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author | Andrei Karas <akaras@inbox.ru> | 2014-05-11 19:28:57 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2014-05-11 19:28:57 +0300 |
commit | 87c59212f8590a8dd72fac3e320fcb2ada781355 (patch) | |
tree | 198d627c44f1164140659827a5c782d30bec375b /src/gui/windows/skilldialog.cpp | |
parent | 02e91411eb9961e95f856bd717d6ca0d8ec0e435 (diff) | |
download | manaverse-87c59212f8590a8dd72fac3e320fcb2ada781355.tar.gz manaverse-87c59212f8590a8dd72fac3e320fcb2ada781355.tar.bz2 manaverse-87c59212f8590a8dd72fac3e320fcb2ada781355.tar.xz manaverse-87c59212f8590a8dd72fac3e320fcb2ada781355.zip |
Move player attributes into separate file.
Diffstat (limited to 'src/gui/windows/skilldialog.cpp')
-rw-r--r-- | src/gui/windows/skilldialog.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/gui/windows/skilldialog.cpp b/src/gui/windows/skilldialog.cpp index 0051dd1e7..b082e65d4 100644 --- a/src/gui/windows/skilldialog.cpp +++ b/src/gui/windows/skilldialog.cpp @@ -27,6 +27,7 @@ #include "effectmanager.h" #include "itemshortcut.h" +#include "being/attributes.h" #include "being/localplayer.h" #include "gui/font.h" @@ -408,7 +409,7 @@ void SkillDialog::update() { // TRANSLATORS: skills dialog label mPointsLabel->setCaption(strprintf(_("Skill points available: %d"), - PlayerInfo::getAttribute(PlayerInfo::SKILL_POINTS))); + PlayerInfo::getAttribute(Attributes::SKILL_POINTS))); mPointsLabel->adjustSize(); FOR_EACH (SkillMap::const_iterator, it, mSkills) |