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author | Andrei Karas <akaras@inbox.ru> | 2015-05-30 15:04:01 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2015-05-30 15:08:24 +0300 |
commit | 07121956f882dce22235868a25e0c2df96fb828a (patch) | |
tree | 5078133e95d7b55c4811e09c9dc4f53261e62fe9 /src/gui/windows | |
parent | f57b683f8f9909ba7787c33a4953869a2ce04a5c (diff) | |
download | manaverse-07121956f882dce22235868a25e0c2df96fb828a.tar.gz manaverse-07121956f882dce22235868a25e0c2df96fb828a.tar.bz2 manaverse-07121956f882dce22235868a25e0c2df96fb828a.tar.xz manaverse-07121956f882dce22235868a25e0c2df96fb828a.zip |
Move theme colors enum into separate file.
Diffstat (limited to 'src/gui/windows')
-rw-r--r-- | src/gui/windows/equipmentwindow.cpp | 8 | ||||
-rw-r--r-- | src/gui/windows/inventorywindow.cpp | 12 | ||||
-rw-r--r-- | src/gui/windows/ministatuswindow.cpp | 18 | ||||
-rw-r--r-- | src/gui/windows/outfitwindow.cpp | 4 | ||||
-rw-r--r-- | src/gui/windows/statuswindow.cpp | 32 | ||||
-rw-r--r-- | src/gui/windows/tradewindow.cpp | 16 |
6 files changed, 45 insertions, 45 deletions
diff --git a/src/gui/windows/equipmentwindow.cpp b/src/gui/windows/equipmentwindow.cpp index a847c3fff..9c6602176 100644 --- a/src/gui/windows/equipmentwindow.cpp +++ b/src/gui/windows/equipmentwindow.cpp @@ -79,10 +79,10 @@ EquipmentWindow::EquipmentWindow(Equipment *const equipment, mVertexes(new ImageCollection), mPages(), mTabs(nullptr), - mHighlightColor(getThemeColor(Theme::HIGHLIGHT)), - mBorderColor(getThemeColor(Theme::BORDER)), - mLabelsColor(getThemeColor(Theme::LABEL)), - mLabelsColor2(getThemeColor(Theme::LABEL_OUTLINE)), + mHighlightColor(getThemeColor(ThemeColorId::HIGHLIGHT)), + mBorderColor(getThemeColor(ThemeColorId::BORDER)), + mLabelsColor(getThemeColor(ThemeColorId::LABEL)), + mLabelsColor2(getThemeColor(ThemeColorId::LABEL_OUTLINE)), mSelected(-1), mItemPadding(getOption("itemPadding")), mBoxSize(getOption("boxSize")), diff --git a/src/gui/windows/inventorywindow.cpp b/src/gui/windows/inventorywindow.cpp index 63cde64f7..8b46f5e55 100644 --- a/src/gui/windows/inventorywindow.cpp +++ b/src/gui/windows/inventorywindow.cpp @@ -106,8 +106,8 @@ InventoryWindow::InventoryWindow(Inventory *const inventory) : mSplit(false), mCompactMode(false) { - mSlotsBar->setColor(getThemeColor(Theme::SLOTS_BAR), - getThemeColor(Theme::SLOTS_BAR_OUTLINE)); + mSlotsBar->setColor(getThemeColor(ThemeColorId::SLOTS_BAR), + getThemeColor(ThemeColorId::SLOTS_BAR_OUTLINE)); if (inventory) { @@ -217,8 +217,8 @@ InventoryWindow::InventoryWindow(Inventory *const inventory) : mWeightBar = new ProgressBar(this, 0.0F, 100, 0, Theme::PROG_WEIGHT, "weightprogressbar.xml", "weightprogressbar_fill.xml"); - mWeightBar->setColor(getThemeColor(Theme::WEIGHT_BAR), - getThemeColor(Theme::WEIGHT_BAR_OUTLINE)); + mWeightBar->setColor(getThemeColor(ThemeColorId::WEIGHT_BAR), + getThemeColor(ThemeColorId::WEIGHT_BAR_OUTLINE)); // TRANSLATORS: outfits button tooltip mOutfitButton->setDescription(_("Outfits")); @@ -286,8 +286,8 @@ InventoryWindow::InventoryWindow(Inventory *const inventory) : mWeightBar = new ProgressBar(this, 0.0F, 100, 0, Theme::PROG_WEIGHT, "weightprogressbar.xml", "weightprogressbar_fill.xml"); - mWeightBar->setColor(getThemeColor(Theme::WEIGHT_BAR), - getThemeColor(Theme::WEIGHT_BAR_OUTLINE)); + mWeightBar->setColor(getThemeColor(ThemeColorId::WEIGHT_BAR), + getThemeColor(ThemeColorId::WEIGHT_BAR_OUTLINE)); mSlotsBarCell = &place(3, 0, mSlotsBar, 3); mSortDropDownCell = &place(6, 0, mSortDropDown, 1); diff --git a/src/gui/windows/ministatuswindow.cpp b/src/gui/windows/ministatuswindow.cpp index 250258ca7..4af6467fb 100644 --- a/src/gui/windows/ministatuswindow.cpp +++ b/src/gui/windows/ministatuswindow.cpp @@ -67,12 +67,12 @@ MiniStatusWindow::MiniStatusWindow() : mBarNames(), mIcons(), // TRANSLATORS: status bar name - mHpBar(createBar(0, 100, 0, Theme::HP_BAR, Theme::PROG_HP, + mHpBar(createBar(0, 100, 0, ThemeColorId::HP_BAR, Theme::PROG_HP, "hpprogressbar.xml", "hpprogressbar_fill.xml", "hp bar", _("health bar"))), mMpBar(gameHandler->canUseMagicBar() ? createBar(0, 100, 0, playerHandler->canUseMagic() - ? Theme::MP_BAR : Theme::NO_MP_BAR, + ? ThemeColorId::MP_BAR : ThemeColorId::NO_MP_BAR, playerHandler->canUseMagic() ? Theme::PROG_MP : Theme::PROG_NO_MP, playerHandler->canUseMagic() @@ -81,31 +81,31 @@ MiniStatusWindow::MiniStatusWindow() : ? "mpprogressbar_fill.xml" : "nompprogressbar_fill.xml", // TRANSLATORS: status bar name "mp bar", _("mana bar")) : nullptr), - mXpBar(createBar(0, 100, 0, Theme::XP_BAR, Theme::PROG_EXP, + mXpBar(createBar(0, 100, 0, ThemeColorId::XP_BAR, Theme::PROG_EXP, "xpprogressbar.xml", "xpprogressbar_fill.xml", // TRANSLATORS: status bar name "xp bar", _("experience bar"))), mJobBar(nullptr), - mWeightBar(createBar(0, 140, 0, Theme::WEIGHT_BAR, Theme::PROG_WEIGHT, + mWeightBar(createBar(0, 140, 0, ThemeColorId::WEIGHT_BAR, Theme::PROG_WEIGHT, "weightprogressbar.xml", "weightprogressbar_fill.xml", // TRANSLATORS: status bar name "weight bar", _("weight bar"))), mInvSlotsBar(createBar(0, 45, 0, - Theme::SLOTS_BAR, Theme::PROG_INVY_SLOTS, + ThemeColorId::SLOTS_BAR, Theme::PROG_INVY_SLOTS, "slotsprogressbar.xml", "slotsprogressbar_fill.xml", "inventory slots bar", // TRANSLATORS: status bar name _("inventory slots bar"))), - mMoneyBar(createBar(0, 130, 0, Theme::MONEY_BAR, Theme::PROG_MONEY, + mMoneyBar(createBar(0, 130, 0, ThemeColorId::MONEY_BAR, Theme::PROG_MONEY, "moneyprogressbar.xml", "moneyprogressbar_fill.xml", // TRANSLATORS: status bar name "money bar", _("money bar"))), - mArrowsBar(createBar(0, 50, 0, Theme::ARROWS_BAR, Theme::PROG_ARROWS, + mArrowsBar(createBar(0, 50, 0, ThemeColorId::ARROWS_BAR, Theme::PROG_ARROWS, "arrowsprogressbar.xml", "arrowsprogressbar_fill.xml", // TRANSLATORS: status bar name "arrows bar", _("arrows bar"))), mStatusBar(createBar(100, (config.getIntValue("fontSize") > 16 - ? 250 : 165), 0, Theme::STATUS_BAR, Theme::PROG_STATUS, + ? 