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authorAndrei Karas <akaras@inbox.ru>2014-05-13 01:04:05 +0300
committerAndrei Karas <akaras@inbox.ru>2014-05-13 01:04:05 +0300
commitea0b61e18f36f28806940b00a2cddaef912c3340 (patch)
tree616205f44832d4ced4fc0b50b650eedb0fbf435c /src/gui/windows
parent814e88e5ca69bc54837be27429dbf42dd41f7ac6 (diff)
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Move actor type into separate file.
Diffstat (limited to 'src/gui/windows')
-rw-r--r--src/gui/windows/botcheckerwindow.cpp4
-rw-r--r--src/gui/windows/charcreatedialog.cpp2
-rw-r--r--src/gui/windows/chatwindow.cpp8
-rw-r--r--src/gui/windows/killstats.cpp2
-rw-r--r--src/gui/windows/minimap.cpp18
-rw-r--r--src/gui/windows/npcdialog.cpp2
-rw-r--r--src/gui/windows/shopwindow.cpp4
-rw-r--r--src/gui/windows/socialwindow.cpp6
-rw-r--r--src/gui/windows/whoisonline.cpp6
9 files changed, 26 insertions, 26 deletions
diff --git a/src/gui/windows/botcheckerwindow.cpp b/src/gui/windows/botcheckerwindow.cpp
index e8dd03f63..b606da8f6 100644
--- a/src/gui/windows/botcheckerwindow.cpp
+++ b/src/gui/windows/botcheckerwindow.cpp
@@ -107,7 +107,7 @@ public:
{
Being *const being = dynamic_cast<Being*>(*i);
- if (being && being->getType() == Being::PLAYER
+ if (being && being->getType() == ActorType::PLAYER
&& being != player_node && being->getName() != "")
{
mPlayers.push_back(being);
@@ -406,7 +406,7 @@ void BotCheckerWindow::reset()
{
Being *const being = dynamic_cast<Being*>(*i);
- if (being && being->getType() == Being::PLAYER
+ if (being && being->getType() == ActorType::PLAYER
&& being != player_node && being->getName() != "")
{
being->resetCounters();
diff --git a/src/gui/windows/charcreatedialog.cpp b/src/gui/windows/charcreatedialog.cpp
index 72dfd21b6..34b4b5b5a 100644
--- a/src/gui/windows/charcreatedialog.cpp
+++ b/src/gui/windows/charcreatedialog.cpp
@@ -124,7 +124,7 @@ CharCreateDialog::CharCreateDialog(CharSelectDialog *const parent,
mCreateButton(new Button(this, _("Create"), "create", this)),
// TRANSLATORS: char create dialog button
mCancelButton(new Button(this, _("Cancel"), "cancel", this)),
- mPlayer(new Being(0, ActorSprite::PLAYER, static_cast<uint16_t>(0U),
+ mPlayer(new Being(0, ActorType::PLAYER, static_cast<uint16_t>(0U),
nullptr)),
mPlayerBox(new PlayerBox(this, mPlayer, "charcreate_playerbox.xml",
"charcreate_selectedplayerbox.xml")),
diff --git a/src/gui/windows/chatwindow.cpp b/src/gui/windows/chatwindow.cpp
index e0f4d3c51..d6ad291c6 100644
--- a/src/gui/windows/chatwindow.cpp
+++ b/src/gui/windows/chatwindow.cpp
@@ -687,7 +687,7 @@ void ChatWindow::doPresent() const
FOR_EACH (ActorSpritesIterator, it, actors)
{
- if ((*it)->getType() == ActorSprite::PLAYER)
+ if ((*it)->getType() == ActorType::PLAYER)
{
if (!response.empty())
response.append(", ");
@@ -1547,7 +1547,7 @@ void ChatWindow::battleChatLog(const std::string &line, Own own,
void ChatWindow::localPetSay(const std::string &nick, const std::string &text)
{
Being *const being = actorManager->findBeingByName(
- nick, ActorSprite::PLAYER);
+ nick, ActorType::PLAYER);
Being *pet = nullptr;
if (being)
{
@@ -1572,7 +1572,7 @@ void ChatWindow::localPetSay(const std::string &nick, const std::string &text)
void ChatWindow::localPetEmote(const std::string &nick, const uint8_t emoteId)
{
Being *const being = actorManager->findBeingByName(
- nick, ActorSprite::PLAYER);
+ nick, ActorType::PLAYER);
if (being)
{
Being *const pet = being->getFirstPet();
@@ -1634,7 +1634,7 @@ void ChatWindow::updateOnline(const std::set<std::string> &onlinePlayers) const
if (actorManager)
{
const Being *const being = actorManager->findBeingByName(
- nick, ActorSprite::PLAYER);
+ nick, ActorType::PLAYER);
if (being)
{
tab->setWhisperTabColors();
diff --git a/src/gui/windows/killstats.cpp b/src/gui/windows/killstats.cpp
index 0145d551f..199c1d84c 100644
--- a/src/gui/windows/killstats.cpp
+++ b/src/gui/windows/killstats.cpp
@@ -477,7 +477,7 @@ void KillStats::validateJacko()
{
const Being *const dstBeing
= actorManager->findBeingByName(
- "Jack O", Being::MONSTER);
+ "Jack O", ActorType::MONSTER);
if (mIsJackoAlive && !dstBeing)
{
mIsJackoAlive = false;
