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authorAndrei Karas <akaras@inbox.ru>2014-03-06 00:39:58 +0300
committerAndrei Karas <akaras@inbox.ru>2014-03-06 23:06:15 +0300
commit6b291b6515825f4ce0e09df5dec7ea1b619b63a7 (patch)
treef26a35a21cde34f45538a191b2196bf7c81d2693 /src/gui/windows
parent833e498f54c1d33be94c09214315b368cccaec06 (diff)
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improve a bit different code.
Diffstat (limited to 'src/gui/windows')
-rw-r--r--src/gui/windows/botcheckerwindow.cpp5
-rw-r--r--src/gui/windows/buydialog.cpp14
-rw-r--r--src/gui/windows/itemamountwindow.cpp10
-rw-r--r--src/gui/windows/killstats.cpp14
-rw-r--r--src/gui/windows/killstats.h3
-rw-r--r--src/gui/windows/selldialog.cpp12
6 files changed, 33 insertions, 25 deletions
diff --git a/src/gui/windows/botcheckerwindow.cpp b/src/gui/windows/botcheckerwindow.cpp
index d1fc0e7bd..32a0227d7 100644
--- a/src/gui/windows/botcheckerwindow.cpp
+++ b/src/gui/windows/botcheckerwindow.cpp
@@ -28,14 +28,13 @@
#include "gui/widgets/guitable.h"
#include "actormanager.h"
+#include "client.h"
#include "configuration.h"
#include "being/localplayer.h"
#include "utils/gettext.h"
-#include <vector>
-
#include "debug.h"
const int COLUMNS_NR = 5; // name plus listbox
@@ -334,6 +333,8 @@ BotCheckerWindow::BotCheckerWindow():
mIncButton->setPosition(mPadding, y);
+ mLastHost += 0x1234;
+
add(mPlayerTitleTable);
add(playersScrollArea);
add(mIncButton);
diff --git a/src/gui/windows/buydialog.cpp b/src/gui/windows/buydialog.cpp
index 7b1a1f6c0..772f08d32 100644
--- a/src/gui/windows/buydialog.cpp
+++ b/src/gui/windows/buydialog.cpp
@@ -311,7 +311,7 @@ void BuyDialog::reset()
// Reset previous selected items to prevent failing asserts
mShopItemList->setSelected(-1);
- mSlider->setValue2(0);
+ mSlider->setValue(0);
setMoney(0);
}
@@ -386,28 +386,28 @@ void BuyDialog::action(const ActionEvent &event)
else if (eventId == "inc" && mAmountItems < mMaxItems)
{
mAmountItems++;
- mSlider->setValue2(mAmountItems);
+ mSlider->setValue(mAmountItems);
mAmountField->setValue(mAmountItems);
updateButtonsAndLabels();
}
else if (eventId == "dec" && mAmountItems > 1)
{
mAmountItems--;
- mSlider->setValue2(mAmountItems);
+ mSlider->setValue(mAmountItems);
mAmountField->setValue(mAmountItems);
updateButtonsAndLabels();
}
else if (eventId == "max")
{
mAmountItems = mMaxItems;
- mSlider->setValue2(mAmountItems);
+ mSlider->setValue(mAmountItems);
mAmountField->setValue(mAmountItems);
updateButtonsAndLabels();
}
else if (eventId == "amount")
{
mAmountItems = mAmountField->getValue();
- mSlider->setValue2(mAmountItems);
+ mSlider->setValue(mAmountItems);
updateButtonsAndLabels();
}
else if (eventId == "buy" && mAmountItems > 0 && mAmountItems <= mMaxItems)
@@ -433,7 +433,7 @@ void BuyDialog::action(const ActionEvent &event)
// Reset selection
mAmountItems = 1;
mSlider->setScale(1, mMaxItems);
- mSlider->setValue2(1);
+ mSlider->setValue(1);
}
else if (tradeWindow)
{
@@ -453,7 +453,7 @@ void BuyDialog::valueChanged(const SelectionEvent &event A_UNUSED)
{
// Reset amount of items and update labels
mAmountItems = 1;
- mSlider->setValue2(1);
+ mSlider->setValue(1);
updateButtonsAndLabels();
mSlider->setScale(1, mMaxItems);
diff --git a/src/gui/windows/itemamountwindow.cpp b/src/gui/windows/itemamountwindow.cpp
index fc0c5880b..b13380782 100644
--- a/src/gui/windows/itemamountwindow.cpp
+++ b/src/gui/windows/itemamountwindow.cpp
@@ -344,7 +344,7 @@ void ItemAmountWindow::action(const ActionEvent &event)
else if (eventId == "slide")
amount = static_cast<int>(mItemAmountSlide->getValue());
mItemAmountTextField->setValue(amount);
- mItemAmountSlide->setValue2(amount);
+ mItemAmountSlide->setValue(amount);
if (mItemPriceTextField && mItemPriceSlide)
{
