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author | Andrei Karas <akaras@inbox.ru> | 2013-09-30 14:03:48 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2013-09-30 14:03:48 +0300 |
commit | 25d77892d72d455f8a89372687db45aefbc61cec (patch) | |
tree | de03cb1af09eebf6db853a6585b953884bcca3b2 /src/gui/windows/charcreatedialog.h | |
parent | 05c22dd1a69fe90da67188c74a6995ee3747e937 (diff) | |
download | manaverse-25d77892d72d455f8a89372687db45aefbc61cec.tar.gz manaverse-25d77892d72d455f8a89372687db45aefbc61cec.tar.bz2 manaverse-25d77892d72d455f8a89372687db45aefbc61cec.tar.xz manaverse-25d77892d72d455f8a89372687db45aefbc61cec.zip |
move windows classes to windows directory.
Diffstat (limited to 'src/gui/windows/charcreatedialog.h')
-rw-r--r-- | src/gui/windows/charcreatedialog.h | 165 |
1 files changed, 165 insertions, 0 deletions
diff --git a/src/gui/windows/charcreatedialog.h b/src/gui/windows/charcreatedialog.h new file mode 100644 index 000000000..7bb96284e --- /dev/null +++ b/src/gui/windows/charcreatedialog.h @@ -0,0 +1,165 @@ +/* + * The ManaPlus Client + * Copyright (C) 2009 The Mana World Development Team + * Copyright (C) 2009-2010 The Mana Developers + * Copyright (C) 2011-2013 The ManaPlus Developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#ifndef GUI_CHARCREATEDIALOG_H +#define GUI_CHARCREATEDIALOG_H + +#include "being/being.h" + +#include "gui/windows/charselectdialog.h" + +#include <guichan/actionlistener.hpp> +#include <guichan/keylistener.hpp> + +class Label; +class PlayerBox; +class RadioButton; +class Slider; +class TextField; + +/** + * Character creation dialog. + * + * \ingroup Interface + */ +class CharCreateDialog final : public Window, + public gcn::ActionListener, + public gcn::KeyListener +{ + public: + /** + * Constructor. + */ + CharCreateDialog(CharSelectDialog *const parent, const int slot); + + A_DELETE_COPY(CharCreateDialog) + + /** + * Destructor. + */ + ~CharCreateDialog(); + + void action(const gcn::ActionEvent &event) override; + + /** + * Unlocks the dialog, enabling the create character button again. + */ + void unlock(); + + void setAttributes(const StringVect &labels, + const int available, + const int min, const int max); + + void setFixedGender(const bool fixed, + const Gender gender = GENDER_FEMALE); + + void logic() override; + + void updatePlayer(); + + void keyPressed(gcn::KeyEvent &keyEvent) override; + + private: + int getDistributedPoints() const A_WARN_UNUSED; + + void updateSliders(); + + void setButtonsPosition(const int w, const int h); + + /** + * Returns the name of the character to create. + */ + std::string getName() const A_WARN_UNUSED; + + /** + * Communicate character creation to the server. + */ + void attemptCharCreate(); + + void updateHair(); + + void updateRace(); + + void updateLook(); + + CharSelectDialog *mCharSelectDialog; + + TextField *mNameField; + Label *mNameLabel; + Button *mNextHairColorButton; + Button *mPrevHairColorButton; + Label *mHairColorLabel; + Label *mHairColorNameLabel; + Button *mNextHairStyleButton; + Button *mPrevHairStyleButton; + Label *mHairStyleLabel; + Label *mHairStyleNameLabel; + Button *mNextRaceButton; + Button *mPrevRaceButton; + Label *mRaceLabel; + Label *mRaceNameLabel; + Button *mNextLookButton; + Button *mPrevLookButton; + Label *mLookLabel; + Label *mLookNameLabel; + + Button *mActionButton; + Button *mRotateButton; + + RadioButton *mMale; + RadioButton *mFemale; + RadioButton *mOther; + + std::vector<Slider*> mAttributeSlider; + std::vector<Label*> mAttributeLabel; + std::vector<Label*> mAttributeValue; + Label *mAttributesLeft; + + int mMaxPoints; + int mUsedPoints; + + Button *mCreateButton; + Button *mCancelButton; + + int mRace; + int mLook; + int mMinLook; + int mMaxLook; + + Being *mPlayer; + PlayerBox *mPlayerBox; + + int mHairStyle; + int mHairColor; + + int mSlot; + + unsigned maxHairColor; + unsigned minHairColor; + unsigned maxHairStyle; + unsigned minHairStyle; + + unsigned mAction; + unsigned mDirection; +}; + +#endif // GUI_CHARCREATEDIALOG_H |