diff --git a/src/gui/windows/minimap.cpp b/src/gui/windows/minimap.cpp
index ffaba0c2f..8acbfc5a0 100644
--- a/src/gui/windows/minimap.cpp
+++ b/src/gui/windows/minimap.cpp
@@ -288,7 +288,7 @@ void Minimap::draw(Graphics *graphics)
const ActorSprites &actors = actorManager->getAll();
FOR_EACH (ActorSpritesConstIterator, it, actors)
{
- if (!(*it) || (*it)->getType() == ActorSprite::FLOOR_ITEM)
+ if (!(*it) || (*it)->getType() == ActorType::FLOOR_ITEM)
continue;
const Being *const being = static_cast<const Being *const>(*it);
@@ -316,20 +316,20 @@ void Minimap::draw(Graphics *graphics)
{
switch (being->getType())
{
- case ActorSprite::MONSTER:
+ case ActorType::MONSTER:
type = UserPalette::MONSTER;
break;
- case ActorSprite::NPC:
+ case ActorType::NPC:
type = UserPalette::NPC;
break;
- case ActorSprite::AVATAR:
- case ActorSprite::UNKNOWN:
- case ActorSprite::PLAYER:
- case ActorSprite::FLOOR_ITEM:
- case ActorSprite::PORTAL:
- case ActorSprite::PET:
+ case ActorType::AVATAR:
+ case ActorType::UNKNOWN:
+ case ActorType::PLAYER:
+ case ActorType::FLOOR_ITEM:
+ case ActorType::PORTAL:
+ case ActorType::PET:
default:
continue;
}
diff --git a/src/gui/windows/npcdialog.cpp b/src/gui/windows/npcdialog.cpp
index db2800978..e8bc1763e 100644
--- a/src/gui/windows/npcdialog.cpp
+++ b/src/gui/windows/npcdialog.cpp
@@ -852,7 +852,7 @@ void NpcDialog::showAvatar(const uint16_t avatarId)
if (needShow)
{
delete mAvatarBeing;
- mAvatarBeing = new Being(0, ActorSprite::AVATAR, avatarId, nullptr);
+ mAvatarBeing = new Being(0, ActorType::AVATAR, avatarId, nullptr);
mPlayerBox->setPlayer(mAvatarBeing);
if (!mAvatarBeing->empty())
{
diff --git a/src/gui/windows/shopwindow.cpp b/src/gui/windows/shopwindow.cpp
index edd3efbc7..0afe6f90c 100644
--- a/src/gui/windows/shopwindow.cpp
+++ b/src/gui/windows/shopwindow.cpp
@@ -291,7 +291,7 @@ void ShopWindow::startTrade()
return;
const Being *const being = actorManager->findBeingByName(
- mTradeNick, Being::PLAYER);
+ mTradeNick, ActorType::PLAYER);
tradeWindow->clear();
if (mTradeMoney)
{
@@ -695,7 +695,7 @@ void ShopWindow::processRequest(const std::string &nick, std::string data,
{
if (!player_node || !mTradeNick.empty() || PlayerInfo::isTrading()
|| !actorManager
- || !actorManager->findBeingByName(nick, Being::PLAYER))
+ || !actorManager->findBeingByName(nick, ActorType::PLAYER))
{
return;
}
diff --git a/src/gui/windows/socialwindow.cpp b/src/gui/windows/socialwindow.cpp
index dbba86562..0ff1d8866 100644
--- a/src/gui/windows/socialwindow.cpp
+++ b/src/gui/windows/socialwindow.cpp
@@ -564,7 +564,7 @@ public:
}
}
const Being *const being = actorManager->findBeingByName(
- name, Being::PLAYER);
+ name, ActorType::PLAYER);
if (being)
{
avatar->setDamageHp(being->getDamageTaken());
@@ -585,7 +585,7 @@ public:
return;
avatar->setDamageHp(0);
Being *const being = actorManager->findBeingByName(
- name, Being::PLAYER);
+ name, ActorType::PLAYER);
if (being)
being->setDamageTaken(0);
@@ -1157,7 +1157,7 @@ public:
FOR_EACHP (StringVectCIter, it, players)
{
Avatar *const ava = new Avatar(*it);
- if (actorManager->findBeingByName(*it, Being::PLAYER)
+ if (actorManager->findBeingByName(*it, ActorType::PLAYER)
|| players2.find(*it) != players2.end())
{
ava->setOnline(true);
diff --git a/src/gui/windows/whoisonline.cpp b/src/gui/windows/whoisonline.cpp
index 38ddcf806..ff24030d4 100644
--- a/src/gui/windows/whoisonline.cpp
+++ b/src/gui/windows/whoisonline.cpp
@@ -192,7 +192,7 @@ void WhoIsOnline::handleLink(const std::string& link, MouseEvent *event)
{
const std::string text = decodeLinkText(link);
Being *const being = actorManager->findBeingByName(
- text, Being::PLAYER);
+ text, ActorType::PLAYER);
if (being && viewport)
{
@@ -414,7 +414,7 @@ void WhoIsOnline::loadWebList()
if (actorManager)
{
Being *const being = actorManager->findBeingByName(
- nick, Being::PLAYER);
+ nick, ActorType::PLAYER);
if (being)
{
if (level > 0)
@@ -808,7 +808,7 @@ void OnlinePlayer::setText(std::string color)
if (mStatus != 255 && actorManager)
{
Being *const being = actorManager->findBeingByName(
- mNick, Being::PLAYER);
+ mNick, ActorType::PLAYER);
if (being)
{
being->setState(mStatus);