250 : 165), 0, ThemeColorId::STATUS_BAR, Theme::PROG_STATUS, "statusprogressbar.xml", "statusprogressbar_fill.xml", // TRANSLATORS: status bar name "status bar", _("status bar"))), @@ -128,7 +128,7 @@ MiniStatusWindow::MiniStatusWindow() : if (job) { - mJobBar = createBar(0, 100, 0, Theme::JOB_BAR, Theme::PROG_JOB, + mJobBar = createBar(0, 100, 0, ThemeColorId::JOB_BAR, Theme::PROG_JOB, // TRANSLATORS: status bar name "jobprogressbar.xml", "jobprogressbar_fill.xml", "job bar", _("job bar")); diff --git a/src/gui/windows/outfitwindow.cpp b/src/gui/windows/outfitwindow.cpp index e1f2c3b42..b3a17915d 100644 --- a/src/gui/windows/outfitwindow.cpp +++ b/src/gui/windows/outfitwindow.cpp @@ -71,7 +71,7 @@ OutfitWindow::OutfitWindow() : // TRANSLATORS: outfits window label mKeyLabel(new Label(this, strprintf(_("Key: %s"), keyName(0).c_str()))), - mBorderColor(getThemeColor(Theme::BORDER, 64)), + mBorderColor(getThemeColor(ThemeColorId::BORDER, 64)), mCurrentOutfit(0), mBoxWidth(33), mBoxHeight(33), @@ -88,7 +88,7 @@ OutfitWindow::OutfitWindow() : setCloseButton(true); setStickyButtonLock(true); - mBackgroundColor = getThemeColor(Theme::BACKGROUND, 32); + mBackgroundColor = getThemeColor(ThemeColorId::BACKGROUND, 32); setDefaultSize(250, 400, 150, 290); setMinWidth(145); diff --git a/src/gui/windows/statuswindow.cpp b/src/gui/windows/statuswindow.cpp index fb28aacb7..5e5dcff33 100644 --- a/src/gui/windows/statuswindow.cpp +++ b/src/gui/windows/statuswindow.cpp @@ -113,16 +113,16 @@ StatusWindow::StatusWindow() : mHpBar = new ProgressBar(this, static_cast<float>(PlayerInfo::getAttribute( Attributes::HP)) / static_cast<float>(max), 80, 0, Theme::PROG_HP, "hpprogressbar.xml", "hpprogressbar_fill.xml"); - mHpBar->setColor(getThemeColor(Theme::HP_BAR), - getThemeColor(Theme::HP_BAR_OUTLINE)); + mHpBar->setColor(getThemeColor(ThemeColorId::HP_BAR), + getThemeColor(ThemeColorId::HP_BAR_OUTLINE)); max = PlayerInfo::getAttribute(Attributes::EXP_NEEDED); mXpBar = new ProgressBar(this, max ? static_cast<float>(PlayerInfo::getAttribute(Attributes::EXP)) / static_cast<float>(max) : static_cast<float>(0), 80, 0, Theme::PROG_EXP, "xpprogressbar.xml", "xpprogressbar_fill.xml"); - mXpBar->setColor(getThemeColor(Theme::XP_BAR), - getThemeColor(Theme::XP_BAR_OUTLINE)); + mXpBar->setColor(getThemeColor(ThemeColorId::XP_BAR), + getThemeColor(ThemeColorId::XP_BAR_OUTLINE)); const bool magicBar = gameHandler->canUseMagicBar(); const bool job = serverConfig.getValueBool("showJob", true); @@ -141,13 +141,13 @@ StatusWindow::StatusWindow() : useMagic ? "mpprogressbar_fill.xml" : "nompprogressbar_fill.xml"); if (useMagic) { - mMpBar->setColor(getThemeColor(Theme::MP_BAR), - getThemeColor(Theme::MP_BAR_OUTLINE)); + mMpBar->setColor(getThemeColor(ThemeColorId::MP_BAR), + getThemeColor(ThemeColorId::MP_BAR_OUTLINE)); } else { - mMpBar->setColor(getThemeColor(Theme::NO_MP_BAR), - getThemeColor(Theme::NO_MP_BAR_OUTLINE)); + mMpBar->setColor(getThemeColor(ThemeColorId::NO_MP_BAR), + getThemeColor(ThemeColorId::NO_MP_BAR_OUTLINE)); } } else @@ -179,8 +179,8 @@ StatusWindow::StatusWindow() : mJobLabel = new Label(this, _("Job:")); mJobBar = new ProgressBar(this, 0.0F, 