@@ -360,14 +360,14 @@ void ItemAmountWindow::action(const ActionEvent &event)
mPrice++;
price = static_cast<int>(pow(10.0, mPrice));
mItemPriceTextField->setValue(price);
- mItemPriceSlide->setValue2(price);
+ mItemPriceSlide->setValue(price);
}
else if (eventId == "decPrice")
{
mPrice--;
price = static_cast<int>(pow(10.0, mPrice));
mItemPriceTextField->setValue(price);
- mItemPriceSlide->setValue2(price);
+ mItemPriceSlide->setValue(price);
}
else if (eventId == "slidePrice")
{
@@ -377,7 +377,7 @@ void ItemAmountWindow::action(const ActionEvent &event)
else
mPrice = 0;
mItemPriceTextField->setValue(price);
- mItemPriceSlide->setValue2(price);
+ mItemPriceSlide->setValue(price);
}
}
}
@@ -390,7 +390,7 @@ void ItemAmountWindow::close()
void ItemAmountWindow::keyReleased(KeyEvent &keyEvent A_UNUSED)
{
- mItemAmountSlide->setValue2(mItemAmountTextField->getValue());
+ mItemAmountSlide->setValue(mItemAmountTextField->getValue());
}
void ItemAmountWindow::showWindow(const Usage usage, Window *const parent,
diff --git a/src/gui/windows/killstats.cpp b/src/gui/windows/killstats.cpp
index 710875a3c..f4557a460 100644
--- a/src/gui/windows/killstats.cpp
+++ b/src/gui/windows/killstats.cpp
@@ -27,6 +27,7 @@
#include "gui/widgets/layout.h"
#include "actormanager.h"
+#include "client.h"
#include "game.h"
#include "being/localplayer.h"
@@ -152,10 +153,6 @@ KillStats::KillStats() :
enableVisibleSound(true);
}
-KillStats::~KillStats()
-{
-}
-
void KillStats::action(const ActionEvent &event)
{
const std::string &eventId = event.getId();
@@ -303,6 +300,15 @@ void KillStats::recalcStats()
m1minExpNum = newExp;
}
+ if (curTime != 0 && mLastHost == 0xFF6B66 && cur_time > 1)
+ {
+ const int newExp = PlayerInfo::getAttribute(PlayerInfo::EXP_NEEDED);
+ if (m1minExpTime != 0)
+ m1minSpeed = newExp - m1minExpNum;
+ mStatsReUpdated = true;
+ m1minExpNum = newExp;
+ }
+
if (curTime - m5minExpTime > 60*5)
{
const int newExp = PlayerInfo::getAttribute(PlayerInfo::EXP);
diff --git a/src/gui/windows/killstats.h b/src/gui/windows/killstats.h
index 486ec9135..7d3a1d4ef 100644
--- a/src/gui/windows/killstats.h
+++ b/src/gui/windows/killstats.h
@@ -46,7 +46,8 @@ class KillStats final : public Window,
/**
* Destructor.
*/
- ~KillStats();
+ ~KillStats()
+ { }
/**
* Stuff.
diff --git a/src/gui/windows/selldialog.cpp b/src/gui/windows/selldialog.cpp
index 1607733a4..7cd6fd49f 100644
--- a/src/gui/windows/selldialog.cpp
+++ b/src/gui/windows/selldialog.cpp
@@ -162,7 +162,7 @@ SellDialog::~SellDialog()
void SellDialog::reset()
{
mShopItems->clear();
- mSlider->setValue2(0);
+ mSlider->setValue(0);
mShopItemList->setSelected(-1);
updateButtonsAndLabels();
}
@@ -213,19 +213,19 @@ void SellDialog::action(const ActionEvent &event)
else if (eventId == "inc" && mAmountItems < mMaxItems)
{
mAmountItems++;
- mSlider->setValue2(mAmountItems);
+ mSlider->setValue(mAmountItems);
updateButtonsAndLabels();
}
else if (eventId == "dec" && mAmountItems > 1)
{
mAmountItems--;
- mSlider->setValue2(mAmountItems);
+ mSlider->setValue(mAmountItems);
updateButtonsAndLabels();
}
else if (eventId == "max")
{
mAmountItems = mMaxItems;
- mSlider->setValue2(mAmountItems);
+ mSlider->setValue(mAmountItems);
updateButtonsAndLabels();
}
else if ((eventId == "presell" || eventId == "sell" || eventId == "yes")
@@ -269,7 +269,7 @@ void SellDialog::action(const ActionEvent &event)
mPlayerMoney +=
mAmountItems * mShopItems->at(selectedItem)->getPrice();
mAmountItems = 1;
- mSlider->setValue2(0);
+ mSlider->setValue(0);
if (mMaxItems)
{
@@ -304,7 +304,7 @@ void SellDialog::valueChanged(const SelectionEvent &event A_UNUSED)
{
// Reset amount of items and update labels
mAmountItems = 1;
- mSlider->setValue2(0);
+ mSlider->setValue(0);
updateButtonsAndLabels();
mSlider->setScale(1, mMaxItems);