 2, itemY + mBoxHeight / 2, gcn::Graphics::LEFT); } } |