80, 0, Theme::PROG_JOB, "jobprogressbar.xml", "jobprogressbar_fill.xml"); - mJobBar->setColor(getThemeColor(Theme::JOB_BAR), - getThemeColor(Theme::JOB_BAR_OUTLINE)); + mJobBar->setColor(getThemeColor(ThemeColorId::JOB_BAR), + getThemeColor(ThemeColorId::JOB_BAR_OUTLINE)); place(3, 0, mJobLvlLabel, 3); place(5, 2, mJobLabel).setPadding(3); @@ -466,14 +466,14 @@ void StatusWindow::updateMPBar(ProgressBar *const bar, if (playerHandler->canUseMagic()) { - bar->setColor(getThemeColor(Theme::MP_BAR), - getThemeColor(Theme::MP_BAR_OUTLINE)); + bar->setColor(getThemeColor(ThemeColorId::MP_BAR), + getThemeColor(ThemeColorId::MP_BAR_OUTLINE)); bar->setProgressPalette(Theme::PROG_MP); } else { - bar->setColor(getThemeColor(Theme::NO_MP_BAR), - getThemeColor(Theme::NO_MP_BAR_OUTLINE)); + bar->setColor(getThemeColor(ThemeColorId::NO_MP_BAR), + getThemeColor(ThemeColorId::NO_MP_BAR_OUTLINE)); bar->setProgressPalette(Theme::PROG_NO_MP); } @@ -665,9 +665,9 @@ void StatusWindow::updateStatusBar(ProgressBar *const bar, bar->setProgress(50); if (settings.disableGameModifiers) - bar->setBackgroundColor(getThemeColor(Theme::STATUSBAR_ON)); + bar->setBackgroundColor(getThemeColor(ThemeColorId::STATUSBAR_ON)); else - bar->setBackgroundColor(getThemeColor(Theme::STATUSBAR_OFF)); + bar->setBackgroundColor(getThemeColor(ThemeColorId::STATUSBAR_OFF)); } void StatusWindow::action(const ActionEvent &event) diff --git a/src/gui/windows/tradewindow.cpp b/src/gui/windows/tradewindow.cpp index 6c48127c5..11d150f30 100644 --- a/src/gui/windows/tradewindow.cpp +++ b/src/gui/windows/tradewindow.cpp @@ -174,15 +174,15 @@ void TradeWindow::setMoney(const int amount) else { mMoneyLabel->setForegroundColorAll(getThemeColor( - static_cast<int>(Theme::WARNING)), getThemeColor( - static_cast<int>(Theme::WARNING_OUTLINE))); + static_cast<int>(ThemeColorId::WARNING)), getThemeColor( + static_cast<int>(ThemeColorId::WARNING_OUTLINE))); } } else { mMoneyLabel->setForegroundColorAll(getThemeColor( - static_cast<int>(Theme::LABEL)), getThemeColor( - static_cast<int>(Theme::LABEL_OUTLINE))); + static_cast<int>(ThemeColorId::LABEL)), getThemeColor( + static_cast<int>(ThemeColorId::LABEL_OUTLINE))); mGotMaxMoney = amount; } @@ -278,8 +278,8 @@ void TradeWindow::reset() mMoneyField->setEnabled(true); mMoneyField->setText(""); mMoneyLabel->setForegroundColorAll(getThemeColor( - static_cast<int>(Theme::LABEL)), getThemeColor( - static_cast<int>(Theme::LABEL_OUTLINE))); + static_cast<int>(ThemeColorId::LABEL)), getThemeColor( + static_cast<int>(ThemeColorId::LABEL_OUTLINE))); mAddButton->setEnabled(true); mMoneyChangeButton->setEnabled(true); mGotMoney = 0; @@ -449,8 +449,8 @@ void TradeWindow::clear() mGotMoney = 0; mGotMaxMoney = 0; mMoneyLabel->setForegroundColorAll(getThemeColor( - static_cast<int>(Theme::LABEL)), getThemeColor( - static_cast<int>(Theme::LABEL_OUTLINE))); + static_cast<int>(ThemeColorId::LABEL)), getThemeColor( + static_cast<int>(ThemeColorId::LABEL_OUTLINE))); } void TradeWindow::addAutoItem(const std::string &nick, Item* const item, |